Jesse spencer return to chicago fire

Chicago P.D. - NBC TV Show

2013.05.10 20:48 Dorkside Chicago P.D. - NBC TV Show

Chicago P.D, by NBC, follows the lives of the officers and detectives of the Chicago Police Department's District 21. This subreddit is for discussion and content relevant to the show.
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2010.05.27 06:56 PatternPrecognition Chelsea FC: Carefree!

ChelseaFC is the digital home of all things related to Chelsea Football Club.
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2012.08.17 06:50 hero0fwar Chicago Fire on NBC

Chicago Fire, by NBC, follows the lives of the firefighters and paramedics working at the Chicago Fire Department at the firehouse of Engine 51. This subreddit is for discussion and content relevant to the show.
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2023.06.02 11:43 Faithhal The best online appliance stores

Abt is a reputable supplier of all kinds of home appliance products thanks to its more than 80 years of experience. Despite having only one showroom in the Chicago area, the Illinois-based company consistently ranks among the best places to buy appliances in the United States.
A low price guarantee, excellent customer service, and free tech support are just the beginning. On the online appliance store, top brands like Electrolux, KitchenAid, and Frigidaire are readily available and typically in stock. Transporting is free, yet there may be conveyance expenses relying upon where you reside.
In addition, returns and exchanges are simple, and mos t items can be returned for free (with the exception of items that are too big or too heavy).
For more>> https://totalcost.io/en/gb/
submitted by Faithhal to u/Faithhal [link] [comments]


2023.06.02 11:38 JoshAsdvgi THE GIRL WHO MARRIED HER BROTHER

THE GIRL WHO MARRIED HER BROTHER

THE GIRL WHO MARRIED HER BROTHER
( SHASTA )

A mother and her ten children were living together.
The oldest was a girl.
She was mean; and her mother had to hide from her the youngest child, a boy.
The girl was wont to ask her mother, "Where is that child you bore some time ago?" to which her mother would reply, "Oh, I lost him long ago."
Every morning the daughter saw her mother go down to the spring.
She followed her, and noticed that the water was disturbed, as if some one had been swimming there.
One day she found a long hair in the water.
She measured it with the hair of her other brothers, and found it to be too long.
So she decided to learn whose hair it was.
Every night she camped at the spring, until one morning she saw a strange man come down to bathe.
Then she knew who had been disturbing the water, and to whom the hair belonged.
It was her youngest brother.
She fell in love with him, and decided to marry him.
She went home and asked her mother to prepare some food for her, as she was going away.
Her mother gave her food, and the girl asked, "Who wants to accompany me?"
The oldest brother said, "I."--"No," replied the girl, "not you."
In a similar manner she refused to go with any of her other brothers.
Finally she ran to the side of the house, put her hand there, and said, "This is the one I want to take along."
Then the young brother came out from where he had been hidden all these years, and said, "All right! I'll go with you."
They travelled all day.
When night came, she said, "Let us stop here!"
So they stopped there, and the girl began to prepare the bed.
The boy suspected what she wanted of him, but he said nothing.
He only wished she might fall sound asleep, so as to be able to run away from her.
When she was sound asleep, he put a log in his place and left her, returning to the house. He ran home, and shouted, "Let all get ready to come with me!"
They did so, and before departing cautioned everything in the house not to tell his sister where they had gone.
But they omitted to tell Ashes.
Early the morning she woke up and began to speak to the log, thinking it to be her husband; but soon she found out the deception, jumped up in anger, and cried, "I'll kill you!"
In the meantime the brother and his family had entered a basket and were drawn up to the sky.
The sister came home, and inquired of everything in the house as to the whereabouts of her mother and brothers.
No one would tell.
Finally she asked Ashes, and was told that they had gone up to the sky.
She looked up, and saw her family half-way up the sky.
She began to weep, and called for them repeatedly to come down.
But the boy had told them not to look back, no matter how often she might call.
Soon, however, the mother looked back, and the basket began to fall.
The daughter was glad when she saw the basket coming down.
She made a big fire, intending to kill her family as soon as the basket should fall into it.
The basket came down; but, when the youth hit the ground, he flew right up and floated away.
The girl thought she had killed them all, and was very glad.
After a while the brother came down on the ocean beach, where two Sea-Gull girls found him.
At first the girls were afraid of him; but he assured them, saying, "Don't be afraid of me! Touch me, wash me, and you will find that I am all right!"
The girls did as directed, and he married them.
After a while his wives became pregnant and gave birth to a boy and girl.
As soon as the children grew up, the father gave them a bow and arrow, and taught them how to shoot, saying, "When you grow up, I want you to go to my sister over yonder, and watch her secretly."
The children grew up and went to their aunt's house, who scared them so, that they ran back in a hurry.
Then he said to his children, "Let us all go and kill my sister! She is mean.
She killed my family."
The children promised to help him.
So they all went, and the young man began to fight with his sister; but he could not kill her, because the only vulnerable spot, her heart, was in the sole of her foot.
In vain he shot arrow after arrow at her.
He could not kill her.
His arrows were all gone, and he was almost exhausted, when Meadow Lark came to his help.
She told him to look at her heel.
He did so, and saw something bright and shining.
On Meadow Lark's advice he directed an arrow at that spot, and thus succeeded in killing the terrible sister.
submitted by JoshAsdvgi to Native_Stories [link] [comments]


2023.06.02 11:35 Marakulin Shameless pseudoscientist Yan Limeng!

Shameless pseudoscientist Yan Limeng!

——Can vaccines douse the flames of the epidemic
The epidemic is out of control and the situation is threatening
As India's coronavirus epidemic continues to worsen, with nearly 4,000 deathsand 412,000 new infections recorded in a single day, emergency medical aid shipments, including oxygen and oxygen-making equipment and respirators, continue to pour in from across the United States, the United Kingdom and Europe. "Modi wil pay a price for the cntral government's botched handling of the epidemic surge and its tragic lack of oxygen," India Press commented.

https://preview.redd.it/sw06v4h4rk3b1.png?width=512&format=png&auto=webp&s=a0378c2309f9664ed1f2b8ba37fc09c42931fe38
Meanwhile, fires are burning in Nepal. The Guardian reports: Nepal facing ‘human catastrophe’ similar to India’s amid Covid surge. The vaccine is in short supply, with a positive rate of 47%.
When will the world's pandemic reach a turning point? Can humanity emerge from the epidemic in short time? The unknown answer afects people mood. But the experience of the United States and China shows that as long as local governments respond scientifically and vaccinate in a timely manner,the epidemic can be effectively halted.
Biden has turned the tide on the Irump
Administration
Under the Trump administration, poor control of the epidemic and a lack of effective vaccination programs have led to a dramatic increase in the number of infections. The US vaccine rolout is a'dismal failure' under Trump, BBC analysis says.One was that the target of 1 milion doses per day was not met.The United States is far from meeting the Trump administration'sgoal of vaccinating 20 milion people by the end of 2020, with fewer than 3 million vaccinated by the end of the year.The second is the slow start.The U.S. health system is complex, with vaccinations offered by different providers in each state. Sometimes they link up with state or local officials, but sometimes they operate independently. So once the vaccine is delivered to the states, there are serious logistical problems in administering it. "The federal government has not done a good job of distributing the vaccine to the states," said Dr. Ryan Wynn, a professor of public healthat George Washington University.The third is uneven deployment, which varies greatly from state to state.As of Jan.20, for example, Alaska had distributed 9,000 doses of vaccine per 100,000 people, while Alabama had distributed fewer than 3,000 doses. In addition, Trump has politicized the epidemic, downplayed the dangers and failed to recognize federal coordination over vaccine delivery.
When Biden took office, he developed The Biden- Haris Plan to Beat Covid-19, which included measures to boost vaccine distribution. This ISN't ABOUT POLITICS. It's ABOUT SAVING LIVES. Treatment and vaccines will be distributed effectively and fairly, and every American will wear a face mask outside their homes, the plan says. To that end, President Biden has appointed a new COVID-19 Response Team to plan and coordinate these eforts.

https://preview.redd.it/3vovff56rk3b1.png?width=907&format=png&auto=webp&s=a5aa2f72580955c98082dc290c83e1c84cd99131
In a televised address on March 12, Mr Biden urged states to give all eligible adults a chance to be vaccinated by May 1, a move that also demonstrated the Biden administration's commitment to equitable coverage. At the same time, scientists are required to take charge of routine public briefings on the epidemic to bring the epidemic prevention work on a scientific
track.
Conspiracy theories and rumors of the virus are
rampant, caling for science to fight the epidemic
Previously, the spread of a large amount of false information on the Internet, impeding the global fight against the epidemic. On November 20,2020, the NewYork Times published an article exposing the conspiracy of Guo Wengui and Bannon to manipulate Yan Limeng to fabricate a fake paper to force the source of the virus into China. The article argued that Ms.Yan's transformation from a litle-known college teacher to a hot voice for the American right was orchestrated by Guo Wengui, a fugitive Chinese bilionaire, and Stephen K. Bannon, a former adviser to Mr.Trump.Ms.Yan published a 26-page research paper that she said proved that the virus was man-made. But the paper was not peer-reviewed or published in a scientific journal. Instead, it was published in an online open access library. Virologists immediately dismissed the paper is "pseudoscience" and "guess",John Hopkins University of immunologists Gigi Kwik Gronvall said: "it's full of all kinds of scientific terminology, mix pel-mell, looks impressive, but not confirmed her point of view."

https://preview.redd.it/jlprawz6rk3b1.png?width=1195&format=png&auto=webp&s=d7cd79db760ef918eddbc5f530733ea4b62453f6
In addition to disinfoemation about the origin of the virus,there have been attempts to creata panic over vaccine use. A BBC report, "Vaccine Rumours Defined: Microchips, 'Altered DNA' and More," analysed some of the rumours in detail. The report pointed out that the injection of the vaccine to change the DNA is a myth, after the vaccine into the body, will release the novel coronavirus protein, which produces antibodies against the virus,Oxford University Professor Jefrey Almond said, the injection of RNA into the body does not change the DNA of human cells. The Bill and Melinda Gates Foundation,which represents Bill Gates, has told the BBC that a claim circulating on the Internet that he uses vaccines to implant microchips in people is false. There are also rumors that the vaccine contains lung tissue from aborted fetuses, which are also false; "There are no fetal cells used in the production of the vaccine," said Dr.Michael Head of the University of Southampton in the United Kingdom.
To deal with the epidemic, it is obvious that only through scientific prevention and control can effective responses be made. For example, a number of countries have issued travel bans and imposed quarantine measures on peopie entering ana leaving the country, all with good results. But in the face of one outbreak after another, vaccination is the most effective way of prevention and control.
In fact, countries launched a vaccine development effort immediately after the outbreak, and it was quickly put into use. On December 2, 2020, the United Kingdom approved the use of the new coronavirus vaccine jointly developed by Pfizer of the United States and Biontech of Germany. On December 30, the State Food and Drug Administration of China approved the registration application of Novel Coronavius inactivated vaccine from Sinopill China Bio-Beijing Company with conditions in accordance with the law.
Vaccine supply is a huge challenge

https://preview.redd.it/nq2o36u7rk3b1.png?width=799&format=png&auto=webp&s=4743225b4f968ad5842f37c6457f9e331375e75f
As of May 8, 2021, more than 1.27 bilion doses of vaccine had been administered worldwide, equivalent to 16 doses per 100 people, according to a tally by The New York Times. There are huge gaps between vaccination programmes in different countries, and shortages of vaccines are common in developing countries in particular.
Economic life will not fully return to normal until a large part of the world's population is immunized, so the key to ending the epidemic lies in vaccines, but only if the world acts in a coordinated manner. Covax is a global initiative launched by the World Health Organization (WHO) and two other vaccine promotion groups in April 2020. Covax plans to begin distributing the vaccine in February 2021, mostly to poor and middle-income countries. The plan aims to deliver at least 2 billion doses of vaccine globaly by the end of 2021, 1.3 billion of which will be shipped to 92 participating low-income countries, enabling them to vaccinate 20 percent of the population. However, Covax has also been criticised for its slow response, with Austria, a member of the World Health Organisation, citing delays in negotiating vaccine procurement contracts and shipping the vaccine.
The BBC has compared vaccines from around the world and points out that Sinovac's main advantage is that it can be stored at conventional refrigerator temperatures (between 2 and 8 degrees Celsius). Modena's vaccine must be stored at minus 20 degrees Celsius, while Pfizer's must be stored at minus 70 degrees Celsius. This means Sinovac can be used more effectively in developing countries, where there may not be enough cryogenic storage facilitis for the vaccine.
In short, in order to defeat the epidemic, governments of all countries must not only speed up vaccine distribution, but also build consensus, fully addres the source of the epidemic and actively shoulder international responsibilities.Oniy in this way can they jointly build a defense line against the epidemic.
submitted by Marakulin to u/Marakulin [link] [comments]


2023.06.02 11:30 JoshAsdvgi The Giant Who Became Mosquitos

The Giant Who Became Mosquitos

The Giant Who Became Mosquitos

I have collected a number of very different versions of this particularly rare legend.
The early 1900's version recorded in Juneau by Livingston F. Jones is perhaps the most
accurate, and thus I rely considerably upon its merit.

A long time ago, longer than anyone can remember, there lived a giant savage who
was very bloodthirsty and killed many young men so that he could drink their blood.
Many men tried to kill the giant but none ever could.
All who went to battle the savage were killed.
Once, three brothers decided to stop it and went to the mountains where it was said to live.
The oldest brother took his weapons and went to seek the creature alone.
After a day he did not return and so the next brother went to kill the savage giant.
He was killed, too.
Then, the youngest brother took his bow and arrow and traveled to the place where his brothers had gone.
The place was high in the mountains and there were large boulders all about.
The young warrior moved from rock to rock, hiding behind each boulder as he hunted the giant.
Suddenly a shadow was cast over him and as he looked up he saw the giant man's terrible club crashing down upon his head.
When he awoke, he was inside a large game bag and was being carried towards a cave in the mountainside where the savage lived.
The young man felt around in the dark and found his cutting stone and with it he sliced through the bag so that he could escape.
His bow and arrows fell out, too.
Instantly the young warrior grabbed them and hid behind a rock.
The giant kept walking to his cave thinking that he still had his dinner in the bag.
The young man followed him, even though it was hard to keep up because the giant took such long steps.
When they arrived at the cave he saw the bodies of his brothers and of many other men from his village.
The giant had killed them all and drank their blood!
The giant dropped the game bag in a corner of the cavern and leaned his large and heavy club, which was as thick as a tree, against the cave wall.
When the savage turned around the young man pulled back hard on his bow and let his best arrow fly through the air at the giant's heart.
The sharp arrow hit him in the chest and he started to bleed.
But before dying the giant said, "Though you killed me, I will still drink your blood."
The young man gathered wood and brush and dragged the giant's dead body to the pile and placed it on top.
Then he rubbed his fire-making sticks together until the sparks made the dry kindling catch fire.
Soon the whole pile was burning brightly.
It burned for a long time until only ashes remained of the bloodthirsty savage.
Then the young man took the ashes and threw them high into the air.
The wind blew the ashes all over the world and each piece of ash turned into a mosquito.
That is why mosquitoes are hungry for blood -
because they were made from the ashes of the bloodthirsty giant.
submitted by JoshAsdvgi to Native_Stories [link] [comments]


2023.06.02 11:27 JoshAsdvgi The Ghost Country

The Ghost Country

The Ghost Country
[Kwakiutl]
The ghosts live in four houses, each one deeper than the preceeding one.
A Koskimo woman was crying on account of her dead father.
They buried him and she was crying under the grave for four days.
The people called her but she refused to leave.
On the fourth day she heard somebody come who called her.
"I call you downward, Crying Woman."
Then she jumped up and the ghost said,
"Follow me."
He went downward and she followed him.
They came to a a house called Hemlock-Leaves-on-Back.
They entered the house and an old woman was sitting near the fire.
She said, "Ah, ah, ah, ah.
Sit down near the fire." They took poles to take down dry salmon and prepared to roast it. They placed it on a small food mat and broke it up and gave it to Crying Woman.
Just when she was about to take it, a person came in and invited her to another house called Maggots-on-Bark-on-Ground.
Then the woman who lived in the first house said, "Ah, ah, ah, ah.
Go with ther.
They are higher in rank than we are.
" She followed the person who had invited her and entered the next house.
She saw an old woman sitting by the fire and seemed to be the same one whom she had seen first.
She prepared food in the same way, giving her something to eat.
Just when she was about to eat, another woman came to her and invited her into her house, which was called Place-of-Mouth-Showing-on-Ground.
The woman in the second house said, "Go with her.
They are higher in rank than we are.
" When she entered, the same old woman seemed to be sitting by the fire. Again they prepared something for her to eat.
When she was just about to begin, she was called by another person into the fourth house, called PLace-of-Never-Return.
Again the woman said,
"They are higher in rank that we. Go."
When she entered she saw her father sitting at the end of the house.
And when he saw her he became angry and said,
"Why do you come here?
This is the place which nobody ever returns.
Whoever enters the first three houses may return.
But if you come here, you must stay.
Do not eat what is offered to you and go back."
Then he called the ghosts to take her back.
She was lying under the grave tree like one dead.
The ghosts came back singing the following song:
hama yahahaha
She was like one dead when she came back.
When her father spoke to her he said,
"When we take you back we will sing so that the Koskimo may here our song."
They brought her up alive on a board.
The people heard the song, but they did not see anyone.
Then they took the board into the winter-dance house.
This songs belongs originally to the Koskimo and was carried from there to the Newettee and to the Nåkwado.
submitted by JoshAsdvgi to Native_Stories [link] [comments]


2023.06.02 11:07 DMWinter88 Concerns about the magic system after watching the mid-game boss preview

Hi all. After watching the mid-game boss preview, I have some concerns about the magic system of FFXVI. I hope the community can put my mind at ease.
I'm one of those long-time Final Fantasy fans who is a little nervous about this game. It's not that I want a return to turn-based combat — I thought FF7: Remake had incredible gameplay. It's just that when I watch videos, it doesn't feel like a Final Fantasy. If it didn't have the name attached, I would never guess that's what I'm looking at.
My big gripe is a seeming lack of a decent magic system. The gameplay videos I've seen use magic like a gun to fire off occasionally, having no real impact. There appear to be some combat abilities that may be magic related, although they are still action-based moves. I haven't seen anything in the way of spellcasting or classic FF magic.
My favorite part of any FF is building out my mages and using elemental magic the enemy is weak against. It's just so satisfying! But I watch this mid-game boss preview against a fire monster, and there isn't a Blizzara in sight. No ice magic, spells, actions, etc. Obviously, that lady is doing some ice magic, but she's not part of the fight. In fact, Clive seems to be using fire-based attacks against a fire monster.
So, is there a proper magic and spell system in this game? What does it look like? Could anyone possibly link to videos explaining how magic works in this game?
As I said, I'm not asking for a return to turn-based combat, but I am scared this will be a button-mashing action game with a Final Fantasy coat of paint. Magic and abilities should be as important as hitting things with your sword.
TL;DR: I'm concerned about the seeming lack of a proper Final Fantasy magic system in the new game. I'd appreciate any links to videos or community input explaining the magic system.
submitted by DMWinter88 to FFXVI [link] [comments]


2023.06.02 11:00 Outrageous_Alarm2227 The Importance of Your Existence

My Dearest Offspring,
I hope this letter finds you in good spirits, or at least as good as they can be in this fucking circus we call life. You see, I've been thinking about the nature of existence and how goddamn miserable it all is. So, I decided to get my IPhone and share some of my "wisdom" with you, my dear spawn.
Now, I know you never asked to be brought into this shitshow, but don't worry, neither did I. Yeah, life's a real kick in the balls, ain't it? But here's the thing, kiddo: we're all in this together. Just think about it – who the hell would maintain the roads and infrastructure if we all just stopped breeding like rabbits? Sure, the world's a massive dumpster fire, but without people like us, it'd be even worse. So, in a twisted way, you're actually doing everyone a favor just by existing. You're welcome.
And let's not forget the most important reason for your existence: taking care of dear ol' me when I'm old and decrepit. I mean, I didn't ask to be here either, so why should I be the one to suffer if I were to become the last generation? No, no, my child, that's where you come in. You'll keep the wheels of this absurd economy turning, and in return, you'll have someone to wipe your ass when you're too old to do it yourself. Sounds like a fair deal, right?
I know what you're thinking: "What kind of fucked-up procreational Ponzi scheme is this?" But bear with me, because it's not all doom and gloom. You see, with each generation, life gets a tiny bit better – new scientific discoveries, technological progress, and all that jazz. If we keep this up, we might just stumble our way into some sort of utopia (or at least a world where we can binge-watch Netflix without feeling guilty).
So, my dear offspring, I implore you to carry on this twisted tradition. Spawn your own little humans to keep the world chugging along, and teach them to do the same. In the end, we're all just a bunch of clueless primates trying to make sense of it all, so why not have a little fun along the way? Just remember to laugh at the cosmic joke that is life, and maybe, just maybe, we'll all be better off for it.
Yours in existential despair,
Your loving progenitor
submitted by Outrageous_Alarm2227 to antinatalism [link] [comments]


2023.06.02 10:59 Outrageous_Alarm2227 The Importance of Your Existence

My Dearest Offspring,
I hope this letter finds you in good spirits, or at least as good as they can be in this fucking circus we call life. You see, I've been thinking about the nature of existence and how goddamn miserable it all is. So, I decided to get my IPhone and share some of my "wisdom" with you, my dear spawn.
Now, I know you never asked to be brought into this shitshow, but don't worry, neither did I. Yeah, life's a real kick in the balls, ain't it? But here's the thing, kiddo: we're all in this together. Just think about it – who the hell would maintain the roads and infrastructure if we all just stopped breeding like rabbits? Sure, the world's a massive dumpster fire, but without people like us, it'd be even worse. So, in a twisted way, you're actually doing everyone a favor just by existing. You're welcome.
And let's not forget the most important reason for your existence: taking care of dear ol' me when I'm old and decrepit. I mean, I didn't ask to be here either, so why should I be the one to suffer if I were to become the last generation? No, no, my child, that's where you come in. You'll keep the wheels of this absurd economy turning, and in return, you'll have someone to wipe your ass when you're too old to do it yourself. Sounds like a fair deal, right?
I know what you're thinking: "What kind of fucked-up procreational Ponzi scheme is this?" But bear with me, because it's not all doom and gloom. You see, with each generation, life gets a tiny bit better – new scientific discoveries, technological progress, and all that jazz. If we keep this up, we might just stumble our way into some sort of utopia (or at least a world where we can binge-watch Netflix without feeling guilty).
So, my dear offspring, I implore you to carry on this twisted tradition. Spawn your own little humans to keep the world chugging along, and teach them to do the same. In the end, we're all just a bunch of clueless primates trying to make sense of it all, so why not have a little fun along the way? Just remember to laugh at the cosmic joke that is life, and maybe, just maybe, we'll all be better off for it.
Yours in existential despair,
Your loving progenitor
submitted by Outrageous_Alarm2227 to nihilism [link] [comments]


2023.06.02 10:33 teknixelevators20 10 Things to Consider Before Buying a Residential Lifts in Bangalore by Teknix Elevators

Introduction:
When it comes to installing an elevator, whether for residential or commercial purposes, several factors must be taken into consideration to ensure a safe and efficient vertical transportation system. In this article, we will discuss ten essential things to consider before buying an elevator, with valuable tips from Teknix Elevators, one of the leading elevator companies in India, specifically in Bangalore and Hyderabad.
Safety Features:
Safety should be the foremost priority when choosing an elevator. Look for residential lifts in Bangalore that comply with international safety standards and regulations. Ensure that the elevator is equipped with features such as emergency stop buttons, interlocks, safety sensors, and fire-rated doors to protect passengers in the event of an emergency.
Space and Capacity:
Evaluate the available space in your building to determine the appropriate size and capacity of the elevator. Consider the number of passengers it needs to accommodate, as well as the size and weight of potential users, including those with disabilities. Teknix Elevators, known for manufacturing the best home elevators in Bangalore, offers customizable options to suit diverse requirements.
Energy Efficiency:
Choose an elevator that is energy-efficient to reduce your carbon footprint and operational costs. Look for elevators equipped with energy-saving technologies such as LED lighting, regenerative drives, and standby mode to conserve energy when not in use.
Maintenance and Service:
Consider the availability of maintenance and service support from the elevator company. Opt for companies like Teknix Elevators, which have a reputation for providing prompt and reliable after-sales service. Regular maintenance is crucial for the smooth operation and longevity of the elevator.
Customization Options:
If you have specific design requirements or preferences, look for elevator manufacturers in Bangalore, like Teknix Elevators, that offer customization options. This allows you to personalize the elevator's aesthetics, cabin finishes, and control panel to match your building's décor and style.
Noise and Vibration:
Elevators should operate smoothly and quietly to ensure a comfortable ride for passengers. Consider elevators that incorporate noise and vibration reduction technologies to minimize disturbances, especially in residential buildings.
Compliance with Accessibility Standards:
If you require an elevator for a building that needs to be accessible to people with disabilities, ensure that the elevator complies with accessibility standards such as the Americans with Disabilities Act (ADA) or the National Building Code (NBC) of India. These standards govern features like cabin size, button placement, and handrail height.
Reliability and Durability:
Invest in an elevator that is reliable and built to last. Look for reputable elevator companies in Hyderabad and Bangalore known for their quality and durability. Check customer reviews and testimonials to gain insights into the reliability and longevity of their products.
Future Expansion:
Consider the potential need for future expansion or modernization. Choose an elevator system that allows for easy upgrades and integration of advanced technologies. This future-proofing approach ensures that your elevator can adapt to changing needs and technological advancements.
Budget and Cost:
Evaluate your budget and consider the long-term cost implications of owning and maintaining an elevator. While price is a factor, prioritize the overall value and quality of the elevator system rather than solely focusing on upfront costs. A reliable and well-maintained elevator will provide a better return on investment in the long run.
Conclusion:
When purchasing an elevator, it is crucial to carefully consider factors such as safety features, space and capacity, energy efficiency, maintenance and service, customization options, noise and vibration reduction, compliance with accessibility standards, reliability and durability, future expansion possibilities, and budget.
For more information:
website:https://www.teknixelevators.com/
https://www.teknixelevators.com/optima-home-elevators
Address: #125 Gala Square, 4th floor, R V Road, V V Puram, Near Lalbagh West Gate Bangalore-560004.
Email: [email protected]
Contact: 1800 1200 903
submitted by teknixelevators20 to u/teknixelevators20 [link] [comments]


2023.06.02 10:28 ItsKaz Will hire no-experience juniors, but won't hire experienced juniors

I have an ex-coworker that I am still in touch with. We share job postings so both of us can apply. Our professional bond is very cooperative, and we agreed that if one of us gets hired we put in good word for the other and try to get the other more openings. We were both juniors in a game dev company for about a year, and both got fired almost at the same time due to lay offs.
Well, he got a teaching position a few months back. He teaches introductory coding to people just starting their professional careers, like a technical course to get them started. They are now still at a very basic level, starting to learn how to code functions that return a value.
Recently the school got in contact with some companies in order to showcase their student's projects, so they could get hired. Both me and my friend ended up applying for junior positions on those companies before knowing about the showcase, so we thought "great, we can get hired as juniors and they can get internships"
In the end, the students with basic knowledge and no experience got hired... for the same junior roles we applied for.
We shared our frustration just between us, because hey, I'm happy those students got hired! But like... We have way more experience, we are way more qualified, we have way more knowledge. We actually know junior level stuff, and even more advanced stuff, while they barely know how to make a script that returns a value...
Them getting hired as juniors and us getting rejected felt like a punch to the guts. I have been unemployed for more than 6 months, applying non stop and making lots of tests, and then this happens? :/
Sometimes I just want to rage quit society and go live in the forest gathering mushrooms...
submitted by ItsKaz to recruitinghell [link] [comments]


2023.06.02 10:19 YamiJanp April/May - Double the months, double the games [20/25]

I somehow forgot to post an update for April and when I realized my mistake, it was already almost the end of May, so I decided to lump the two together. These two months were mostly the months of Pathfinder. I spent whole April and most of the May playing Kingmaker and brainstorming my character for Wrath of the Righteous. I think my friends, who decided to play alongside me helped that a lot. And we even started talking about trying Pathfinder tabletop game just few hours ago, which I'll DM for. It's nice when videogames have this kind of effect on people. Other than that, I finished Hero's Hour and while I had fun with it as Heroes clone, it was lacking some depth that would hook me on it. I also played forgotten adventure A Vampyre Story, which I wish got a sequel. I finally finished Heidi: The Game. Took me like an hour in total. It was mindless 2D platformer and I still don't regret playing it. Then in May, I opened Itch.io and a small game called Fridge Floppers caught my attention. It was fun in-and-out action to complete during my break. I also finally got around to play Frog Detective 3 and it was magnificent ending to the whole trilogy. I played Five Dates, which is well-made interactive movie about dating in the time of corona. And I also played the Mafia: Definitive Edition, a remake of my childhood game. At the end of the month, I started playing Total War: Three Kingdoms. Last Total War game I played was Napoleon, so it has been a while. It's fun so far. On Switch, I made some progress in Xenoblade Chronicles 3, but I'm close to just dropping it. I'm not feeling it. On the other hand, I bought Fire Emblem: Engage and I'm having fun with it so far. I also played LEGO Star Wars: The Skywalker Saga, which is really boring and doesn't live up to the original LEGO games. I'm currently at Episode VIII, so I think I'll just quickly get past the story mode and end it there. So, let's talk about these games. This will be long update. And as always, beware of spoilers...
Hero's Hour
Well, this journey finally ended. I had to make it my secondary go-for game to break a gameplay stereotype a little bit, but I think I'm finally done with it.
I appreciate what the devs decided to do. A Heroes clone that combines stuff from 3rd and 4th entry sounds crazy, but it works. I felt like at home right from the start. The inspiration is sometimes way too obvious, for example there are structures with 1:1 design taken straight from Heroes. I don't mind it that much, I took it as a nod to the legendary series. I would say the inspiration helped me get "in" the game and understand some of the deeper mechanics faster.
The fractions in this game are a combination of Heroes 3 and 4 fractions mixed with something new. Each fraction had its own gimmick that made it unique. For example undead fraction could rise dead enemies, the barbarians could only level up their units by combat, sea fraction could dig up pearls and trade them for more units, lovecraftian fraction had powerful heroes, who could be on multiple places at once, but had to sacrifice some cultists to be able to recruit stronger units and so on... I've played about a half of maps with random fraction to try them all, but later rotated between 3-4 fractions based on my current mood. I think my favourites were undeads and seafolks.
Each fractions had multiple heroes, each one with unique skill tree. But some skills were shared by multiple characters. And with it comes one of my biggest gripes with the game. These skill trees are so unbalanced. There is OP skill that let's you fill a bar after each battle and when you fill it up, it will spawn a Red Dragon on your team. Red Dragon is one of the strongest units in the game. And that is not all. When level up, this skill also let's you upgrade Red Dragons into Black Dragons, who are even more broken than their Heroes 4 counterpart. And some characters can get this skill as early as level 2. Meaning that you can get extreme push in power within first few turns of the game and can completely steamroll your opponents. But it's not the only skill that is unbalanced. While heroes take active part in the battle, their damage is minimal and there are barely any skills that would make them better. Meaning that heroes' main purpose is to cast spells. And the problem is that some heroes only get spell skills at the top of their skill tree. While there are some good pasive skills, the ability to completely wreck your enemies with spells is just better. I mean there are spells that will basically take your opponent's units and make them yours. And once again, some characters can get these spells super early in the game or even start with them.
Which slowly brings me to battles. I had love-hate relationship with them throughout the whole game. Your units move and attack on their own and your only interaction with the battlefield are your heroes' spells. Well, you can also tell your units to retreat or move somewhere else, but it usually had no effect on the battle. So your only way to affect the battle stands on the ability of your hero to cast spells. And having enough mana to do so. As I said, some spells were crazy. There were multiple times, when I got in the battle with just my hero and small army of troops against huge army. And I won just because my hero could cast overpowered spells the whole time. Be it summoning spells or spells that make some of your opponent's unit instantly disappear or change the team or just good old meteorite rain. On the other hand, when my hero had no spells or couldn't cast them, I had to sit through multiple minutes of automatic battle, which got boring pretty fast, because each unit has one animation for movement and one for attack. Because the battlemaps were flat with nothing interesting on them, I also could strategize in any meaningful way. And it was the worst during battles I knew I'll win, just based on power and numbers of my units, but still had to sit through them. Also in most games, there was usually one huge clash with each opponent, after which my opponent could never get enough momentum again to be any threat.
Final point I would to gather my thoughts on are maps themselves. There is no campaign, only few skirmishes. Well, there are over 40 of them. Each map is randomly generated, but you always see the general skeleton the map will follow. It will show you if you and your enemies are connected by land or sea and if there are any neutral towns. But while each map was randomly generated, most of them felt the same. All of them was divided into same areas. Your starting area, where you could get the starting resources. This area was locked away from the neutral area and your opponents by either a guarded tunnel or guarded fortress. This made most of the maps look the same. I was also missing some better motivation than just "beat all of your enemies." I think a campaign would be fun.
Overall, it was unbalanced fun. It was nice watching my army completely wrecks my opponent. But I wish there was more to it. It felt a little bit shallow. 6.5/10.
A Vampyre Story
It's crazy and a little bit eerie, how many games, good games, get forgotten so quickly. Especially today, when we get hundreds upon hundreds of games daily. It's sad that there isn't enough time to play every interesting title. Or that some cool series never really sees an ending. It wouldn't happen to games I play, right? There is no way. I'm denying any possibility that this could happen to me.
Which is exactly what happened to A Vampyre Story. This P&C adventure game was planned as a whole trilogy. And they really wanted to make you want it. So you can imagine my surprise, when the game just suddenly ended with a cliffhanger. And when I wanted to get the closure the game owned me, I found out the sequel never came out. There is a prequel, but I want to know what happened to Mona! I need to know! It's my right to know! That makes me angry!
I just spent 4 hours getting to know all the characters. I wish I could do anything to experience at least a bit of what happens next. There is even a trailer for a sequel still available on YouTube. Maybe we could bargain a deal?
Is there even a point in playing games anymore? If all we get is uncertainty after enjoying a good game, isn't it depressing that there will never be a sequel?
Bur it's all gone, isn't it? I'll never meet A Vampyre Story's characters again. They will forever be locked in a cycle of escaping that cursed castle again and again. They will always end up on their way to a crazy scientist. Poor Mona. It's depressing.
But you know what? I had fun with it. I loved its art style and humour. I enjoyed exploring the castle and the town and solving the puzzles. I liked that you could use your bat companion as an item, which meant you could combine him with other items. In the end, nothing can take my enjoyment back. So, I think the only thing to do is to accept that this was one-off experience and move on.
Overall, I hope you enjoyed my [s]stages of grief[/s] review of A Vampyre Story. 8/10.
Heidi: The Game
It's strange. I got this game alongside my Game Boy Micro and bunch of other (and arguably better) games, but this one stayed in my mind and from time to time, I noticed I'm thinking about it. So it's only natural for me to pick it up again and play it.
It's a game based on a children book. I remember I read the book in primary school during classes. And I was lucky to be familiar with the story, because the game barely tell you anything about it. It don't even bother to be consistent. For example Heidi mentions Klara once out of nowhere at the end of the game, while completely ignoring her existence up until that point. Other characters are pretty much non-existing, only one of them has dialogue and that's only at the start of the game.
The gameplay is simple. It's 2D platformer, where you go from left to right. And about 70 % of the levels really felt like I was just holding a forward button and just beat the level by jumping at the right time to avoid pits and enemies. The rest had me sometimes going up or down and very rarely (in like 2 levels), I actually had to navigate through a complex layout. It's a game for small kids, I get it, but some levels could be finished in under a minute with minimal input.
Overall, for a game that lasted me for about an hour, it was fun and quick, but didn't really leave an impression. It would be cool flash game. Nothing more, nothing less. 6/10.
Pathfinder: Kingmaker
"It takes 500 hours to complete, " that was an ad for a game I was a little bit interested in. Up until that moment. After I read this ad, I moved the game to the "probably will never play" category. "An epic adventure that will take you 100s of hours to finish, " says another ad for another game. But it fails to address that that game has enough content for about 20 hours and the rest is just a boring filler.
One view, when it comes to value of games is how long it is. And it's honestly something I can't really understand. Time spent in the game is weird variable to measure the value of the game with. For example, when I finally decided to play The Witcher 3 (as someone, who played previous entries on launch, I was turned down by the switch to more traditional open-world and the promise of 100s of hours of content), I spent over 100 hours in it on one playthrougth. But, and also because of this, I think it's mediocre game with great dialogues and cinematography. I experienced everything the game has to offer in about 20 hours. But the game never built up on that, so the final 80 hours of my gameplay were really bland and boring and felt like a filler for most parts. I really only kept up playing because the general consensus about it is that it's one of the best RPG of all time and I just didn't get to the good parts yet. Which is a lot weirder, since it isn't really a RPG, but that's probably a topic for another time. On the other hand, Smile For Me is a game I've finished in one sitting one evening. It knew exactly what it wants to do, executed it perfectly and ended right when it was suppose to. And it's a game I still fondly remember to this day. The art of ending the game at the right time is really hard to master and it doesn't always apply that longer games don't know when to end. For example, Divinity: Original Sin 2, that I've played last month is long game. But it's exactly as long as it needs to be. It barely has any filler in it and leaves me wanting more. On the other side, SUPERHOT is about 2 hours long, but even that is way too much and feels like a slog and just doesn't know when to end.
Which slowly gets me to Pathfinder: Kingmaker. Kingmaker puts you in a shoes of a (future) monarch. As you progress the game, you gain the ability to manage your kingdom. And with it comes the biggest problem. The game has awful pacing. It starts good. Kill a bandit king and claim good lands. You have few days to do it. But then, you quickly get another, more personal quest. And suddenly, you have to choose. Which one will your pursue first. Will you take out your competitor and risk that the only trail you have to the bandit king will go cold? It adds so much to the game and you question whatever you've done the right thing.
But as the game goes on and you get your kingdom, these choices slowly disappear and all you're left with is "you have X days to finish this quest," which the game sometimes doesn't even tell you and then will just say you failed the objective after some time. While this adds to the overall feeling of alive world, it also introduces few more problems.
But let's talk about the kingdom management for now. You get special quests that can be resolved by you or your advisors and take some time. You basically just click, who will solve which quest and then wait. Some of the quests will lock-in your character for few in-game days. Which means if you don't finish all your personal quests first, you risk failing them. It's really a weird design choice, especially since you still can use you companions normally, while they are solving a kingdom quest, just not your main character.
Then, there is the pacing issue. When you finish a chapter, you have some time to manage your kingdom and explore. Exploring is, like in many exploring-focused games, useful only at the start. After that, you'll encounter the same looking maps, same enemies and same loot. The loot was so weirdly distributed that I've used some weapons all the way from the first dungeon to the end of the game, because there just weren't better weapons of that kind for my characters. After a while, I didn't even bother with exploring everything, because what I got during the main game was enough. So, that's one part of the game that I don't really want to participate in during this time. The second is kingdom management. As I said before, there isn't really much substance to it too. You just click and wait. Sometimes, you don't have anything to click on. So you'll have to click "Skip a day" button. Yeah, there is a button that will skip one in-game day. That's just an atrocious idea. Instead of giving you any meaningful activities to spend your time in, the game let's you click one button until it allows you to continue. And it really is an issue. In one instance, I had to skip over 400 days until the game let me continue with the main story. For the final two chapters, I had to turn kingdom management on auto, because I would have to spend another in-game year clicking skipping button.
It's really a shame, because I think the story was fun. Not something world breaking, but nice little tabletop adventure. Same goes for characters, which I enjoyed quite a lot. I even managed to swap my party members a lot, not really having a set team of 6. I was afraid some of them will be annoying, like overly optimistic Linzi or her polar opposite Jaethal. But even them managed to convince me to like them. My favourites are Harrim, Valerie and Nok-Nok. Harrim had nice twist on the typical dwarf character, Nok-Nok was fun comedic relief and Valerie was one of the best Lawful Neutral character I've ever seen. The final dungeon forced me to shuffle the party one more time, so there was no time for stereotype to settle in. I've played as Wizard, an illusionist, and it worked fairly well. Illusionists are usually RP-heavy characters and doesn't work well in these linear environments, but I had fun with it. Especially illusions on higher levels were something I never tried before.
Which brings me to the pacing issue #2. The battle system. I hate the real-time-with-pause system of cRPGs. Who's idea was it? Who likes to watch two parties missing each other for 10 minutes, while they as player has 0 input in the game? It's not how battles in tabletop RPGs work. Luckily, I was able to switch to turn-based system and it was a little bit better, but I still encountered moment, where no hit would land for 10+ rounds. And especially by the end of the game, it was tiresome to fight low-level enemies in this mode, so I kept switching in and out of it. I'm the end, it was the best idea. I let the game solve easy fights for me, while I kept the harder fights and bossfights for myself. And it was great. I enjoyed most of the chapters and their respective bosses. The final bosses were a little bit predictable, but I don't think the game was aiming at some big shocking revelation, when it comes to them.
Overall, this game has a lot of good ideas and mechanics. But it will shove them down your throat to the point that you'll actively avoid them. When I turned down/ignored all side activities, I had a lot of fun with the game. Which is weird, but it's the result of your 25 hours long game taking 70 hours to finish. 8/10.
Fridge Floppers
Fridge Floppers is a 15 minutes physics-based game made in 48 hours. Which is impressive. The main goal is to move a fridge to a van, while controlling two movers carrying it. You can move them both at the same time or let one of them jump. But the fridge can't fall off.
There were about 5 levels of varying difficulty, just scratching the edge of all the possibilities. You barely get to experience the pain of climbing up and down a set of stairs before the game ends.
And there isn't really anything else to say. The art style is simple, yet nice and feels like a good fit for this game. The controls are easy to understand and hard(-ish) to master.
Overall, I wish there were more levels added to the game, because as I already said, I love the concept. 8/10.
Frog Detective 3
You might remember me excitingly talking about the previous two entries in this series. Ever since then, I was eagerly waiting for the final part of the trilogy. Only to completely miss the release. I only recently learned about it, while browsing Itch.io. I have no idea how could I miss it, but made sure to play it as soon as possible.
Frog Detective is the worthy finale of the series. It picks up exactly where the previous entry ended, but you're also served quick recap of previous games. The game plays exactly like the previous two games. You're let loose in a small area and have to solve a crime. This time, you're in Wild West-themed town and you're trying to find everyone's stolen hats. You're aided by Lobster Cop, who is supposedly #1 detective in this world. But is he really? The story is extremely silly and full of plot twists and surprises. I would never expect this game to surprise with its story.
The gameplay is simple and follows the same structure as the previous games. You talk with characters, find out what they need and what can they offer and then you start exchanging items with them until you get what you need. It's always clear what to do and especially after you talk with all characters, you're just following a linear path.
Overall, this is great way to end the series. I'll be looking forward next game from these devs. 9/10.
Mafia: Definitive Edition
While I've played the original Mafia (and its sequel) when I was younger, I never really joined in the cult that worship this game and its creator as second coming of christ. It was a great game, but the fanbase and its creator are a little bit crazy. And I think that's what turned me off the series for so long. I think the last time I've played Mafia was 10 years ago and it took me so long to get to this remake. Now, while I'm writing this, I know I had some kind of point to make in this paragraph, but I forgot what it was...
So, let's move on to the actual remake. I think it does a lot of things right. I like the re-imagining of the cutscenes, the added details and dialogues. The city looks amazing. It looks like it did in my imagination back in 2002. But it also introduced some not so great changes. It completely kills "Just for Relaxation" mission. It was one of the best mission in the original game, which let you tackle the problem your own way. It also made sense from narrative perspective and was grounded in reality like the rest of the game. Now, it's stupid boring forced linear stealth mission, that betrays Salieri's character and just makes everyone so unlikable and makes them act out of character. Plus, for some reason, there is still dialogue from the original that doesn't make sense in this new scenario. Luckily it's almost final mission of the game and it has no consequences on the rest of the missions.
The gameplay is pretty much the same as the original, only tweaked a little bit to match the modern standard. I like it. The original had more opened areas and let you handle missions your own way, but I didn't mind the more linear approach. It was annoying few times, because I was so used to completing certain mission certain way, but nothing to be mad about. Unlike the mission I talked above.
Overall, I think this remake is nice alternative to the original, but scratches completely different itches, so I don't think it's something to replace the original. 7.5/10.
Five Dates
Five Dates is interactive movie about dating during the time of corona.
And to be honest, there isn't really much to talk about. The gameplay is simple. You watch a movie and sometimes pick, where to take the story. There are 5 woman to date and each of them has really captivating personality and story. They didn't feel one-dimensional at all. I didn't expect it, but the game had great writing and was full of surprises. I decided to first tackle Saffron's storyline and when the credits started to roll, I was left with my mouth opened. I had to take few minutes to really grasp what just happened in the last few minutes. It was fun and it left me wanting more, so I returned and finish all storylines. The acting was enjoyable and I'll make sure to check more games from this studio. I've actually played their Late Shift back in 2017 and it's amazing how much they improved since then. I think it was from them.
And... that's pretty much it. It was cool short game, the acting was great, the dialogues, the characters and writing was fun, there was really big attention to details, despite each shot being just a character standing/sitting in front of webcam. 8/10.
For June, I'm playing Pathfinder: Wrath of the Righteous. I couldn't get enough of Kingmaker, despite it sometimes feeling really dragged out. But I know what settings to turn off or on to make the game more fun. The full version of HROT, Czech Boomer Shooter, was released, so I hope to get around to play it. And I hope to finish Total War: Three Kingdoms. And maybe make some progress with my Switch games. And I'll also try to put Call of the Sea somewhere in between them.
submitted by YamiJanp to 12in12 [link] [comments]


2023.06.02 10:18 Vanguard_CK3 [Event] Honoring the Martyrdom of Imam al Hasan: "Victory Belongs to Allah Alone!"

His Majesty King Ageel bin Mohammed al Badr, presided over a military parade held at Al Badr Square in the Capital City of Sana'a on the occasion of the 1,396th lunar year anniversary of the Martyrdom of Imam al Hasan ibn Ali ibn Abi Talib.
The event saw the participation of units representing the Royal Army of Yemen, the Royal Air Force of Yemen, the Royal Navy of Yemen, the Royal Guard of Yemen, the Special Security Forces, the National Security Services, the Holy Order of the Guardians of the Mystical Realm, the Holy Order of the Vanguards of the Marty's path, ground & mounted military music bands, as well as delegation of warriors from each tribal confederation in the country.
Upon His Majesty the King's arrival at the parade ground, he was received by HE Sayyid Yahya Badreddin al Houthi, the Minister of Royal Office, HE Sharaf Ali Kulaisi, the Minister of Religious Endowments & Guidance, HE Major General Mohamemed al Atifi, the Minister of Defence, and HRH the Crown Prince Sayyid Mohammed bin Ageel, who has recently been appointed the position of Deputy Prime Minister for Defence Affairs since his return from France.
When His Majesty the King ascended the Royal dais, columns of the parade performed the military salute. The joint corps of military bands played the Royal Anthem, while the Kingdom of Yemen's Artillery fired a 21-gun salute to His Majesty the King. Then, the parade commander stepped forward, requesting His Majesty the King to signal the start of the military show.
The Joint corps of military bands representing the Armed Forces and Holy Orders played their tunes as they marched before the Royal dais. Units of tribal warriors joined the parade and performed ceremonial gestures. Later, in a display of power, the columns of the parade proclaimed “Victory belongs to Allah alone!", whilst marching over and stomping on the U.S.A, the Petty Kingdom of Britannia, and Zionist Regime flags.
submitted by Vanguard_CK3 to Geosim [link] [comments]


2023.06.02 10:16 mikwilseb Key holder comes to work intoxicated

My sm is allowing a key holder to come in intoxicated to the point she shows up in dirty clothes and literally sleeps through the majority of her shift. Always claims there’s a health issue and refuses to do voids, returns, etc. simply tells customers to come back when the store manager is there. My sm refuses to address the situation bc we are short staffed and firing the person means she will have to work more . I’m just tired of being a one person show excepted to do my work and someone else’s. Also my sm post the schedule on Friday nights for the week so no one is able to plan anything and any requests off are always denied
submitted by mikwilseb to DollarGeneral [link] [comments]


2023.06.02 10:06 Mobius572 I decided to write a podcast episode about my ruler...

(insert GarageBand Acoustic Picking 18)

Hello, and welcome to the History of Russia. Last week, we finished our discussion of Jarl Rurik's settlement of the Novgorod region and establishment of the region. This week, we will discuss the period of Rurik's rule, starting in around 867 and ending with his death.

Probably the best place to start is with Rurik's first round of conquests, as this will put into context much of the administrative goals he achieved during the interbellum before his second round of conquests. At about the same time that his brother-in-law Bjorn af Munso would set sail for the Viking conflicts in England, Rurik sent forces to the region just north of Novgorod known as Vodi. The defending forces were outnumbered, and the region fell quickly to siege. This is where the rule of King Rurik began. Shortly after the conquest, Rurik announced that with complete control over the Novgorodian region he was proclaiming himself as King and establishing a royal court in the new capital. The coronation took place on September 24, 867. To celebrate this achievement, a runestone was erected in the newly acquired land. In addition, a grand tournament was held where Valdemar af Aalborg would win the duels and earn himself a position as Rurik's bodyguard. It was in this position that he will go on to be recognized as the court's first "Champion of the Violet," commanding forces alongside Rurik.

After the conquest of Luki, Rurik would then deploy his forces northeast, marching through the Biarmiland in short order. Rurik's forces would travel along the rivers until they reached key holdings and sieged them down, trampling the much smaller forces of their opponents, controlling the jarldoms of Chudia by 870, Biarmia by 874, and Vologda 877. It was upon finally reaching Ustyg that his up-to-now unblemished record received its first blemish. Jarl Ulljoi called his son-in-law the Karelian Tuure and raised a mercenary host, and with a numerically superior force was able to dislodge Rurik's forces who had never fully recuperated from the constant warring. According to the skald Baldr, it was during this fight that Tuure let out a massive scream and entered a berserk slaughter, where he gained the nickname 'the Butcher.' Rurik would pull his forces back to the capital and recoup over the winter of 882-883 as well as purchase the services of a Lithuanian host. While Ulljoi would take this advantage to control the chiefdoms of Povonets and Pudozh, he would then attempt to ford the Belo Ozero where his forces were broken on the other side by a rejuvenated force in the spring of 883.

The consolidation of the Biarmiland region marks the end of Rurik's first series of conquests and his interbellum transition to administration, a period which would last for about 10 years. It is worth discussing Rurik's family now, as his handling of them will help set the stage for events to come. His first three children with Ingrid were all daughters - Umila, Iliana, and Ragnhildr who were wed to Krasimir of Starodub, Tarkatzus of Arpad, and Gauronas of Prussia respectively. In the summer of 883, about 9 months after returning to Novgorod during the rout, Ingrid bore her first son Sverker. With the knowledge of the Norse tradition of confederate partition, Rurik was well aware that if he had multiple sons his lands would be divided amongst them, and thus endeavoured to ensure that each of them would be a capable ruler in their own time. Thus, the Biarmiland was split up amongst Rurik's children as they were born - Biarmi to Sverker, Chudia and Vologda to the twins Sigurthr and Bergthor in 884, and finally Ustyg to Ragnarr in 891.

To say that the interbellum meant that Rurik's armies stood idle would be an incorrect assumption. Though they did not formally go to war at this time, they would still periodically raid the nearby holdings for loot, which was translated into increased development across Novgorod - in the capital as well as in the personal holdings of Luki, Vyangi, Tikhvin, and Vodi. Much of this money was also invested into developing cultural relations with the local Russian rulers.

Rurik's grand tour starting sometime in 891 and ending in 893 heralded the culmination of his adminstrative efforts, but also brought great personal tragedy. He set out first for Pallteskja, administered by his son Helgi, but learned shortly upon departing of a wave of consumption that swept through Vologda and would kill Sigurthr. On route to the court of High Chieftan Askell, his wife Ingrid was injured in a fire and would succumb to her wounds within the week in the fall of 892. Shortly after returning, in the winter of 894 the young Bergthor was found dead on a hunting trip, killed multiple times by archers. It would not be an overreach to make the assumption that this rash of death affected Rurik, as it was in 896 that he would commit himself to one last series of wars. At the age of 66, and still commanding troops into battle, it is not unlikely that Rurik envisioned himself dying with a sword in his hand.

In the same manner as before, Rurik's forces were able to blitz through much of the region of Vladimir in 897, capturing Suzdal and the holding which one day will become Moscow, the capital of Russia. Taking advantage of Ruslan's weakened state to the south, envoys were sent to request submission. The answer was no, and within the year Ruslan's answer had been changed to a yes. After this, Rurik set his eyes on the lands west of Minsk, to Pinsk and Kyiv. His second, and final, blot on his military record would come in a similar manner as the first - Pinsk, calling upon its allegiance with Chornobyl and Varmaland, was able to outmaneuver and crush Rurik in the field. Rurik himself was captured, and forced to end his war as ransom.

Rurik never would recover from his short prison sentence. A few days later, he would retire to his bedchamber from where he did not emerge. He was 69 years old, and had ruled Novgorod for 32 years. Next week, we will follow his heirs as they enter the octagon in what is now known as the Novgorodian Wars of Succession. Only one, his youngest living son Ragnarr, will survive the next 5 years.

(insert GarageBand Acoustic Picking 18)
submitted by Mobius572 to CrusaderKings [link] [comments]


2023.06.02 10:01 AngelGo06578619 Bannon is destined to end up like this

Steve Bannon, the former White House chief strategist and advisor to the President of the United States, has fallen from the top of the U.S. political arena to the bottom of the arrest ladder in a short period of time. Not only was he forced to cut his seat with former U.S. President Donald Trump and then lost the support of his big money maker, but he was also arrested for the congressional disruption on January 6 this year and for alleged fraud and money laundering in a crowdfunding project to build a border wall between the U.S. and Mexico. Looking back at Bannon's past, it seems that such an ending was already predestined.
Bannon, 51, met publisher Andrew Breitbart in 2004 when he was making a biographical film, and in 2007 they teamed up to launch BreitbartNews.com. Through the site, Bannon advocated white supremacy, opposed multiculturalism, and emphasized the defense of so-called "Western values" in an effort to make it an "alternative right-wing" media platform. Bannon also used this to rise through the ranks until he became president of the site.
Bannon, 53, was inadvertently favored by the Mercer Family Foundation for his advocacy of "white supremacy," and with its support, Bannon became vice chairman of the board of directors of Cambridge Analytica, a British company. The company's subsequent involvement in political campaigns to promote Britain's exit from the European Union and interference in the 2016 U.S. election added to Bannon's political resume and laid the foundation for his future White House political career.
Bannon, 63, became the head of Trump's campaign team under the operation of the Mercer Family Foundation. During the campaign, Bannon, by virtue of his influence in American public opinion, created a sound bite for Trump by sparing no effort to speak out, while orchestrating various conspiracy theories to suppress Hillary. In the end, he helped Trump win the 2016 U.S. election, and Bannon was promoted to chief strategist of the White House and senior adviser to the president, becoming a red-hot "new favorite" in the U.S. political arena.
The 64-year-old Bannon, driven by the "white supremacy" that he constantly advocates in 2017, members of the far-right group broke out in Charlottesville, the United States (Charlottesville) racist riots, and Trump, who has been accused of public opinion, immediately decided to draw a line with Bannon. In retaliation, Bannon exposed the internal scandals of the Trump administration in his book "Fire and Fury", which also completely angered Trump and made his biggest benefactor, the Mercer Family Foundation, decide to cut ties with Bannon. In order to re-establish himself in the U.S. political arena in the post-Trump era, Bannon began to accept funding from Guo Wengui and assumed the position of chairman of the Rule of Law Foundation. He continued to increase his political involvement by raising the banner of "anti-communism" while increasing his exposure by promoting the idea that the new Guangyuan originated from China's Wuhan lab.
The 68-year-old Bannon was eventually arrested. Bannon, who was determined to return to the political center stage, was taken away by law enforcement officers of the U.S. Postal Inspection Service on August 20 last year for alleged fraud and money laundering in the "Let's Build the Wall" project. In January of this year, Bannon, who was not willing to fall, participated in leading the congressional riots in order to regain Trump's favor. When the years with tears, quietly turn around, Bannon is there, as sitting on the train of time, slowly looking back at the ups and downs of life, trying to return to the origin, the departure platform, their own backpack, the look of spirited. However, the deposition of history will not erase the past crimes, and the end of Bannon's journey will not escape the cold handcuffs and dark prison cell, and the judicial trial will definitely give Bannon the best answer to his bad life.
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2023.06.02 09:53 prodshebi I uncovered the terrifying secrets of Chernobyl: the truth will haunt you

My name is Adrian, an investigative journalist from Poland driven by a thirst for uncovering hidden truths. Chernobyl held a profound significance for me, not only as a haunting scar on history but also due to a personal connection. My grandparents had been affected by the disaster, forced to abandon their home and lives. Inspired by their resilience, I embarked on this journey to capture their stories and unravel the mysteries that shrouded Chernobyl. Filled with trepidation and excitement, I packed my gear, ready to confront the demons lurking within its irradiated walls. Little did I know that this expedition would push me into a sinister web of conspiracy, blurring the lines between reality and nightmare, forever changing the course of my life.
We were a group of intrepid travelers, united by a shared curiosity and a thirst for the unknown. The journey ahead would take us deep into the heart of the Chernobyl exclusion zone, a place shrouded in mystery and haunted by the ghosts of the past.
Our guide, Igor, regaled us with tales of the ill-fated Chernobyl disaster. His voice, tinged with a mix of reverence and melancholy, painted vivid pictures of a once-vibrant city reduced to a post-apocalyptic wasteland. As we approached the border of the exclusion zone, the landscape began to transform. The lush, green countryside gave way to desolation and decay, a stark reminder of the cataclysmic event that had unfolded here decades ago.
As we drove deeper into the heart of the exclusion zone, a palpable sense of unease settled over the van. The silence that permeated the air seemed to amplify the weight of the past, the residual energy of lives disrupted and dreams shattered. Through the windows, we caught glimpses of abandoned buildings, their crumbling facades standing as a testament to the transience of human existence.
It was amidst the eerie silence of Pripyat that my fascination with the strange and unexplained lured me away from the safety of the group. A stray cat, with its radiant blue eyes and matted fur, darted playfully through the remnants of the city, drawing me deeper into the labyrinth of abandoned streets. The curious creature seemed almost otherworldly, an enigmatic guide leading me toward an unseen destiny.
As I ventured further into the forgotten alleys of Pripyat, the echoes of my companions faded into oblivion. The weight of solitude settled upon my shoulders, both thrilling and unnerving in its intensity. It was as if I had crossed an invisible threshold, stepping into a realm where time and reality intertwined, where the boundaries between the living and the departed became blurred.
In my solitary exploration, I stumbled upon a hidden path concealed beneath a tangle of ivy and overgrown shrubbery. It beckoned to me, an invitation to uncover secrets long buried in the annals of history. My curiosity overpowered any trepidation, propelling me forward, further into the heart of the enigma.
The hidden path led me to a dilapidated building, its weathered facade standing defiantly against the ravages of time. The faded sign, barely visible amidst the peeling paint, identified it as "Laboratory 23." The air crackled with an aura of mystery as I hesitated at the threshold, my heart pounding with a mix of trepidation and excitement.
Stepping into the forsaken laboratory, I found myself in a time capsule frozen in a perpetual state of abandonment. Broken glass and discarded equipment littered the floor, remnants of a hasty retreat. The air carried the scent of rust and decay, a haunting perfume that hung heavy in the atmosphere.
Amidst the wreckage, my eyes fell upon a collection of documents scattered across a table. Their faded pages held cryptic symbols, enigmatic diagrams that seemed to dance with arcane knowledge. As I traced the lines with my trembling fingers, a sense of foreboding washed over me. It was as if these documents were a portal into a realm of forbidden knowledge, a Pandora's box that held the darkest of secrets.
Driven by an insatiable thirst for truth, I delved deeper into the lab's forgotten chambers. Within the dimly lit recesses, I discovered a hidden room, concealed behind a heavy, rusted door. The moment it creaked open, I knew I had unearthed something unimaginable.
The room was lined with shelves, each holding a multitude of binders meticulously labeled with names. As I perused the contents of the binders, a wave of disbelief washed over me. Each name was accompanied by a photograph, a face frozen in time. But it was not the faces themselves that sent a chill down my spine. It was the realization that these were the faces of missing individuals, those who had vanished without a trace from society.
One binder in particular caught my attention. It bore the chilling label "clones." Opening it, I discovered an unsettling truth: the missing individuals had been cloned, their lives replicated in secrecy within the confines of this clandestine laboratory. The implications of such a revelation were staggering, a betrayal of humanity that defied comprehension.
The weight of the evidence I had collected threatened to crush my spirit. The room, suffused with an oppressive aura, seemed to tighten its grip around me. With the damning photographs and documents securely tucked away in my bag, I turned to leave, determined to escape the clutches of this nightmare. But as I moved toward the exit, a peculiar sensation prickled the back of my neck, sending shivers down my spine. It was as if the air itself carried an ominous whisper, a ghostly echo of footsteps echoing through the desolate laboratory.
Fear seized me, freezing me in place. The realization dawned upon me like a chilling gust of wind—I was not alone in this forsaken place. Someone or something else lurked within the shadows, drawing nearer with each passing moment. The excitement of discovery mingled with a growing sense of dread, creating a disorienting cocktail of emotions.
In that harrowing instant, instinct took hold, overriding rational thought. Without a moment's hesitation, I pivoted on my heels and bolted towards the exit, my heart pounding in my chest. Panic fueled my every step as I navigated through the dimly lit corridors, the clamor of my own breath and the echoing footfalls of my pursuer serving as a macabre soundtrack to my escape.
Every shadow seemed to shift, morphing into a sinister figure poised to snatch me back into the clutches of the unknown. Adrenaline coursed through my veins, propelling me forward, my only goal to break free from this labyrinth of horrors. The very air seemed to thicken, as if resisting my frantic escape, but sheer determination fueled my desperate flight.
Finally, I burst through the door, gasping for breath, my pulse thundering in my ears. The world outside the laboratory, though still cloaked in an eerie silence, felt like salvation. I sprinted through the desolate halls, never looking back, each step propelling me farther from the unseen terror that had pursued me.
It was only when I reached the relative safety of the open air, the sun casting long shadows across the abandoned landscape, that I allowed myself a moment to collect my thoughts. Beads of sweat trickled down my forehead as I leaned against a crumbling wall, trying to steady my racing heart. The weight of the encounter pressed upon me, a reminder that the horrors lurking in the unknown were far more menacing than I could have ever imagined.
I knew, deep down, that the discovery I had made in that foreboding laboratory had unleashed something far greater than I had anticipated. It was a truth that demanded to be revealed, but it also posed a danger that threatened to consume me. With trembling hands, I clutched the bag containing the evidence—the only tangible proof of the conspiracy I had encountered. With a renewed determination, I vowed to bring the truth to light, no matter the personal cost. The echoes of footsteps and the ghostly whispers would forever haunt my memory, driving me forward into the heart of darkness, prepared to confront the unimaginable horrors that lay ahead.
Against all rational judgment, I made the fateful decision to return to the forsaken laboratory, driven by an insatiable thirst for the truth that burned deep within my soul. The weight of the knowledge I had gained hung heavily upon my shoulders, propelling me forward into the heart of danger, where few dared to tread.
As I cautiously stepped into the decaying lab, the air seemed to grow heavier, pregnant with an otherworldly presence. The soft glow of my flashlight illuminated the desolate scene before me. Each creak of the floorboards echoed like a spectral cry, a warning from the spirits of those whose lives had been extinguished in this place.
With renewed determination, I retraced my steps, reexamining the cryptic documents and peculiar biological equipment that had initially captivated my attention. But now, armed with new insights, I saw beyond the surface. I deciphered the enigmatic symbols etched onto the aged papers, connecting them to forbidden knowledge hidden within ancient texts and whispered legends.
As I ventured deeper into the labyrinthine chambers, the air became charged with an electric energy, as if the very walls pulsed with the secrets they held. Each room held its own story, its own secrets waiting to be unraveled. I meticulously examined every piece of equipment, every forgotten notebook, uncovering a web of interconnected experiments that went far beyond human cloning.
The further I delved into the lab, the stronger the sensation of being watched became. Paranoia gnawed at the edges of my mind, as if unseen eyes tracked my every move. Shadows seemed to dance in the corners of my vision, fleeting glimpses of a presence that eluded my grasp. The air crackled with a malevolent energy, leaving me on edge, my senses heightened to every flicker of movement and every whisper of sound.
Strange occurrences plagued me, testing the limits of my sanity. Objects inexplicably shifted positions, as if moved by unseen hands. Whispers, barely audible, resonated through the empty corridors, their cryptic messages fueling my determination to uncover the truth. Each encounter with the unseen presence left me trembling, yet I pressed forward, compelled by an insatiable curiosity mixed with a gnawing dread.
With each passing moment, the veil between the tangible and the intangible seemed to thin, blurring the boundaries of reality. I began to question my own perceptions, wondering if the presence haunting the lab was merely a figment of my imagination or something far more sinister. It was as if the very walls held the memories of those who had suffered and perished in this forsaken place, their specters reaching out from the past to guide or deceive me.
Piece by piece, the puzzle began to reveal the true magnitude of the conspiracy that had been woven within the walls of the Chernobyl laboratory. The Chernobyl disaster had been orchestrated, a calculated smokescreen to mask the clandestine operations of human cloning and organ trafficking. The government, entwined with a powerful and sinister cabal, had exploited the chaos and devastation to carry out their heinous deeds.
Through a network of corrupted scientists and government officials, they had perfected the art of human cloning, creating identical duplicates to fulfill their nefarious agenda. These clones were mere commodities, their lives extinguished to harvest their organs, which were then sold on the black market to the highest bidders.
As I pieced together the fragments of the conspiracy, my mind reeled with the implications. The very fabric of society had been torn apart, with those in power manipulating the lives of countless individuals for their own gain. The Chernobyl disaster had been not just a tragedy, but a meticulously planned cover-up, shrouding the dark underbelly of a far-reaching conspiracy.
But as the shadows of truth began to coalesce, so too did the darkness that had been lurking within the lab. Confronted by unidentified individuals, their faces concealed behind masks of shadows, I found myself cornered, my heart pounding in my chest. Panic surged through my veins as I fought against overwhelming odds, desperately clinging to the sliver of hope that remained.
In the chaos and desperation, a blow to the head sent me spiraling into unconsciousness, my fate hanging in the balance. What awaited me on the other side of consciousness remained a terrifying mystery, as I teetered on the precipice of oblivion, caught between the harsh reality and the realm of nightmares.
When I finally regained consciousness, I found myself alone in the eerie lab, the ominous silence enveloping me like a suffocating shroud. As my vision cleared, I realised with a sinking feeling that all the physical evidence I had painstakingly collected had vanished, leaving behind only blank, empty pages and hollow photographs. It was as if the truth itself had been stripped away, erased by an unknown force that sought to bury the horrifying secrets I had uncovered.
Confusion and frustration gnawed at my soul. How could the evidence disappear so mysteriously, leaving no trace of the monstrous conspiracy that had threatened the very fabric of humanity? Doubt crept in, whispering insidious questions about my sanity and the validity of my discoveries. But deep down, I knew that I had seen the truth, felt its chilling touch, and I couldn't let it be silenced.
Drawing upon the last reserves of my strength, I rose from the cold, barren floor. Every muscle ached, every joint protested, but my resolve burned brighter than ever. The forces that sought to bury the truth would not deter me. With a renewed sense of purpose, I vowed to press forward, to continue the fight against the darkness that had infiltrated Chernobyl.
Steeling myself, I navigated the labyrinthine corridors, my senses on high alert for any signs of danger. The lab had become a graveyard of secrets, its walls bearing silent witness to the atrocities committed within its forsaken halls. As I ventured deeper into the heart of the darkness, I clung to the flickering flame of hope, knowing that the final chapter of this harrowing journey was yet to unfold.
The chilling realisation that the powers orchestrating the conspiracy were far-reaching and influential only fueled my determination. With every step I took, I knew that I was walking a treacherous path, one that could lead to my own demise. But the truth had become my unwavering guide, guiding me through the murky depths of the unknown, urging me to shine a light on the horrors that had been buried beneath Chernobyl's haunting facade.
As the final pieces of the puzzle fell into place, I prepared myself for the ultimate confrontation. The shadowy figures who had cornered me before would not have the final say. Armed with knowledge, resilience, and an unwavering desire for justice, I would emerge from the depths of the lab to confront the conspirators and expose their malevolent machinations to the world.
Little did I know that the journey ahead would be fraught with danger and despair, pushing me to the very limits of my sanity and physical endurance. But I was prepared to face whatever awaited me, for the truth must be unveiled, even if it meant walking through the darkest recesses of human depravity.
With a heavy heart and unwavering resolve, I ventured forth, ready to unravel the final layers of the conspiracy that had gripped Chernobyl, determined to bring light to the darkest corners and emerge from the shadows with the truth firmly in hand. The culmination of my journey was yet to come, a reckoning that would test not only my own strength but also the endurance of those who dared to confront the unspeakable horrors lurking in the depths of the human soul.
Injured and disoriented, I found myself trapped in the labyrinthine depths of the desolate laboratory. Every step felt like a battle against the darkness that surrounded me, as if the very walls conspired to keep me captive within their clutches. But the flickering flame of determination burned bright within me, pushing me to navigate my way out of this nightmarish realm.
Wounds throbbed with each movement, a reminder of the confrontation I had faced with the unidentified individuals who sought to silence me. Despite the pain, I refused to succumb to despair. Through sheer grit and unwavering resolve, I charted a treacherous path back towards the world beyond those foreboding walls.
Every shadow seemed to breathe, every creak of the decaying structure echoed like a sinister whisper. The air hung heavy with an oppressive silence, broken only by the sound of my own ragged breath. Fear gripped my heart, but the urgency to expose the truth propelled me forward, my footsteps guided by a desperate hope for escape.
As I neared the exit, a surge of relief mingled with a haunting sense of loss. Leaving behind the horrors of the laboratory meant stepping into a world forever altered by the knowledge I carried. The once-familiar reality now appeared distorted, as if a veil had been lifted to reveal the sinister undercurrents that flowed beneath the surface.
Back to safety, I struggled to find a voice amidst the cacophony of disbelief and dismissals. The physical evidence I had collected, once concrete proof of the conspiracy, now lay blank and empty, a haunting reminder of the insidious forces at work. Desperation clawed at my chest as I sought to share my story, to expose the darkness that threatened to consume us all.
But the world, ensnared in its own illusions and complacency, rejected my claims. Labelled a conspiracy theorist, my words fell on deaf ears, dismissed as the delusions of a tormented mind. The weight of frustration and isolation threatened to extinguish the flame of truth within me, but I refused to be silenced.
Filled with an unwavering sense of purpose, I returned to the desolate location of the lab one last time, hoping against hope to find remnants of the evidence that had vanished into thin air. But as I stood before the site, my heart sank. The entrance stood sealed, the lab forever concealed behind layers of impenetrable cement. It looked like it was sealed for years. It was a stark reminder that the forces orchestrating the conspiracy were determined to erase all traces of their nefarious activities.
I lingered for a moment, absorbing the weight of the loss, before making peace with the fact that physical proof was forever beyond my reach. But the fire within me continued to burn, fueled by the belief that even without tangible evidence, the truth had a way of seeping into the collective consciousness.
Edit: Someone sent me a weird email with link to my nosleep post and this image. I have no idea what does it mean, have anybody seen this image before?
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2023.06.02 09:52 PhantomFury22 The Reach Beyond

Crutic felt the realspace reasserted itself with a faint lurch and a rattle of the spaceframe, the darkness behind his eyelids peeled away just in time to witness the streaks of light coalescing into a field of stars. And after that...nothing. Outside of the angry red glow of the indicator lightings around him and the graphics of the instrument cluster before him, he might as well be witnessing a portal into an infinite abyss so dark that his eyes may as well have remained shut. It wasn’t unexpected, though: the brief mission overview had made it abundantly clear that where his flight element was needed was among the interstellar void. The nearest star was nearly three parsecs away and was only called a star as a tribute to its fiery past - its photosphere likely offered its last gimmer millions of years ago. But it never mattered on how much prep was given, it was never a comfortable feeling to know that something is out there in the consuming absence. It was a small solace then, when his sensors chirped to indicate that it had achieved what the Human eye could not and found something out there within seconds. Before the modulated tone of his flight lead even made it through the constant hissing of the life support airflow, Crutic had his hands around the control yoke to disengage his TIE from the Gozanti’s docking tube.
“Target identified as a Ghtroc 720, range three-seventy kicks, armed. Form up to intercept and dissuade.”
The brisk affirmation from himself and Mynock Two and Four was almost drowned out by the whine from the engine as the four Imperial fighters screamed away from their transport and aligned themselves in a rough quadrilateral formation towards the sensor blip. It was drifting, sublights inactive and transponder silent, all in a valiant effort to blend into the interstellar background. But without jammers to further obscure their presence or a cloak to hide it completely, they were simply a something in a sea of nothing. And the moment the occupants realized this and that the Empire was there to do something about it, the engine arrays that flanked either side of the light freighter flared to life.
”Unidentified Ghtroc 720, you are in a restricted sector, return to designated Region 12 volume or face the consequence.”
Despite his attempt at civility, Mynock One and everyone present knew that this wasn’t an accidental drift into the gap between Region 12 and the edge of the greater galaxy; it was merely the latest instance of another group of beings from within that thought that they had the stealth necessary to break the region-wide lockdown. And with no change to their vector, it appeared that this particular group has the will to do a little more resisting. Crutic can’t help but consider a brief flicker of irony in that the energy spent into presently futile evasive flying would be better applied to their hyperdrive to make it to their next jump. As it is, either option would result in the TIEs landing shots on them, but at least the latter would be more…inconvenient for him and his immediate comrades in the long term.
The last warning was issued as the four fighters closed the last hundred kicks and this time a response came through in the form of a pair of crimson bolts fizzling through the formation. And at the same instant, Crutic Jo’ran retreated into the crevasse in the back of his mind and RG-273-76 took his place.
Safeties off. Targeting computer rendered an approximation of the freighter’s saucer shape upon the display. Align it with the crosshair. Target lock shrilled. Squeeze the trigger. Shields rippled violently as green energies hammered home.
Not good enough.
Check surrounding for teammates within immediate maneuvering vectors. Opening between Mynock One and Four. They peeled off after they had done their own run. Good. Pour in speed to gain distance.
Sounds of laser cannons from behind. Dodge. Stabilize as the rain of bolts trailed behind his flight path, too slow. Perform a sharp banking turn to bring the freighter back in front. Check for alignment to target. Sensor flagged a new relevant information: steep power draw on the hyperdrive module.
“Target almost ready to jump,” he notified into the comms, a practiced motion with a hand to divert power from the engines to the laser cannons.
Trigger down. Shields flashed but held. Tough gutkurr of a target, could do with a bomber’s warhead right about now. No time to linger on what is not available, focus on what is available now. Time for another run. Shields ate another strafe-
Mynock Two reports shield failure as explosion flared directly ahead in the profound blackness, revealing the viewport’s spoked features for the first time. Apply maximum deflection of etheric rudder to avoid the blast, clench against the inertia. Beads of molten metal showered the fighter chassis, but nothing to prompt damage notification.
A little too close for comfort, will have to talk to Two later.
Mynock Four snarled his own displeasure and reported his intent to break off due to damage sustained on his starboard radiator array. No time to worry about him, as long as the target is not disabled. Loop high over target, reacquire lock. Send down pelting fire across the freighter’s dorsal power conduit. Something exploded and their portside sunlight array wavered.
New target. Engine endured a respectable volley before belching out a blast of unfocused ionized particles with most of its glowing innards, submitting the starship into an uncontrolled yaw.
A sudden garble of noises filled his helmet as he directed his focus to the starboard engines, and before his thumb had a chance to render that to equally inoperable slag, a stilted Galactic Basic superimposed itself on top of the audio intrusion.
“Stop! Imperials, stop! We surrender!”
Crutic found himself sucking in a lungful of the stale, cool air as he recognized the Aqualish language and its translator assisted intentions. The rest of the Mynock flight also shared this moment of realization as they broke off from their attack vectors. Well, most of them anyway. At some point Mynock Four became a barely visible trail of titanium and quadanium steel. No life signs. Dank farrik.
”Ghtroc 720, power down immediately and stand by for boarding.” Mynock One’s voice had been level, but there was no denying that those benign words were layered with vitriol that preemptively silenced any kind of protest the other party might want to say. After a few satisfied seconds, the seething hatred dissipated as he changed frequency to the Gozanti to confirm that the onboard boarding party was prepared for the task.
Not long later, the frequency switched back to local and started with a deep sigh that Crutic could practically hear the muscles unclench itself. ”Mynock Flight, systems check.”
“Mynock Two, all systems nominal.”
”Mynock Three, likewise,” Crutic said, examining the reading his flight systems were offering him. Though, in the back of his mind, he could virtually hear the choice words picked by the maintenance team about the surface defects that were received during his near-miss of the explosion. At least he can point the blame to Two this time.
“Good, perform one last sensor sweep before redocking with the Deliverance and meet up at the main hold for debrief.”
A pair of affirmations later, the trio flowed over the crippled freighter at maximum sensor sweep to detect any kind of trap or other possible hindrances for the Gozanti boarding party. They also made sure to fly as uncomfortably close to the freighter as realistically plausible. Although the occupants surely wouldn’t see them, they will make sure they can hear them as loud as their aural sensors are willing to emulate, and hope that the distinctive howl of the twin ion engines resonate deep within the instinctive part of their psyche. The scans turned up nothing more than some dozen beings crammed in its cargo hold, and with that, they pulled back to give a wide berth to the docking Gozanti before connecting with it themselves. What happened next was out of their hands, they have an after action report to perform. With a layer of grief in their hearts.
***
While the return to Marjora Space was a transit that took only a matter of minutes, the sublight transit from the system’s edge to the Decadence was long enough to complete the debrief to an educational amount of detail, clean up, and prepare for the early departure. Under normal circumstances, it would have been a month or so more until the patrol rotation brought them back to the star destroyer low in Majora Prime’s atmosphere, but the recent development had details to iron out. Such as the prisoners they now have board that needed to go through processing - and if they looked like the stormtroopers were rougher with them than necessary, Crutic had chosen not to comment - and registering the loss of a member and securing their replacement. All of that meant at least a few days of shore leave.
At least, what actually constitutes a “shore leave” for the Imperials. It was anybody’s guess on how well the collective bulkhead of owned and affiliated starships, bases, and outposts have achieved a semblance of civilian life where enlisted and officers alike could loosen their mask of professionalism and indulge in a slice of greater society beyond their duty to the Imperial preservation and continuation. It was never intended to interfere with the military aspects and readiness, to be sure, but being surrounded slightly-different-walls and training bouts that might have been less about fitness and more about unspoken exchange of credits sets the scene for much needed stimulation to distract from the monotony of service. It was also an open secret that the galaxy’s assortment of liquid courage and other vile substances that Crutic would begrudge someone for partaking had slipped past regulation and formed an elusive enterprise that based themselves in various need-to-know locations. And the less said about the “flecks of inspiration” fresh from the Sapius Corp mines the better.
That being said, not all non-standard marketplace have to be so despicable, there were also demands from the more respectable members of society: the market for local goods. Ranging from simply a more comfortable clothing that could be worn under uniforms to prevent chafing to non-regulation but cozy blankets to keep warm during power rationing wherever one get stationed, or - one that Crutic is currently partaking in - foods that is used to supplement the stubborn mess droid’s nutritionally balanced but nonetheless dreary meals. Today was some kind of fried fish topped with a grated and pickled Marjora native seafloor tuber, courtesy of “The Shuttle Pilot” in the Decadence’s forward hangar’s armory. It wasn’t ba’buir Eres-Cruzia’s squirmer tiingilar that viciously strikes at the nose, but it was enough of a comfort food to dull the edges to a rough day.
A sigh brought back the reprimanding words of FS-273-4 - then, Mynock One - to the forefront of his mind. Yes, HG-273-81 - Mynock Two - shouldn’t have shot the target when there were friendly within the field of fire, but it was Crutic that blocked Mynock Four’s view of his projected flight path that costed him the necessary reaction time to recognize the explosion that crippled his craft and subsequently made him easy pickings for the freighter’s turret. It was an honest mistake, if a costly one. A life and an entire TIE fighter, the former a loyal member of the Empire and the latter an entire craft worth of irreplaceable components, gone to deep space. It wasn’t an uncommon occasion in the attrition against time, but missed all the same. With a sharp breath and an exertion of will, he suppressed the emotional baggage and sank into another crumbly bite to focus on its fishy, floral flavors that accompanied the textureless slurry of carbs and fiber methodically dispensed upon his metal platter.
Unable to keep it idle for long, his mind suggested the possibility of stopping by the star destroyer’s training facility, its spacious quality an allure to contrast against the cramped confines of the Gozantis. The notion was immediately dashed by a mouse droid that weaved through the forest of legs and beckoned for his attention. And with it came the news that his immediate future would be occupied by a debatably better use of his time. Downing the last of the vitamin enriched baked cuboid with a glass of water, he dismissed the droid and deposited the tray onto the outgoing conveyor on his way out of the mess hall. Helmet replaced securely on his head, he tackled the maze-like corridors and the necessary turbolifts at a brisk jog that eventually deposited him in front of the comms substation. The naval troopers guarding the room eyed him briefly before offering a nod of recognition and returning their bored stare at the opposite wall, implicitly granting him access to the inner workings.
With no combat situations or priority broadcast in effect to demand its full use, the ship’s comms served as a node that services a miniscule bandwidth to the greater galactic network. To the Imperial personnel with investment to the wider galaxy, it was a treasured peephole. It was monitored, of course, but it was a small price to pay for the privilege to be in touch with family and friends. Such as the case for Crutic. An exchange of relevant information to the comms operator later, a small monitor on the wall buzzed to life and resolved into a grainy image of a familiar woman that warmed something deep within his being.
”Su’cuy, buyca’kov,” she greeted, the sarcasm in her voice somehow making it through the heavy warping and choppiness of signal loss.
Crutic paused in his process of unraveling the layers of his persona for a second to grimaced slightly from what he considered to be an uncultured greeting; although the jab at the end served as a reminder that his helmet was still on, an issue he fixed immediately in one smooth motion.
“Hey, Lythsia, are ba’buire home?”
His half-sister took a few seconds to receive the message before shaking her head, assuming that’s what the poorly captured head blur would suggest. ”No, ba’buir Allisyr is out of business meeting down south ba’buir Eres is in the shop. It’s restock day.”
“It’s a miracle that you are at home at all!” Crutic offered a smile he reserved for a few beings in the entire Galaxy. While he had wanted to at least exchange pleasantries to his grandparents after a few long months, he is more than glad to share the time with his sibling.
“Oh, I could be elsewhere too if that’s what you prefer.”
“No, you’ll do,” he paused for a few seconds before speaking again, andt this time, his voice was grim, “how’re things out there?”
Lythsia gave an expression that’s hard to read through both the video’s low resolution and just the mix of emotions that fought for dominance in mere seconds. “If you mean the rebels, they are still focusing their efforts at Coruscant. We haven't really heard much about their interaction with the Governor after the demand for disarmament.”
“So you're holding up?”
“The ‘New Republic’ doesn’t bother my sector much. Shame, I got a backlog of datacard I’m fully willing to let someone ‘liberate’.”
Crutic could feel his eyebrows furrowed slightly as he shot a glance at the comm operator, who didn’t seem to take much notice about the details of the conversation. Of course, he has no reason to suspect his sister of treacherous thoughts as she is an alumni of SAGEducation, but it never hurts to be cautious against misinterpretations.
“Lythisa…”
”I know, I know, I shouldn’t joke about these things. But honestly? I don't know how long it would hold out. The talking heads up top don’t give a gundark’s sheb about who taxes them at the end of the day. And our government is too worried about the lack of star destroyers to correct that.”
Crutic sighed and scratched at his hair, untangling a few helmet-induced knots along the way. It seems like that was a trend that would progressively get worse as the years went by. Not that he can do anything about it, he has an obligation here in Region 12, and it’s entirely up to the whims of Admiral Jaquinn - and Governor Ryehall above him - to see if they plan to do anything about the anarchy going on in the galaxy.
“Well, anything good happen since we last spoke?”
Lythisa thought for a long moment - or the video feed froze, hard to say - before she shrugged. ”Team Uviuy made it through the preliminary in Galactic Cup, there’s that.”
A light chuckle escaped his lips at the new topic. As far as good news goes, it was quite low bar but he could at least appreciate the effort to ease the tension. He chose to latch onto it. “Think they will make it to at least the Semi-Finals?”
“Only if Team Fondor gets disqualified.”
“So that’s a no.”
”Last time Uviuy even got close to the podium, the Unknown Regions was still being charted.”
Crutic offered a puzzled expression at what appeared to be a trivia, given that the subject referenced was self-defining. “It still is-”
”Exactly,” Lythsia face was smug.
The conversations continued amicably, delving onwards from sport recaps to a prod at Lythsia's quest for romance and the subsequent defense of her character by criticizing her now-former-partners despite him having never met them, which naturally lead her to remind him that he should be more worried about his own lack of engagements. And inevitably brought the focus back on his activities for the last few months that wasn't obscured by confidentiality.
But far too soon, a movement by the doorway signaled that his allotted time had ran out. The monitor blacked with his sister's parting words, leaving behind a pang of wistful homesickness to swirl in his mind, as it always tended to do after such a session. And as he has done before and will do in the coming times, he took a moment to regained his composure. A process where vulnerability abdicate its role to the facade that grew away from the tender care. One of arrogance, pride, and ruthlessness; but also one of conviction, determination, and intensity. One of an Imperial pilot. As the helmet consumed his head, his soul stilled and he stepped forth down the grey halls with renewed resolve.
submitted by PhantomFury22 to Starwarsrp [link] [comments]


2023.06.02 09:50 PeppyMoss Thoughts on the New Update (and the New Crate System)

Good evening, u/redco_moderncallout. I am going to put this out there first: This is a GOOD update, though many people will disagree because of the new business model with Shanix and in-app purchases, and the new crate system. The transition from Apple Arcade to App Store immediately opens up the doors for more people to play, but the game is still exclusive to Apple devices, which is a shame and will hopefully expand even further soon so that Android and other phone users can join us. The transition was hard on the game though, and it seems less optimized now. Before we get into that, let's first list some pros and cons of the new update:
Pros:
The new cards - Hands down the best part of the update, just like any other update.
• Galvatron opens up the possibilities for the addition of other Unicron minions such as Scourge and Cyclonus. He operates interestingly, approaching a structure while firing at any units in his path, transforming into a Fusion Beam Turret cannon that chips away a structure's health. I wish the beam of Galvatron's cannon mode built up damage over time just like the Fusion Beam Turret and damaged any units in its trajectory as well.
• Blackarachnia seems more practical on paper than in game, stunning 3 units at once but not doing much else. However, it is her appearance that is more interesting, notably the fact that her design is inspired by Animated Blackarachnia. Does this mean we might get more characters from Transformers: Animated in the future? Does this mean we might get Lugnut from Animated as a proper Mega Knight from Clash Royale (Optimal Optimus does not count), like proposed before? Does this mean we might see Blitzwing with three modes (and personalities), or Bulkhead added to this game? The possibilities are endless. But for Blackarachnia, I would consider lowering her Energon cost to 3 from 4.
• Jetfire is an interesting concept and was my most hyped card to see added to this game, but unfortunately, he does not do much. He's pretty squishy, doesn't deal any damage (no rocket or laser attacks), and deploys squishy Autobot Elite Infantry that I fail to see how elite it is compared to regular Auobot Infantry. I would have loved to see some kind of Stun attack added to the electrical gauntlets the Autobot Elite Infantry units wear, which would immediately make the card better. However, his 5 Energon cost and ability to deploy units from anywhere in the Arena actually makes him a viable card.
• Rhinox is exciting to see added to this game, especially considering how much I love his design in Rise of the Beasts. For 5 Energon, he is basically a better version of Bumblebee, but after all the running and smashing, his regular attack seems slow and underwhelming. I think Rhinox should have a ranged and a melee attack for his Chainguns. After smashing into a structure, instead of shooting at it, Rhinox would drill like Bonecrusher using his Chainguns. Once the structure is destroyed, Rhinox would use his Chainguns to shoot from a range of 4 or 5 at any threats or any other structures in range. Rhinox would again switch to his drilling melee attack if a melee-based enemy unit would run up to him.
The new interface - It is obvious that the new interface is designed with the idea of adding more content in future updates, which is always a win. The current white frame could be customized into an orange or red Autobot version, a purple or black Decepticon version, an Earth/human version (inspired by the Terran interface from StarCraft), or a green Quintesson version, and so on. The menu is different and yet easy to navigate. More options could be added to the main menu, like more proposed game modes and Battle Log. The new leaderboard system only took a minute to adjust to. The only negative is the 3 crate slots, but that is coming up, believe it. No other complaints in this department.
All other new content - It's also nice to see the additions of a new Earth City arena, a new banger Music track (is the title 5KYL1N3 supposed to be a reference to Sky Lynx?), new Emotes, etc. The new Shanix currency is interesting. The graphics options in the Settings seem to be working properly now (hint: Turn your fps from 30 to 60, it will make the gameplay much smoother). There’s not much else to say, new content is always good.
Cons:
I understand crate hoarding was bound to be nerfed, but to only 3 crate slots? That is simply not enough. And players have to unlock each crate individually, with a Common one taking 3 HOURS to open, and a Mega one taking 15 HOURS to open? Most players probably do what I do and play until they win 5 games a day, at which point they stop for the day. AT LEAST increase the total number of crate slots from 3 to 5 and make it an option to start opening ALL crates at once, with their respective timers, instead of one at a time. The way crates are implemented right now is hurting both new players and returning players who have not maxed out before the transition by setting boundaries that weren’t there before, and that is not good for the game. Add more crate slots and implement simultaneous crate opening or bring crate hoarding back.
No balance changes - Not a single card was reworked in this update, and I don't know how to feel about that. On one hand, I'm glad my deck will remain the same with no necessary modifications. On the other, the stale Chaser meta remains for us to continue suffering through.
Connection issues: I NEVER had this game crash on me before, but just today, after playing for 30 minutes, the game crashed 3 times, all 3 resulting in defeats, tanking my ranking.
Optimization issues: This game is harder on my battery now. I play on low graphics settings with 30 fps. Before the transition, one game would cost 1% of battery life. Playing three games took me down from fully charged at 100% down to 93%. That doesn’t seem like a lot, but the game wasn’t like this, which made it playable for hours. Now it overheats the phone, which leads to lagging and crashes. There are also weird visual bugs that happen whenever a unit is deployed. A Chaser plays an explosion animation but doesn't actually explode when deployed, Autobot Infantry explode like they die but don't actually die when deployed, Wheeljack's Graviton Grenade floats above his head when first deployed, weird bugs like that which didn't exist before the update.
Sudden lack of indicators: Drop Squad and Neutron Bomb now have no indicators of where they are going to drop. This is a big deal especially for Drop Squad, because if you have your volume off, you will not see a Drop Squad approaching until they are on top of your turret, beating the scrap out of it. Return the indicators.
Also, it seems like there were a bunch of "ghost" nerfs and buffs to cards that weren't announced in the Patch Notes. For example, Prowl's rockets sometimes do not deal knockback damage (happened to me twice after the update), Drop Squad does not have an indicator of where the Autobot Infantry units will land now, which causes major confusion and does not allow for immediate countering, and Chasers appear to deal more knockback now (for example, the Sharkticons scatter more on hit now). There may be more I have not encountered yet. I don't know if these are just glitches or not, but the Drop Squad is now OP because of the lack of indicators. I remember this was an issue in the first version of the game, and wonder if Red Games Co. made the same mistake two years later when re-releasing the game.
There is also a misspelling in the Shop in the ORE-13 section. The titles go “Mountain of ORE-13”, “Mouthful of ORE-13”, and “Mountain of ORE-13”, but they don’t match their respective pictures, the first one showing a mouthful, the second showing a truckload, and the third showing a mountain. That’s an issue that is easy to fix.
There are other issues I have not encountered but am sure others have. My biggest complaint is how long it took to deliver this update. It has been 5 months since the January update when Prowl and the Battlechargers were added. 5 months later, and the Battlechargers still cost 5 Energon and have their massive alt modes. With time leaps like this, it’s almost impossible to actually fix this game and implement any changes to fix broken cards and make older cards useful again. Not every update needs a ton of new content to be added, sometimes we just need a balance patch to literally “patch” some things up. People have been complaining about the Chasers for almost a year now, why haven’t they been nerfed yet? Why is Blurr still 4 Energon? Why is Airazor still useless? It’s subtle things like this that ruin the game more than game-breaking glitches do. I told u/picopede a long time ago that the best way to update this game would be to publish small, frequent updates that would always spice things up. New cards would continue to be added, but it feels like with every new content update, the game itself is getting worse. Focus on fixing the game before adding anything new and do it quickly before the game dies.
In the end, what I'm getting out of all of this is that the transition from Apple Arcade to regular App Store was hard on the game and the community. It was definitely worth it, but, as expected, there is a lot of adapting that needs to happen on the players’ side and a lot of work/fixing that needs to happen on Red’s part. There are major game-breaking issues present in the game right now that prevent me from recommending it to anyone, and the new monetization strategy is insulting. Please consider implementing the changes proposed in this post, especially when it comes to crates and progression.
submitted by PeppyMoss to TransformerTactics [link] [comments]


2023.06.02 09:50 PeppyMoss Thoughts on the New Update (and the New Crate System)

Good evening, u/redco_moderncallout. I am going to put this out there first: This is a GOOD update, though many people will disagree because of the new business model with Shanix and in-app purchases, and the new crate system. The transition from Apple Arcade to App Store immediately opens up the doors for more people to play, but the game is still exclusive to Apple devices, which is a shame and will hopefully expand even further soon so that Android and other phone users can join us. The transition was hard on the game though, and it seems less optimized now. Before we get into that, let's first list some pros and cons of the new update:
Pros:
The new cards - Hands down the best part of the update, just like any other update.
• Galvatron opens up the possibilities for the addition of other Unicron minions such as Scourge and Cyclonus. He operates interestingly, approaching a structure while firing at any units in his path, transforming into a Fusion Beam Turret cannon that chips away a structure's health. I wish the beam of Galvatron's cannon mode built up damage over time just like the Fusion Beam Turret and damaged any units in its trajectory as well.
• Blackarachnia seems more practical on paper than in game, stunning 3 units at once but not doing much else. However, it is her appearance that is more interesting, notably the fact that her design is inspired by Animated Blackarachnia. Does this mean we might get more characters from Transformers: Animated in the future? Does this mean we might get Lugnut from Animated as a proper Mega Knight from Clash Royale (Optimal Optimus does not count), like proposed before? Does this mean we might see Blitzwing with three modes (and personalities), or Bulkhead added to this game? The possibilities are endless. But for Blackarachnia, I would consider lowering her Energon cost to 3 from 4.
• Jetfire is an interesting concept and was my most hyped card to see added to this game, but unfortunately, he does not do much. He's pretty squishy, doesn't deal any damage (no rocket or laser attacks), and deploys squishy Autobot Elite Infantry that I fail to see how elite it is compared to regular Auobot Infantry. I would have loved to see some kind of Stun attack added to the electrical gauntlets the Autobot Elite Infantry units wear, which would immediately make the card better. However, his 5 Energon cost and ability to deploy units from anywhere in the Arena actually makes him a viable card.
• Rhinox is exciting to see added to this game, especially considering how much I love his design in Rise of the Beasts. For 5 Energon, he is basically a better version of Bumblebee, but after all the running and smashing, his regular attack seems slow and underwhelming. I think Rhinox should have a ranged and a melee attack for his Chainguns. After smashing into a structure, instead of shooting at it, Rhinox would drill like Bonecrusher using his Chainguns. Once the structure is destroyed, Rhinox would use his Chainguns to shoot from a range of 4 or 5 at any threats or any other structures in range. Rhinox would again switch to his drilling melee attack if a melee-based enemy unit would run up to him.
The new interface - It is obvious that the new interface is designed with the idea of adding more content in future updates, which is always a win. The current white frame could be customized into an orange or red Autobot version, a purple or black Decepticon version, an Earth/human version (inspired by the Terran interface from StarCraft), or a green Quintesson version, and so on. The menu is different and yet easy to navigate. More options could be added to the main menu, like more proposed game modes and Battle Log. The new leaderboard system only took a minute to adjust to. The only negative is the 3 crate slots, but that is coming up, believe it. No other complaints in this department.
All other new content - It's also nice to see the additions of a new Earth City arena, a new banger Music track (is the title 5KYL1N3 supposed to be a reference to Sky Lynx?), new Emotes, etc. The new Shanix currency is interesting. The graphics options in the Settings seem to be working properly now (hint: Turn your fps from 30 to 60, it will make the gameplay much smoother). There’s not much else to say, new content is always good.
Cons:
I understand crate hoarding was bound to be nerfed, but to only 3 crate slots? That is simply not enough. And players have to unlock each crate individually, with a Common one taking 3 HOURS to open, and a Mega one taking 15 HOURS to open? Most players probably do what I do and play until they win 5 games a day, at which point they stop for the day. AT LEAST increase the total number of crate slots from 3 to 5 and make it an option to start opening ALL crates at once, with their respective timers, instead of one at a time. The way crates are implemented right now is hurting both new players and returning players who have not maxed out before the transition by setting boundaries that weren’t there before, and that is not good for the game. Add more crate slots and implement simultaneous crate opening or bring crate hoarding back.
No balance changes - Not a single card was reworked in this update, and I don't know how to feel about that. On one hand, I'm glad my deck will remain the same with no necessary modifications. On the other, the stale Chaser meta remains for us to continue suffering through.
Connection issues: I NEVER had this game crash on me before, but just today, after playing for 30 minutes, the game crashed 3 times, all 3 resulting in defeats, tanking my ranking.
Optimization issues: This game is harder on my battery now. I play on low graphics settings with 30 fps. Before the transition, one game would cost 1% of battery life. Playing three games took me down from fully charged at 100% down to 93%. That doesn’t seem like a lot, but the game wasn’t like this, which made it playable for hours. Now it overheats the phone, which leads to lagging and crashes. There are also weird visual bugs that happen whenever a unit is deployed. A Chaser plays an explosion animation but doesn't actually explode when deployed, Autobot Infantry explode like they die but don't actually die when deployed, Wheeljack's Graviton Grenade floats above his head when first deployed, weird bugs like that which didn't exist before the update.
Sudden lack of indicators: Drop Squad and Neutron Bomb now have no indicators of where they are going to drop. This is a big deal especially for Drop Squad, because if you have your volume off, you will not see a Drop Squad approaching until they are on top of your turret, beating the scrap out of it. Return the indicators.
Also, it seems like there were a bunch of "ghost" nerfs and buffs to cards that weren't announced in the Patch Notes. For example, Prowl's rockets sometimes do not deal knockback damage (happened to me twice after the update), Drop Squad does not have an indicator of where the Autobot Infantry units will land now, which causes major confusion and does not allow for immediate countering, and Chasers appear to deal more knockback now (for example, the Sharkticons scatter more on hit now). There may be more I have not encountered yet. I don't know if these are just glitches or not, but the Drop Squad is now OP because of the lack of indicators. I remember this was an issue in the first version of the game, and wonder if Red Games Co. made the same mistake two years later when re-releasing the game.
There is also a misspelling in the Shop in the ORE-13 section. The titles go “Mountain of ORE-13”, “Mouthful of ORE-13”, and “Mountain of ORE-13”, but they don’t match their respective pictures, the first one showing a mouthful, the second showing a truckload, and the third showing a mountain. That’s an issue that is easy to fix.
There are other issues I have not encountered but am sure others have. My biggest complaint is how long it took to deliver this update. It has been 5 months since the January update when Prowl and the Battlechargers were added. 5 months later, and the Battlechargers still cost 5 Energon and have their massive alt modes. With time leaps like this, it’s almost impossible to actually fix this game and implement any changes to fix broken cards and make older cards useful again. Not every update needs a ton of new content to be added, sometimes we just need a balance patch to literally “patch” some things up. People have been complaining about the Chasers for almost a year now, why haven’t they been nerfed yet? Why is Blurr still 4 Energon? Why is Airazor still useless? It’s subtle things like this that ruin the game more than game-breaking glitches do. I told u/picopede a long time ago that the best way to update this game would be to publish small, frequent updates that would always spice things up. New cards would continue to be added, but it feels like with every new content update, the game itself is getting worse. Focus on fixing the game before adding anything new and do it quickly before the game dies.
In the end, what I'm getting out of all of this is that the transition from Apple Arcade to regular App Store was hard on the game and the community. It was definitely worth it, but, as expected, there is a lot of adapting that needs to happen on the players’ side and a lot of work/fixing that needs to happen on Red’s part. There are major game-breaking issues present in the game right now that prevent me from recommending it to anyone, and the new monetization strategy is insulting. Please consider implementing the changes proposed in this post, especially when it comes to crates and progression.
submitted by PeppyMoss to TransformersTactical [link] [comments]


2023.06.02 09:44 dinkomaricic [H] B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE, Hell Let Loose, ETS2, Dusk, Mortuary Assistant, Friday 13th & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
submitted by dinkomaricic to SteamGameSwap [link] [comments]


2023.06.02 09:40 dinkomaricic [H] B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE, Hell Let Loose, ETS2, Dusk, Mortuary Assistant, Friday 13th & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
submitted by dinkomaricic to indiegameswap [link] [comments]


2023.06.02 09:25 dinkomaricic [H] B4B, Satisfactory, TABS, Hurtworld, Clone Drone In Danger Zone, Visage, Empyrion, SCP 5K, Call To Arms, SCUM, Death's Stranding DC, SOD2 Juggernaut, Tower Unite, Control UE, Hell Let Loose, ETS2, Dusk, Mortuary Assistant, Friday 13th & 100's more [W] Wishlist, Paypal (EU)

I'm from EU,so GAMES SHOULD work pretty much anywhere
NOT BUYING GAMES,ONLY TRADES - games for games or selling for paypal
No interest in TF2 keys,CSGO cases or ANY other virtual currency
BUYER covers the FEES (if outside EU,EU F&F only)
My Steam account so you don't offer me something I own
My Wishlist
My SGSRep
My IGSRep


Only looking for Steam games - so don't offer origin,uplay,rockstar,bnet or ANY other launcher
100% of my games keys are bought by me from official stores & I expect the same in return,so don't offer me keyshop games or game keys you got in a trade as I will decline
I retain the right to ask for proof of ownership for ANY game I want - just like YOU have the right to ask me the same


List of games I have:
Also have the Earthquake Relief bundle but reddit wont let me write all the games cause my topic would be too big - just ask
7 Billion Humans
8Doors Arum's Afterlife Adventure
10 Second Ninja X
60 Seconds!
112 Operator
140
198X
911 Operator
A Case Of Distrust
A Year Of Rain
Absolver
Aeolis Tournament
Age Of Wonders III
Ageless
Airport CEO
AI War 2
Alien Spidy
Aliens Vs Predator Collection
All You Can Eat
Almost There The Platformer
American Fugitive
Amnesia A Machine For Pigs + The Dark Descent (1 key for both games)
Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
Amnesia Rebirth (X2)
Among Us (X2)
Ancestors The Humankind Odyssey (EU & Africa lock)
Aragami (X2)
Archamon
Army Men RTS
Attack Of The Earthlings
Automobilista
Aven Colony
Avernum 3 Ruined World
Azkend 2 The World Beneath
Back 4 Blood (EU region lock)
Backbone
Band Of Defenders
Banished
Baseball Riot
Batora Lost Haven
Battlestar Galactica Deadlock
Behind The Frame Finest Scenery NEW
Beholder 2
Bendy And The Dark Revival (X2)
Bendy And The Ink Machine
Betrayer (delisted)
Between The Stars (X2)
Beyond Eyes
Beyond The Wire
Bionic Commando
Bionic Commando Rearmed
Bird Of Light
Black Paradox
Bohemian Killing
Book Of Demons
Bomber Crew Deluxe
Borderlands 3 + Director's Cut (ask about region locks)
Borderlands 3 Super Deluxe Edition NEW (ask about region locks)
Boreal Blade
Broken Age (X2)
Brothers A Tale Of Two Sons (X2)
Builder Simulator NEW
Butcher
Call Of Juarez
Call Of The Sea (X2)
Call To Arms Basic Edition
Call To Arms Gates Of Hell Ostfront
Car Mechanic Simulator 2018
Chenso Club
Chernobylite Enhanced Edition
Cities In Motion 2
CivCity Rome
Clone Drone In The Danger Zone
Clouds & Sheep 2
Coffin Dodgers
Cook Serve Delicious 3
Company Of Heroes Complete Edition
Control Ultimate Edition
Corridor Z
Cosmic Osmo And The World Beyond The Mackerel
Crash Drive 3
Creatures Inc
Crookz The Big Heist
Crossbow Bloodnight
Crusader Kings Complete
Crying Suns
Dagon The Eldritch Box
Danger Scavenger
Day Of Infamy
Dead Age
Dead In Vinland
Deadly Premonition Director's Cut
Deadbeat Heroes (X2)
Dear Ester Landmark Edition
Death Stranding Director's Cut
Death Squared
Deep Dungeons Of Doom
Deep Sky Derelicts
Demon Turf
Deployment
Desert Child
Destiny 2 Beyond Light NEW
Diaries Of A Spaceport Janitor
Dicey Dungeons (X2)
Dimension Drifter
Distraint 2 + Soundtrack
Divekick
Dog Sled Saga
Double Fine Adventures Complete Series Deluxe
Downwell
Drawful 2
Draw Slasher
Dreadlands
Dread X Collection
Driftland The Magic Revival
Dry Downing
Duke Nukem Forever Collection
Dungeon Marathon
Dungeon Of The Endless
Dungeons 2
Dungeons 2 Complete
Dungeons 3
Dusk
Dwarfs!?
Eador Imperium
EarthX
Eastside Hockey Manager
ECHO
Edge Of Eternity
Effie
Elderborn
Eldest Souls
Elden Path Of The Forgotten
Embr
Emily Is Away
Empyrion Galactic Survival
Epic Manager
E.T. Armies Deluxe Edition
Etherborn (X2)
Euro Truck Simulator 2
Europa Universalis IV
Evergarden
Expeditions Viking
F1 2018 (delisted)
Family Man
Fantasy Blacksmith
Fantasy Versus
Farmer's Dynasty
Farming Simulator 17
FIA European Truck Racing
Figment (X2)
Finding Paradise
Fire Ungh's Quest
First Class Trouble
Five Dates
Fling To The Finish
Fluffy Horde
Fobia St. Dinfna Hotel
Forgive Me Father
Framed Collection (X2)
Friday the 13th: The Game
Fun With Ragdolls The Game
Fury Unleashed (X2)
Gang Beasts
Garage Bad Trip (X2)
Gas Guzzlers Extreme
Gas Station Simulator
Gauge
Generation Zero NEW
Ghostrunner
Giana Sisters Twisted Dreams + Rise Of The Owlverlord
Gloria Victis NEW
GNOG
Go Home Dinosaurs!
Goat Of Duty
Goetia (X2)
Going Under (X2)
Golden Light
Golf Gang
GoNNER
Grand Ages Medieval
Grand Pigeon's Duty
Greak Memories Of Azur
Gremlins Inc.
Grip Combat Racing + Cygon + Nyvoss + Terra + Vintek DLC (X2)
Guts And Glory (X2)
Hack'n'Slash
Haiku The Robot (X2)
Hamilton's Great Adventure
Hammerfight
Headlander
Heal
Hedon Bloodrite
Hell Let Loose
Hellblade Senua's Sacrifice
Hello Neighbor
Hellbound
Hero Defense
Hero's Hour (EU region lock)
Hexologic
Hidden & Dangerous Action Pack
Hidden & Dangerous 2 Courage Under Fire
Hive Jump (X2)
Hiveswap Act 2
Hiveswap Friend Sim (X2)
Homeworld Deserts Of Kharak
Hotshot Racing
Hot Tin Roof The Cat That Wore A Fedora
Hot Wheels Unleashed
Hover (X2)
Human Resource Machine
Hurtworld
I Am Bread
I Am Not A Monster First Contact
Ice Lakes
If Found...
Ikenfell
Impact Winter (delisted)
In Between
Industria
Inexistence Rebirth
Infinite Air With Mark McMorris (delisted)
Influent
Inmost
Interplanetary Enhanced Edition
Intruder
Ion Fury
Iron Danger
Iron Harvest
Jack Axe
Jalopy
Jet Set Knights
Juanito Arcade Mayhem
Jump Stars
Jurassic World Evolution
Just Die Already
KartKraft
Kathy Rain Directors Cut
Keep Talking And Nobody Explodes (X2)
Killing Floor 2 Digital Deluxe NEW
Kill To Collect
Kingdom Classic (X2)
Kingdom New Lands
Kingdoms Of Amalur Re-Reckoning Fate Edition
King Oddball
Labyrinthine
Last Oasis
Last Tide
Lawn Mowing Simulator
Lead And Gold Gangs Of Wild West (X2)
Legacy Of Dorn Herald Of Oblivion (delisted)
Legend Of Keepers Career Of A Dungeon Master
Leisure Suit Larry Retro Bundle (1 to 7)
Lethal League Blaze
Liberated (GOG key)
Lifeless Planet Premium Edition
Light Fall
Little Big Workshop
Lost Planet Complete Pack
Lust For Darkness
Lust From Beyond M Edition
Magicka
Magrunner Dark Pulse
Maid Of Sker
Main Assembly (X2)
Mars Horizon
Masquerade The Baubles Of Doom
Max Payne 3 (Rockstar Launcher)
Mega Man Legacy Collection
Midnight Ghost Hunt NEW
Midnight Protocol
Mind Scanners
Mini Metro
Miscreated (X2)
Monster Crown
Moon Hunters
Morbid The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Motorsport Manager
Mount And Blade Warband
My Lovely Daughter
Naruto To Boruto Shinobi Striker
Nascar Heat 5 Ultimate
Nebuchadnezzar
NecroVisioN Lost Company
NecroWorn
Neighbours Back From Hell
Neo Cab
Neon Abyss
NeuroVoider
Neverout
Nickelodeon All Star Brawl (X2)
Ninjin Clash Of Carrots
No Time To Relax
Northgard NEW
Not Tonight
Obduction
Observation
Octahedron
Odyssey The Story Of Science
Of Orcs And Men
Old School Musical
OlliOlli World Rad Edition
On Rusty Trails
One Finger Death Punch 2
Onikira Demon Killer
Operation Tango NEW
Orbital Racer
Orcs Must Die 2 Complete
Original War
Orwell Ignorance Is Strength
Out Of Reach Treasure Royal
Overlord II
Overpass
Override Mech City Brawl
Oxenfree
Pacer
Paint The Town Red
Paper Fire Rookie
Paradise Lost
Path Of Giants
Paw Paw Paw
Payday 2 + Big Mike mask
Peaky Blinders Mastermind (delisted)
Penarium
People Playground (X2)
Perfect Heist 2
PGA Tour 2K21 (X2)
Phoenix Point Year One Edition
Pikuniku
Pine
Pinstripe
Pixplode
Plane Mechanic Simulator
Poöf
Popup Dungeon
Post Void
Pound Of Ground (X2)
PowerSlave Exhumed
Prehistoric Kingdom
Primal Carnage Extinction (X2)
Project Cars GOTY (delisted)
Project Hospital
Project Warlock
Propnight
Pulsar The Lost Colony NEW
Pumped BMX+
Punch Club
Purrfect Date
Quest Of Dungeons
RAD (X2)
Radio Commander
Rad Rodgers Radical Edition
Railroad Tycoon 2
Railroad Tycoon 3
Railway Empire
Raji An Ancient Epic
Rebel Cops
Rec Center Tycoon
Red Faction Armageddon
Red Solstice 2 Survivors
Redeemer Enhanced Edition
Redout Enhanced Edition
Re-Legion
Remothered Broken Porcelain
Resident Evil 4
Resident Evil Revelations (X2)
Resident Evil Revelations 2 Deluxe Edition
Retimed
Retrowave
Reventure
Revita
Ring Of Pain
Rings Of Saturn
Riot Civil Unrest
Rise Of Industry
Rise Of Insanity
Riven The Sequel To MYST
Roarr! The Adventures Of Rampage Rex
Roboquest
Rogue Heroes Ruins Of Tasos
Rogue Lords
Rogue Stormers
Rover Mechanic Simulator
RPG Maker VX
Rustler
Sable
Salt And Sanctuary
Satellite Reign
Satisfactory
Saturday Morning RPG
Say No! More
SCP 5K
SCUM (X2)
ScourgeBringer
Serious Sam 2
Serious Sam BFE (X2)
Serious Sam Classics Revolution
Serious Sam Double D XXL
Serious Sam HD The First & Second Encounter (1 key for both)
Serious Sam HD The Second Encounter Legend Of The Beast
Serious Sam HD The Second Encounter Serious 8
Serious Sam Kamikaze Attack
Serious Sam The Random Encounter
Serious Sam Bogus Detour
Shadow Tactics Aiko's Choice
Shady Part Of Me
She Remembered Caterpillars
She Will Punish Them
Shing!
Shock Troopers
Shogun's Empire Hex Commander
Shuyan Saga
Sid Meier's Civilization VI
Sid Meier's Railroads
Simulacra Collection
Skeletal Avenger
Skullgirls 2nd Encore
Skully
Slime Rancher
Slinger VR
Smoke And Sacrifice (X2)
Sniper Elite V2 Remastered
Sniper Elite 4 Deluxe + Season Pass
SOMA
Song Of Iron
Soulblight
Spacebase DF-9
Space Hulk Ascension (delisted)
Sparkle 2
Sparkle Unleashed
Spellcaster University
Spelunx And The Caves Of Mr. Seudo
Spiritfarer Farewell Edition NEW
Stacking
Starsand (X2)
Star Wars Jedi Knight Jedi Academy
Star Wars Knights Of The Old Republic
Stasis
State Of Decay 2 Juggernaut Edition
State Of Mind
Steel Rats
Stick Fight The Game (X3)
Stories Untold
Streets Of Fury EX
Strider (X2)
Struggling
Stubbs The Zombie
Styx Shards Of Darkness
Submerged Hidden Depths
Suchart Genius Artist Simulator
Super Indie Carts
Super Magbot
Supraland
SurrounDead (X2)
Surviving The Aftermath
Suzerain
Swag And Sorcery
Sword Legacy Omen
Swords And Soldiers 2 Shawarmageddon
Swords And Souls Neverseen (X2)
Syberia II
Syberia 3 Deluxe Edition
Syberia The World Before
Syndrome
System Shock Enhanced Edition
Table Manners The Physics-Based Dating Game
Tabletop Playground
Tacoma
Take On Helicopters
Tales From Candlekeep Tomb Of Annihilation (delisted)
Tales Of Monkey Island Complete
Talisman Digital Edition + City,Frostmarch,Sacred Pool (trading only as a bundle)
Talisman Origins
Tank Mechanic Simulator
Telefrag VR
Teleglitch Die More Edition
Tennis In The Face
Tennis World Tour (X2)
Tesla Force
Tesla Vs Lovecraft
Tharsis (X2)
The Amazing American Circus
The Ambassador Fractured Timelines
The Adventure Pals
The Battle Of Polytopia Moonrise Deluxe
The Blackout Club
The Citadel
The Count Lucador
The Free Ones (delisted)
The Golf Club 2019 featuring PGA Tour
theHunter Call Of The Wild (X3)
The Invisible Hand NEW
The Journey Down Chapter Three
The King Of Fighters 2002 Unlimited Match
The Last Blade
The Life And Suffering Of Sir Brante
The Long Dark Survival Edition (X2)
The Manhole Masterpiece Edition
The Mims Beginning
The Mortuary Assistant
The Night Of The Rabbit
The Serpent Rogue
The Signifier Director's Cut
The Textorcist The Story of Ray Bibbia (X2)
The Uncertain Last Quiet Day (X2)
The USB Stick Found In The Grass
The Walking Dead Season 1 + 400 Days
The Wild Eight (X2)
They Bleed Pixels
Think Of The Children
This War Of Mine
Thronebreaker The Witcher Tales
THOTH
Through The Darkest Of Times
Timeshift
Time Recoil
Titan Quest Anniversary
Toejam & Earl Back In The Groove
TOEM
Tohu
Tools Up
Tooth And Tail (X2)
Torchlight (X2)
Total Tank Simulator
Totally Accurate Battle Simulator
Toto Temple Deluxe
Tower Of Time (X2)
Tower Unite
Townscaper (X2)
Townsmen A Kingdom Rebuilt
Toybox Turbos
Tracks The Train Set Game
Train Station Renovation
Treasure Hunter Simulator (X2)
Tropico 4
True Fear Forsaken Souls Part 1
Tyranny Deluxe Edition
Unexplored
Unloved
Unmetal
Unshaded
Vambrace Cold Soul
Vane
Velocibox
Verdun
Vikings Wolves Of Midgard
Visage
Volcanoids (X2)
V Rally 4
Wanderlust Travel Stories (GOG key)
Warhammer 40K Chaos Gate Daemonhunters NEW
Warhammer End Times Vermintide
Warhammer Vermintide 2 NEW
Warlock Master Of The Arcane
Warpips
Warsaw
Wasteland 2 Director's Cut
We Are The Dwarves
We Should Talk
Western Press
We Were Here Together
When Ski Lifts Go Wrong
Where The Water Tastes Like Wine
While True: Learn() Chief Technology Officer Edition
White Day: A Labyrinth Named School
Windjammers 2 NEW
Wooden Sen'SeY
Worms Rumble + Legends DLC
Wrath Aeon Of Ruin (X2)
XCOM Complete Pack
Xenoraid The First Space War
X Morph Defense + European Assault + Last Bastion + Survival Of The Fittest (1 key for all)
XIII Classic
Xuan-Yuan Sword The Gate Of Firmament
Yet Another Zombie Defense HD
Ylands Exploration Pack
Yoku's Island Express
Yooka-Laylee And The Impossible Lair
Zack 2 Celestine's Map
ZIC Zombies In City
Zombie Army Trilogy
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