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Making music

2023.03.22 14:03 AlexMikkelsen Making music

Making music
Hello everyone. I'll start right away, without long introductions. This post consists of two parts: theoretical, where I reflect on the nature of creativity, and practical, where I comment on the creation of specific compositions. So, let's go!
Music is an amazing kind of creativity. A song done in a few minutes can take off and earn an author a lot of popularity and a ton of money.
Roy Orbison and his partner Bill Deese sat at Orbison's house trying to compose a song. In search of a melody, they played whatever came to mind. Roy Orbison's wife, Claudette, looked into the room and told her husband that she was going to the city to shop. Roy asked if she needed money, and then Deese got into the conversation with the remark: “Pretty woman never needs any money!". Then Orbison began humming the phrase "Pretty woman walking down the street", and Bill Deese began to beat the rhythm with his fist on the table. He vividly imagined a certain woman in a yellow skirt and red shoes, her heels clicking on the sidewalk. When Claudette returned with her shopping, the song was ready. In a television interview, Orbison said that it took as long to write the song as it sounds.
Neither cinema, nor literature, nor painting can boast such a big difference between costs and results. What's the secret? And why are some compositions successful and others not? I will not delay with the answer: in my opinion, the reason for this lies in the melodies.
If you write brilliant lyrics, make a professional arrangement in a high-quality studio with the best masters, achieve crystal clear sound, draw a great cover, shoot a video for a lot of money and invest properly in advertising, but you will not have a good melody, all this will turn out wasted. Melodies that catch, swing, evoke emotions will be interesting, but just a set of notes, even a pleasant one, will not lead to anything special.
I don’t know why different people’s brains respond in the same way to certain sets of sounds, but we can take advantage of this. We need to learn how to find these sounds.
https://preview.redd.it/crhxjrj7capa1.png?width=700&format=png&auto=webp&s=494c3557056d0273abf087088ac351ed26b47d3b
When creating music, there are principles that are characteristic of creativity in general. In my understanding, creativity is the creation of new connections between elements. Elements can be anything: things, words, ideas. For example, let's take two elements: a table and a glass. Let's create a connection: the glass is on the table. This is trite, but this is creativity. Let's try the other way around: the table is on a glass. Already more interesting. A table inside a glass, a glass inside a table, a glass made of wood, a table made of glass - as you can see, there can be many options, and I think you have already noticed an important detail: most of these connections are complete nonsense. But among the nonsense, you can find something interesting. For example, a table where you can pour water - at least this is a little less nonsense than previous examples)
So in everything that concerns creativity: the majority of creations are uninteresting and useless, and the task of the creator is to find worthy ones among them.
The Russian poet Mayakovsky has a wonderful poem. In the original, of course, there is a rhyme that makes the poem ten times better, but the pure meaning is also worth attention.
Poetry is the same mining of radium.
In gram production, in years of work.
You exhaust a single word for the sake of
Thousands of tons of verbal ore.
But how sizzling these words are burning
Next to the decay of the raw word.
These words set in motion
Thousands of years of millions of hearts.
The creation process as a whole consists of three stages:
  1. Accumulation of elements. In order to have something to create connections between, we need to find something new. The process of cognition, akin to creativity, is engaged in this. They are closely linked: recognition of something is impossible without creation, and creation leads to the recognition of something new.
  2. Generation of new links. As a rule, the subconscious is involved in this process. It does it quickly, easily, and much better than consciousness. Try, for example, deliberately creating new connections between the same table and glass, and you will see that this process is slow and stressful. But if you somehow convince the subconscious to do this (for example, trying to do it consciously for a while), new connections will pour in. This is inspiration.
  3. Selection. Probably the most important stage at which it is necessary, focusing on your feelings, to choose the best and throw out the rest. One of the biggest challenges at this stage is not distinguishing the good from the best and stopping work before greater results can be achieved. For example, a musician composes a melody, he really likes it, because it turns out to be better than everything that he has composed before, but he does not notice that the melody is still not good enough to use it in his work.
Eliezer S. Yudkowsky "Harry Potter and the Methods of Rationality":
"Unfortunately for Mr. Malfoy, he is still new to the art of creativity, and so he has committed a classic error of Ravenclaw."..."Mr. Malfoy is new to the business of having ideas, and so when he has one, he becomes proud of himself for having it. He has not yet had enough ideas to unflinchingly discard those that are beautiful in some aspects and impractical in others; he has not yet acquired confidence in his own ability to think of better ideas as he requires them. What we are seeing here is not Mr. Malfoy's best idea, I fear, but rather his only idea."
Now let's move on from the principles of creativity in general to creating melodies. In the case of melodies, elements are notes: their duration, pitch, and the intervals between them. And their combination is the creation of connections. Our task is to generate a large number of melodies, and then select those that cause an emotional reaction, catch. You can just hum or play an instrument. Do not forget that at first the process will be very difficult, and the result will be disgusting. Soon, the subconscious mind may figure out what you want from it (or maybe not - try it next time), and it will start working on its own. This is the optimal state for work.
Another important aspect of working with the subconscious is worth mentioning. The degree of effectiveness of his work and control over him depends on the degree of mental stress. If you are relaxed, then control and efficiency are maximized - you can easily start and stop the necessary processes, there is even an opportunity to hear melodies right in your head and control them there. If you are tense, depressed, then the situation will be the opposite. Therefore, it is advisable to bring yourself as relaxed as possible before starting creative work.
This can be done either with the help of external things that cause relaxation (environment, music, smells), or with the help of the skills of conscious relaxation (concentration on breathing, biofeedback therapy). This is a separate, no less interesting topic, but now we are talking about something else. Unless it is absolutely not worth using nicotine, alcohol or worse for relaxation - the minus is more than the plus.
When the melody is ready, you can create a composition on its basis, and here you will find all the same creativity, all the same enumeration of options - not only notes, but also chords, instruments, effects, features of the genre in which you compose. All this is also important, but not as important as the melodies, and in this article I will not go deep into this topic. As developing any skill, composing music takes time and effort, and it is worth remembering that the fundamental difference between someone who has achieved something and someone who has not achieved anything is that the first one started and did not quit.
https://preview.redd.it/4irwlegdcapa1.png?width=540&format=png&auto=webp&s=d3978e8bae2228541f833176c64929d96695bdae
On this philosophizing, we can end and go to examples.
***
There are special programs for working with music, and they are called DAW (Digital Audio Workstation). There are a great variety of them: there are paid ones, there are also free ones. Those who work with them constantly argue about which one is better, but here the principle applies: the best workstation is the one in which you personally feel comfortable working. At one time I played with FL Studio, with Reaper, but now I mainly work in Cakewalk by Bandlab (formerly Sonar). Unlike the previous two, it is free and at the same time relatively full-featured (although not very popular). An interesting detail: when creating what I will talk about next, I used exclusively free programs, plugins and other intellectual property. You can judge for yourself how much this is enough to create music.
Here is the final result:
https://www.reddit.com/useAlexMikkelsen/comments/11yi6gy/alex_mikkelsen_hello_world_ep_2021/?utm_source=share&utm_medium=web2x&context=3
So, after a long break in creativity, I decided to write something and remembered that Bandlab has another free DAW that you can work with right in the browser. There it is.
Bandlab
There are a lot of instruments and sounds here, it is easy to learn, so it can be useful for beginners.
Remembering my brilliant theory about composing melodies, I began to strum whatever was right on the keyboard. I am not very good at playing the piano, but nevertheless, after several approaches and many attempts, I composed the main melody for the synthesizer. Added bass and drums. It worked out well. Then, trying to keep up with the style of this melody, I composed the intro. And then the bridge after the main melody. Added a few more instruments. And so, little by little, the following picture came together.
Road (former Blizzard)
It may look menacing, but the project is actually not that difficult. Complex arrangements can have several dozen tracks.
I've heard the expression that music is a combination of the familiar and the unexpected. Following this principle, I tried to make sure that in each measure (rectangle) there was something new - the introduction of a new instrument or a new melody, or, on the contrary, silence.
And this is how the so-called piano roll looks like in this program, where the work with notes takes place. Here you can add, move, stretch and perform other manipulations within the law of your country.
Piano roll
Let's go further. And then I decided to do something cosmic, and, torturing the keyboard, knocked out a few notes from it. I set the tempo down, took a stringy synthesizer as an instrument, and it turned out to be ambient.
Home
As you can see, everything is even simpler here, but the composition does not get any worse from this. The cherry on top was an apparently Pink Floyd-inspired guitar solo. Also played on the keyboard, but in separate fragments, and adjusted to the rhythm.
As you can see, I like to copy melodies and scatter them on different instruments playing at the same time. Here it played a cruel joke on me, and by copying the synthesizer melody to the bass track in the beat before the solo, I got a peculiar, albeit dirty sound. It would be much better to have one note on the bass here, not two. But I don't think anyone really cares.
https://preview.redd.it/846jw1sqgapa1.png?width=500&format=png&auto=webp&s=d0d77e2f9a01115c7af9ea866bcbe6298a0b0798
After creating this track, I got the crazy idea that it would be cool to publish this. But two compositions seemed to me a little, so I took out old records from the stash and finalized them. They are made in Cakewalk and look like this.
Hello World
Rainy
Yes, my narration looks like:
https://preview.redd.it/db61l7zycapa1.png?width=1026&format=png&auto=webp&s=0d40ff8c6084464ad4a98ba8a40cdce90318f016
But, as I said, creating an arrangement is the same often not very interesting enumeration of options, the result of which you see in the screenshots.
Let's say the arrangement is ready, and the nastiest part of the job comes - mixing. This is when a sound engineer adjusts the volume, pan (left / right), frequencies and effects for each individual track so that they sound organic and do not interfere with each other. I set up old projects right in the program, and saved two new ones as separate tracks and loaded them into Cakewalk. True, when saving to the recording, some kind of digital crackle appeared, which can be heard in some parts of the Road and Home tracks, but I suggest considering this as an artistic technique.
Mixing of Road
I must say that the mixing turned out pretty badly, and at the middle frequencies I have a mess, but I think that all this is compensated by great melodies).
https://preview.redd.it/3wteachcgapa1.png?width=500&format=png&auto=webp&s=4973a5fbd3e0d711818d538cfbf8077410d0be13
The next stage is mastering. This is the preparation of the final recording for publication. Here, the volume adjustment, equalizer and so on also come into play, but this is now applied not to individual tracks, but to the track as a whole. Modern tracks are very loud and very compressed (this is when the loudest moments of the recording and the quietest ones are brought closer to the same average loudness value). The so-called "loudness war" led to this result. Once the producers discovered that the louder the recording, the brighter and more interesting it seems to the listener, and began to compete with each other in twisting the sliders. Thanks to this, the volume of the published music has been steadily growing over the past half century, and we will not be left out either). In addition, the recordings from one release should have the same volume so that the listener does not have to turn the knob at the beginning of each new track.
My mastering skills are even worse than mixing, but here the same Bandlab came to the rescue. The service provides free (which is important) mastering services in automatic mode: you upload a track to the site, and the program tries to put it in order. And, interestingly, she is good at it, although for professionals this approach will cause severe mental and maybe physical suffering.
https://preview.redd.it/iipn7p76dapa1.png?width=399&format=png&auto=webp&s=13efbbb86764cb76361b10e40aee08fe4f7e7205
I'll tell you a secret: individual people, professionals, should be engaged in mixing and mastering, since this is a painstaking and thankless process that can cause a lot of problems for a novice artist. It is a known fact that Billie Eilish recorded her debut album with her brother literally in the bedroom on not the most expensive equipment, and highly paid specialists in the studio were engaged in the subsequent processing. But this does not threaten us yet.
So, the tracks are ready, and they are even almost of the same volume (I messed up here too, obviously choosing different mixing styles for different tracks (see the picture above). Now you need to share them with others, and then collect praise, wait for letters from labels, fend off fans ...
The current time is such that even a schoolboy can send his music to all possible stores, and then collect money for listening (royalties). For this, there are special services - aggregators, which either for a fee or for a percentage of the proceeds send masterpieces to all sorts of itunes and spotifies. I decided that such a scale is not required specifically for this release - tracks in this genre have not achieved great popularity, and it will take too long to wait for the release on the platforms.
The first thing I did was upload my four-track mini-album to Soundcloud. I found some commercial licensed photos on free stock photo stocks and designed the album page and cover with them.
I also decided to make a video with my tracks and put it on Youtube. As a video editor, I used a not very convenient, but free Shotcut. The video featured the album cover on a black background and the song title underneath. Remembering that the standard Microsoft fonts are not very free for commercial use (you never know), I tried hard and found a suitable one on Google Fonts. On the one hand, the resulting picture looks quite stylish, but on the other hand, it is very cheap and creates some kind of tragic feeling. But that is what it is.
https://preview.redd.it/v0ez6df8dapa1.png?width=807&format=png&auto=webp&s=d63397f06e93263a3b1158d5f75382ebbcd62e4c
I saved the result at 720p, but, interestingly, YouTube itself added 1080p from somewhere else, apparently so that you can enjoy a black screen in HD format.
I also made my own Coub for each song, suitable for the style, and also published it, but there is no particular activity there.
I must say that I do not count on any particular popularity of these four compositions. Yes, in my opinion, there are good tunes (and this is the most important thing), but this is not the kind of music that hits the charts. What I have composed is the first steps, acquaintance. That is why the mini-album is called Hello World.
Actually, that's it. Thanks for your attention!
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2023.03.22 13:34 RenanXIII Final Fantasy V Retrospective – The Best of Both Worlds

tldr: FFV is extremely good. Play it.
The middle child of the series’ 16-bit era, Final Fantasy V doesn’t share the same lofty legacy as its immediate predecessor and successor. Final Fantasy IV was a game-changer for the franchise and RPGs on a whole while Final Fantasy VI is still regularly considered one of the greatest games in the series and on the Super Nintendo, but audiences far too often neglect the big bridge between them. Final Fantasy V deserves to be held in the same regard and for good reason. V strikes a perfect balance between the gameplay heavy Job-based titles (I & III) and the denser, story-focused (II & IV) games in a way that neither IV nor VI accomplish.
Philosophically, Final Fantasy V combines the player-driven customization from the odd-numbered entries with the narrative and thematic ambitions of the even-numbered games, albeit not by design interestingly enough. In a 1992 developer interview from Famicom Tsuushin (now Famitsu), series creator and FFV director Hironobu Sakaguchi rejected the idea that V was an intentional culmination of what came before,
“Distilling the essence of Final Fantasy into a single game was not our intention. We created this new job ability system in order to carry forth and further iterate on the good ideas we had in FFIV. In that sense it was a distillation. But rather than summing up all of what Final Fantasy has been, it’s more that we simply wanted to give players a kind of fun they haven’t experienced yet. That doesn’t necessarily imply that we wanted to cut out the good parts from FFIV, though.”
In practice, V takes what works from previous games, but redefines everything to fit its own identity. The Job system has been heavily tweaked to offer greater customization options, while memorable character arcs and dramatic story beats tend to drive the plot forward over pure exploration: it’s the best of III and IV with none of the worst. The kind of “fun [players] haven’t experienced yet” means that everyone will go through the same motions more or less, but no two playthroughs need ever be alike: narrative linearity plays off mechanical flexibility. Even though FFV’s story moves in a fixed fashion like IV, players are afforded an incredible amount of freedom when it comes to building their party courtesy of the revised Job system. The end result is an RPG that will always feel fresh.
The gameplay variety in V is still genuinely impressive to this day. Parties are scaled back down to just four members, but everyone can learn any skill and fulfill any role with enough effort. Every party member starts as a Freelancer who can then be reclassed between 22 Jobs (26 in the GBA port). Party composition is less of a puzzle ala FFIII and treated instead like a proper character building system. Bartz, Lenna, Faris, and Galuf all begin as blank slates, but will very quickly fall into different gameplay roles based on how you choose to train each character. The lack of CP (Capacity Points) also means you can swap Jobs whenever you want.
Party members can actually learn and equip Job specific abilities in V. You can mix and match abilities with different Jobs, essentially creating hybrid classes suited to your gameplay interests. Make mages deal barehanded damage like Monks, Monks who attack eight times in a single turn with Rapid Fire, or singing Summoners whose summons and Bardsongs turn them into full-blown utility characters capable of dishing out heavy damage, restoring health, and changing the flow of battle with buffs & debuffs. Where FFIII encourages you to upgrade Jobs with each Crystal, V wants you to find the Jobs you like most and go wild having fun.
FFV is well designed enough where sticking with a single Job is perfectly viable, even if challenging. There’s no wrong way to play according to V’s Battle System Designer Akihiko Matsui,
“There’s so many different jobs, and we decided to make them all viable. Players are free to make any kind of party they want. Player A and Player B might have completely different parties, but ultimately any party can make it to the last boss. After players beat the game, I recommend trying a party that caters to your aesthetic sense.”
Character and Job levels are still separate like in III, but Jobs have had their level caps reduced from a flat 99 to between 1 and 7 depending on the class. Jobs start at Lv. 0 and level up by earning ABP (Ability Points) from completing battles. How much ABP a Job needs is determined by its current level. Lv. 0 Jobs typically only need 10 for their first level, while fully mastering a Job regularly requires hundreds. Since ABP is earned at a slower rate than EXP, ability progression is a gradually paced process. Early encounters will often only yield 1 ABP despite fighting a full team of enemies.
You’re better off relying on boss battles and mid- to late-game battles to master Jobs as enemies will drop more ABP the further you get into the game. You can grind, but simply following the story and getting the abilities you get by playing naturally saves a lot of time in the long run. It’s smarter to go with the flow than to grind for hours off low ABP encounters. At the same time, ability acquisition gives grinding its own rewarding loop and low ABP drops do mean that you can power-level Jobs without necessarily becoming overleveled. Either play style works just fine without completely curbing the difficulty curve.
Each Job level teaches the assigned party member a command, passive, or innate ability that can then be equipped on the Ability screen in the menu. While every Job learns a diverse enough set of abilities to keep them handy, the goal is ultimately to experiment and synergize your party with different abilities. Party members do not learn new spells or abilities by just leveling up, so you need to make use of Jobs to maintain a sense of permanent character progression. Most Jobs can only equip a single ability alongside their class command, while Freelancers have access to two ability slots and Mimes have three at the expense of needing to equip Attack and Items as proper abilities. Ability limits force you to approach Job combos strategically and carefully consider your party’s many options.
V’s Job variety is frankly nothing short of excellent. Job acquisition is fast-paced and you’ll have access to almost every Job before the halfway point. This gives you plenty of time to experiment and find the Jobs best suited to your preferred play style. V also strikes a healthy balance between Final Fantasy mainstays and creative additions that make the gameplay loop even more diverse. Freelancers learn no new abilities, but can equip anything and inherit innate abilities along with stat benefits from mastered Jobs. A perfect Freelancer can inherently dual wield weapons, spot traps in the level design, be able to sprint with B, and counter attacks automatically. A common goal for the endgame is mastering as many Jobs as possible to create the ultimate Freelancer.
The Wind Crystal unlocks the first set of Jobs. Knights can equip some of the best weapons and gear in the game, letting them function as a primary damage dealer and tank. Knights also automatically redirect attacks to themselves when allies are at low health and learn to two-hand Swords, Katanas, or Axes which inflict double damage at the expense of a Shield. Monks have a narrow equipment spread, but are cheap to outfits, always attack twice, counter enemies when struck, and deal heavy damage even without weapons. Their barehanded ability synergizes particularly well with mages, since it allows them to deal decent damage that circumvents their poor weapons spreads.
Thieves have the highest agility in the game, which often means they’ll move first in battle. They can Steal from enemies, later learning the ability Mug, which lets them deal damage while robbing baddies blind. Thieves can also comfortably flee from most encounters, spot hidden passages in the level design, and sprint inside of dungeons & towns by holding B. White Mages play a primarily supportive role by using White Magic to restore HP, heal status effects, and inflict status ailments. Spells are not learned and instead purchased from stores. Purchased spells do not have to be consumed by individual characters and instead apply to the whole party innately. Each Job Level improves the White Mage’s magic capabilities, which is consistent with all magic-based Jobs. Black Mages are squishier than White Mages, but compensate with powerful Black Magic. They play an offensive role, being able to take advantage of elemental weaknesses and status vulnerabilities.
Blue Mages are a new Job created for FF5. Blue Magic cannot be purchased at stores and must instead be learned during battle. Blue Mages learn an ability called Learning that, when equipped, teaches the party any Blue Magic spells enemies use on them. The one caveat is that the attack must connect for it to be learned. Not every attack can be learned, but several enemy spells are obscenely overpowered. Level 5 Death instakills any enemies with a level divisible by 5 and Aqua Breath deals heavy water damage to all enemies on-screen. Regular Blue Magic acquisition and a great spread of attacks makes the Blue Mage one of the most fun Jobs in FFV.
The Water Crystal unlocks five more Jobs once it shatters, with a sixth locked behind an optional dungeon in the final overworld. Time Mages are another new magic-based Job, but they inherit pre-existing magic from previous games. Spells like Haste, Slow, Comet, Float, Teleport, Return, and Meteor are all now considered Time Magic. In practice, Time Mages can use their wide variety of spells to comfortably deal damage, support the party, and debilitate enemies. Summoners can use a wide range of Summon Magic to fulfill different gameplay roles. Summons can deal elemental damage, heal, inflict buffs or debuffs, and the strongest wipe out most enemy encounters with relative ease. While some Summons can be bought at stores, most are tied to side quests and must be found by exploring the overworld & dungeons.
Red Mages can use low and mid tier White & Black Magic in the same ability slot. The best they can cast are -ra spells, but since the best -ga spells are locked off until closer to the end of the game, Red Mages end pulling their weight for quite a while before falling off. Mastering the Red Mage Job is a lengthy endeavor, but ultimately pays off by teaching Dualcast — a borderline overpowered ability that lets them cast two spells in a single turn. Pairing Dualcast with any type of high level magic is one of the best combos a mage could ask for.
Mystic Knights can buff their weapons with Black Magic or Holy via the Spellblade ability. Once enchanted, Mystic Knights combine magical damage with the regular physical capabilities to take advantage of elemental weaknesses or inflict status ailments without compromising attack power. They also automatically cast Shell on themselves at low health to increase their magical resistance. In the right hands and paired with abilities like Rapid Fire and Two-Handed, Mystic Knights end up extremely powerful. Berserkers are an especially unique Job in that they get no active command slots in exchange for dealing considerably buffed damage. While Berserkers can still equip an ability, they cannot be controlled in battle, which limits their overall utility. Berserkers have a great weapon spread, but they need to synergize with the rest of your party well enough to overcome their lack of command slots.
The Fire Crystal unlocks three Jobs right away and then two more once the party explores Black Chocobo Forest. Ninjas are strong, fast, and can dual wield weapons. The Throw command lets them toss items and elemental scrolls at enemies for extra damage, giving them great coverage in combat. Beastmasters can tame, catch, and control different monsters. Controlling a monster gives you full access to their commands. You can make them damage themselves to death or intentionally teach your party rare Blue Magic. Weakened monsters can also be captured and then released in battle, unleashing different attacks depending on the monster. Geomancers fight by altering the terrain with the command Gaia. Their attack types change based on the environment you’re fighting in, along with the character’s level, giving them an impressive amount of gameplay variety. Having a Geomancer in the party will also save you from falling into pit traps and nullify any damage tiles.
Bards make for fantastic utility characters thanks to their variety of Bardsongs. New songs are learned by speaking with NPCs and playing pianos in different towns (like a proper bard!) Singing can buff the party or damage groups of enemies. Songs like Requiem let you lay waste to undead monsters at the cost of 0 MP. Rangers are bow wielders, which means they can deal full damage from the back row. The Aim command increases their accuracy and overall damage, but unlike Rosa from FFIV, bows no longer need individual arrows as ammo. The main benefit to the Ranger class is its mastered ability Rapid Fire, which deals for weak attacks in one turn and pairs excellently with Monks, two-handers, or dual wielders.
The Earth Crystal unlocks the final four Jobs in the original release (sans Mime). Dancers are weaker than other Jobs comparatively, but get by thanks to their unique Dance ability and great access to accessories. Dancing triggers one of four random effects in battle, either confusing enemies, absorbing MP, absorbing HP, or dealing damage. They’re also the only class besides Freelancers who can innately equip Ribbons, which nullify all negative status effects. Dancers on a whole are reliant on equipment to be functional. Gear like Lamia’s Tiara and Red Slippers help raise the chances of Dancers dancing the Sword Dance, turning them into solid attackers. Dragoons are limited to spears and knives for weapons, but have a great equipment spread otherwise. Their abilities let them function as reliable damage dealers who can survive lengthy battles. Dragoons can Jump to temporarily avoid damage mid-air and attack enemies by landing. Lance also drains enemies MP and HP, which pairs well with Mages.
Samurai learn some of the best commands in the game while having access to powerful weapons and gear. With the right set ups, they can obliterate the difficulty curve. Mineuchi is basically a regular attack that sometimes paralyzes enemies. Zeningage lets you throw Gil to deal massive damage. The more Gil you have and the higher your level, the more damage is dealt. Shirahadori raises evasion, turning your party member into a dodge-tank, and Iainuki simply insta-kills most enemies at the cost of requiring two turns to use. Chemists are great support characters designed all around items. They can brew new concoctions mid-battle by mixing different ingredients to different effects. Your existing items can turn into an attack, heal your party, or temporarily buff everyone’s level. Chemists can also drink special potions that buff their stats, and restore more HP & MP by using Potions & Ethers than other Jobs.
The Mime Job can be unlocked by exploring Walse Tower underwater in the final overworld. Mimes are the core of the Job system condensed into a single Jon. They inherit some mastered abilities innate (not all), and have three ability slots that let you fully customize each party member. You can even remove commands like Attack and Items in favor of other abilities. Mimes can also mimic any move used by the previous party member at no MP cost and without consuming items. The Mime makes a great alternative to Freelancers, especially for magic-oriented characters.
Final Fantasy V Advance introduces four extra Jobs. Three of which are available as soon as you unlock all 12 Legendary Weapons and visit the Sealed Temple, with the last unlocked after defeating the Temple’s boss. Gladiators are powerful melee fighters with access to strong weapons and armor whose commands help them make short work of enemies. Oracles are the strongest magic-based Job in the game, but their main command Condemn has a chance of randomly healing enemies, so they’re not the most reliable beyond their stat benefits. Cannoneers can deal full damage from the back row and can combine ingredients together to make new items and the final Job Necromancer learns unique Dark Art spells from enemies like a Blue Mage with Blue Magic. Albeit fun to play with, the GBA Jobs enter the picture too late to actually have an effect on character building.
Overall, V’s Jobs are incredibly fun to play around with and offer a consistently rewarding gameplay loop that lasts the whole playthrough. The early game encourages you to diversify your party, the mid-game pushes you to mix & match dozens of different abilities, and the endgame rewards you for mastering Jobs by letting you customize Freelancers and Mimes into bonafide powerhouses. The Job system gives FFV an incredible gameplay flow that keeps combat and exploration fresh all the way to the credits.
V’s battles flow at a great pace. The ATB (Active Time Battle) system returns from FFIV, albeit with an on-screen bar for each party member that refills and signifies when they can make a move. Taking turns in real-time lends combat a sense of urgency and pressure, especially in boss fights. The difficulty curve is never so high where you’ll be overwhelmed by lightning fast enemies, but V tends to require more strategy and thought than IV on average — although mainly on a prep level. Battles challenge you to diversify your party’s abilities while rewarding you for experimenting with Jobs. Low EXP payout compared to previous games keeps parties from overleveling. The focus is on earning AP, learning abilities, and creating hybrid Jobs.
Enemies are vulnerable to a lot of different elements and status ailments across all types of magic and abilities. Trying with different spells and debuffs usually pays off. There are more status effects to contend with, with some particularly dangerous ones for the party. Old slowly lowers the affected character’s stats. Dischord halves the target’s level. Zombie turns a character against the rest of the party. Smart Job synergy lets you blitz through most random encounters, but you’ll often run into stronger enemies or packed parties that’ll keep you on your toes. It’s not uncommon to fight an army of weaker enemies battling alongside a considerably stronger monster. FFV doesn’t share I or III’s Vancian Magic system despite being a Job-based game, instead maintaining the MP system from FFII and FFIV. MP still needs to be managed to some extent since the best spells require quite a bit of MP to cast, especially Blue Magic.
Combat’s fast and sometimes frantic pace ends up mirroring the game’s overall progression. Final Fantasy V wastes no time opening up. The status quo is always changing and you unlock new Jobs surprisingly quickly. V cycles through three overworlds just like IV. They’re not as striking as Earth, Underworld, and Moon trio, but feel more cohesive. The game begins on the protagonist Bartz’s world, shifts to party member Galuf’s world, and ends in a merged overworlds that’s an amalgamation of both worlds. The story is fairly linear up until the last world where the game finally lets you explore at your leisure. Most of the final dungeons can even be done in any order, most of which are actually optional. V sports more methods of transportation than the average Final Fantasy and cycles through them often, trapping you in specific areas with unique restrictions.
You ride on a Chocobo, set sail on a ship led on a hydra, fly on a dragon’s back, sail a fire-powered boat, fly a Black Chocobo through the air, pilot an airship, and submerge a submarine underwater. The fact you’re always engaging with the overworld in a new way keeps progression fresh and reminds you that anything can change. Some towns disappear and you lose access to them over the course of the story. Multiple dungeons are one-time trips. There are actual consequences to in-game actions. Once you’re done with an overworld, you’re done. There’s no jumping between worlds like in IV. The world permanently changes and stays changed. The space you’re interacting with and how is always being altered. V isn’t the first Final Fantasy with real consequences, but it’s the first one where those consequences fundamentally reshape your experience beyond just locking away a few key areas.
Towns themselves are packed with colorful NPCs who do a good job at directing you. Ancillary dialogue often sets up later story beats or just fleshes out the world in small yet significant ways. V’s game-long side quests encourage you to talk with everyone and hunt the overworld for secret summons and optional dungeons. V’s towns are generally well designed with enough secrets to keep you exploring, but dungeons are the real star when it comes to level design. FFV’s dungeons aren’t as long as III or IV’s, but they’re a healthy length and set pieces are consistently memorable and engaging. There’s a good mix of traps, gimmicks, and environmental variety. Every dungeon feels creatively distinct.
The Ship Graveyard is an early standout, as you explore debris from ruined ships on open water, jumping from wreckage to wreckage. The Library of Ancients features a prominent bookcase maze. Bookshelves move around as you explore the library, opening up seemingly dead-ends and keeping your own navigation confused and claustrophobic. You have to walk into nooks to let the bookshelves collapse back in, creating new ways to traverse the room. The Phoenix Tower is a 30 floor gauntlet with no save points, you only have seven minutes to explore a sunken Walse Tower before you drown, and the Great Sea Trench is filled with damage tiles and pit traps.
The four Tablet dungeons do a great job at closing out FFV on a fight, with the Pyramid serving as a great introduction to the endgame. You only have three party members at this time, which makes things notably harder, but the dungeon itself is packed with different gimmicks. Branching paths lead to chests with monsters ready to ambush you. Sarcophagi that double as secret passages hiding mummies. Wall switches let you deactivate traps and unlock doors. Spike traps block your path and snakes jump out from walls to trigger battle on contact. Mecha Heads patrol the upper floors, and floor tiles that move around every few seconds drop you down to the floor below if you’re not quick enough. By the time you reach the Rift, you’re ready for everything the final dungeon has to toss at you.
V’s presentation really helps bring different set pieces to life and is a big step up from IV. Environments are rich with detail, playing with depth perceptive to add some welcome spatial depth to the level design and using unique effects that help foster atmosphere. Exdeath’s Castle is overflowing with thick fog, dark areas warp the visuals around you, and knee-deep water rushes through Istory Falls. The game’s spritework is nothing short of fantastic. Enemies are the best they’ve ever looked at this point, and each character has a unique battle sprite for every single Job — all of which play to your party members’ distinct personalities. FFV also sports one of Nobuo Uematsu’s most underrated soundtracks. Lenna’s theme is a beautiful song, Fate in Haze is a haunting dungeon tune, and Clash on the Big Bridge is one of the most blood-pumping battle themes in the series. The score has a wide musical range, and is as emotional as it is energetic and ambient.
The scope of Final Fantasy V’s story isn’t as emotionally charged as IV, but it’s no worse for wear. Hironobu Sakaguchi and Yoshinori Kitase worked on the story together, both leaving their own personality behind in V’s script,
“Sakaguchi was in charge of the overall plot, and because FFV was a relatively serious story, I wanted to be sure to inject spots with a little bit of comic relief and humor.” – Yoshinori Kitase, Scenario Writer The end result is a plot that knows when to be dramatic and when to cut loose a little. Final Fantasy V is just as comfortable letting Bartz and Faris share a tender moment at his parents’ grave as it is having the party’s main rival have a very tongue-in-cheek redemption right before the final battle. V is a Final Fantasy with a sense of humor and a sense of heart.
One particular point in the story’s favor is its modern English localization. While V’s original English translation on PSX left much to be desired (to say the least), the revised Game Boy Advance script plays to the story’s natural charm and stands out as a strong localization altogether. Characters joke around together and interact with each other often, playing off each other’s unique personality traits. Bartz is a few men short of a full crew, Leena is an all-loving princess, Faris is a headstrong pirate with a sensitive side, and Galuf & Krile are usually the game’s go-to when it comes to injecting some humor and pathos into the plot.
Character development is gradual in V, trading IV’s big beats for several smaller interactions amongst the cast that help flesh out their relationships, backstories, and motivations. By the end of the game, V’s party of four feels more defined than IV’s cast of a dozen. Little moments highlight their growth as opposed to life-changing events. Bartz and Galuf build a mutual respect for each other over their journey, and share a man-to-man drink in Regole. Lenna and Faris are two sisters torn apart at birth who reconnect throughout the game and mourn their father together. Krile gets to know the party and forms a bond with everyone before replacing Galuf. Bartz, Lenna, Faris, and Krile feel like a close-knit group of friends when all is said and done.
While the crux of FFV’s story is a fairly traditional “good versus evil” plot, the narrative is bolstered both by strong characterization and some light but tight theming. Nature is dying due to man’s abuse of natural resources. The four Crystals are sapped of their energy, draining the world of its elements. The wind will stop, the air will stagnate, the birds will fall from the heavens and drop dead as seas dry up and fires die out. The fact Exdeath is actually a tree can even be read as nature rejecting humanity and wiping the slate clean as a consequence. The story doesn’t really push the theme beyond the surface level, but that it’s present at all gives the plot a minor layer of depth.
Big gameplay moments to advance the story aren’t as frequent as IV, but they’re as impactful and V has more cutscenes in the grand scheme of things. The Battle at the Big Bridge throws constant enemies at you to build tension during a major turning point for the story. Gilgamesh interrupts a fight with an entirely different boss and superseding their battle theme with his own. Galuf’s death and final duel with Exdeath uses the battle system to emphasize Galuf’s sheer force of will. Exdeath peppers you with powerful attacks, but Galuf refuses to die even at 0 HP. You can feel Galuf’s determination and desperation translated through the gameplay loop as he survives Flare, Holy, and Meteor back to back to back. Watching him fight to the very last inch of his life justifies it when the party can’t help him with Curaga, Raise, Phoenix Downs, or Elixirs. Galuf’s death feels painfully earned narratively and mechanically.
Exdeath is a great villain, both in spite of and because of his outlandishly cartoonish malice. He’s outlandishly cartoonish, laughs maniacally, takes every opportunity to torment the party, and has no real ulterior motives beyond his evil. He’s chaos personified, which is perhaps fitting considering how FFV echoes FFI’s story in several respects. Exdeath also stands out for being an active antagonist whose role isn’t taken over by a last minute villain who was secretly pulling the strings all along. He’s nothing special in the greater context of Final Fantasy villains, but Exdeath serves V’s story well.
Between an incredibly charming story and a fantastic gameplay loop, Final Fantasy V is nothing short of one the best games in the series. It’s a perfect marriage of Final Fantasy’s two distinct styles, combining the character-driven storytelling from II & IV with the gameplay diversity of I & II while giving both halves of the experience enough depth to thrive. The story’s stakes are high, the cast is very likable, and the lighter tone gives the plot a strong identity without undermining its drama. The Job system offers an amazing amount of replay value and is freeform enough where there is no wrong way to play. Impressively memorable dungeon design and an ever-changing status quo lend the impression that you’re on a genuine adventure with real stakes. Addictive, endearing, and brimming with heart, Final Fantasy V is a near flawless RPG and one of Square’s finest 16-bit achievements.
Here's that same write-up with pretty pictures and links: https://goombastomp.com/final-fantasy-5-retrospective/
submitted by RenanXIII to FinalFantasy [link] [comments]


2023.03.22 13:17 jomamadag .

. submitted by jomamadag to Celiac [link] [comments]


2023.03.22 13:00 Galuna Several Roleplay Prompts - Inquire Within!

Hi all. I'm still new to roleplaying on reddit, so forgive me if this listing is lacking in quality.
Here's some information about me.
To prevent you from wasting your time, here are what I expect from a partner up front.
With that out of the way, here's the pitch. I'm looking primarily for a long-term roleplaying partner that I can explore one (or more) of my premises with. If we click really well, then there's the possibility of lots and lots of different roleplays. I write as all genders but prefer not to play a girl alongside a partner playing a guy if romance is involved. I skew very heavily towards FxF pairings. I don't care about what gender you are, or what you were assigned as at birth. I have no problem playing with anything on(or off) the beautiful technicolour rainbow.
I will list the settings I'm currently looking for below. I don't want this to become a huge novel, so I'm going to keep each premise rather simple, but I do have a lot more detail to give. Message me with questions if you'd like to know more.
Fantasy: This roleplay will take place in a Fantasy Setting that I've already come up with a lot of information for. I have a few characters that I'd be interested in playing as, ranging from a Dark Mage to an optimistic, peppy Hero. Generally, it would involve adventuring to new places with a new partnecompanion (your character!) There may also be Video Game Elements in the setting--such as characters openly talking about their 'classes' like it's normal.

Splatoon: While DJ Octavio is in charge of the Octarians, his music keeps octolings mind controlled. One octoling gal is part of a very elite unit, and always shows up hunting a specific agent inkling girl on the opposing side. There's an absolute archenemy vibe. The octoling is a silent sniper, and causes much grief and trouble during fights for the inkling. It practically becomes an obsession--she always targets THIS inkling specifically. That is the target she has been given.
Come DJ Octavio's defeat, despite all her conditioning she comes free from control, but like many octolings has no idea what to do now. How to go forward. Marina scoops them up and helps of course. Integration occurs. One day she passes her former target and is shocked to see her. Naturally, the octoling is unrecognizable. No goggles, new clothes. The inkling is followed into a turf war.
As some fights happen, the inkling gets that weird familiar sense as she comes under sniper fire, and realizes that once again, it's that damn octoling. She basically harasses the inkling in match after match (by going after her exclusively). It's the octoling's only way to feel connected at this point--she was obsessed, and it blossomed into a crush. So. Think for yourself from there.

Yandere: Lexi was just about to leave campus, when she saw some poor girl getting bullied from the rearview mirror of her car. A bunch of people beating on her, messing up her books. She was ready to FIGHT, but by the time she got over there, the instigators had left. She does the next best thing--help up the girl from the ground, fetch her broken glasses, and see what she could do to help. Lexi had no idea just what a profound effect her simple act of kindness would have on this girl. That she would start being viewed as a savior. A savior by an unhinged student who'd immediately grow obsessed with her, worship her, and eventually believe they were soulmates. Take all of her words to heart, and completely grow attached to her.
(The start I outlined is just one idea--the general premise is for one unhinged girl to quickly fall for another girl, likely blowing a simple act out of proportion and thinking it was a sign, or held deeper meaning than it truly did.)

Gundam: I'm a Gundam FANATIC. I'm familiar with all the tropes. I'll play in just about any Gundam Universe, and have plenty of ideas regarding them. In particular, handling things during the One Year War could be quite fun.

Gunpla Battle: Going off of anime like Build Fighters, we'd be roleplaying through our characters meeting for the first time, working on models together and forming a blossoming friendship while dealing with crises and issues that arise as they work towards the top tournaments.

Super Powers: I have a few different powered characters that work well in the setting. A Speedster, A girl with invisibility, A regenerator, and a Sentai-style hero who relies on tech/equipment. This can be done in an original setting, or folded into Marvel or DC.
Here are a bunch of other settings I'm basically ALWAYS looking to play with. If any of them tickle your fancy, PLEASE let me know. I'll let you know what I'm thinking immediately. I can do Canon plays and Original plays. For each of them, I already have ideas on what to do.
Disclaimer: I am not interested in playing males from the Marvel and DC Cinematic universe.
When I say a long-term partner, it means that we'll be writing together for quite a while, and we need to both be able to enjoy the play. I don't want things to be one-sided! I'm always eager and willing to hear other people's ideas as well, as something might strike me as fun to do, so feel free to shoot me a message if there's a role you're looking for that you believe I could fill. You can either send a Reddit Chat Request, or an actual private message.

If you're interested in roleplaying with me, please send me a message with a sample of your writing. Seeing how you write will definitely help in finding out whether we are a good match. The Sample doesn't have to be related to anything in this post or even made up on the spot.
submitted by Galuna to roleplaying [link] [comments]


2023.03.22 12:59 Galuna Several Canon and Original Ideas!

Hi all. I'm still new to roleplaying on reddit, so forgive me if this listing is lacking in quality.
Here's some information about me.
To prevent you from wasting your time, here are what I expect from a partner up front.
With that out of the way, here's the pitch. I'm looking primarily for a long-term roleplaying partner that I can explore one (or more) of my premises with. If we click really well, then there's the possibility of lots and lots of different roleplays. I write as all genders but prefer not to play a girl alongside a partner playing a guy if romance is involved. I skew very heavily towards FxF pairings. I don't care about what gender you are, or what you were assigned as at birth. I have no problem playing with anything on(or off) the beautiful technicolour rainbow.
I will list the settings I'm currently looking for below. I don't want this to become a huge novel, so I'm going to keep each premise rather simple, but I do have a lot more detail to give. Message me with questions if you'd like to know more.
Fantasy: This roleplay will take place in a Fantasy Setting that I've already come up with a lot of information for. I have a few characters that I'd be interested in playing as, ranging from a Dark Mage to an optimistic, peppy Hero. Generally, it would involve adventuring to new places with a new partnecompanion (your character!) There may also be Video Game Elements in the setting--such as characters openly talking about their 'classes' like it's normal.

Splatoon: While DJ Octavio is in charge of the Octarians, his music keeps octolings mind controlled. One octoling gal is part of a very elite unit, and always shows up hunting a specific agent inkling girl on the opposing side. There's an absolute archenemy vibe. The octoling is a silent sniper, and causes much grief and trouble during fights for the inkling. It practically becomes an obsession--she always targets THIS inkling specifically. That is the target she has been given.
Come DJ Octavio's defeat, despite all her conditioning she comes free from control, but like many octolings has no idea what to do now. How to go forward. Marina scoops them up and helps of course. Integration occurs. One day she passes her former target and is shocked to see her. Naturally, the octoling is unrecognizable. No goggles, new clothes. The inkling is followed into a turf war.
As some fights happen, the inkling gets that weird familiar sense as she comes under sniper fire, and realizes that once again, it's that damn octoling. She basically harasses the inkling in match after match (by going after her exclusively). It's the octoling's only way to feel connected at this point--she was obsessed, and it blossomed into a crush. So. Think for yourself from there.

Yandere: Lexi was just about to leave campus, when she saw some poor girl getting bullied from the rearview mirror of her car. A bunch of people beating on her, messing up her books. She was ready to FIGHT, but by the time she got over there, the instigators had left. She does the next best thing--help up the girl from the ground, fetch her broken glasses, and see what she could do to help. Lexi had no idea just what a profound effect her simple act of kindness would have on this girl. That she would start being viewed as a savior. A savior by an unhinged student who'd immediately grow obsessed with her, worship her, and eventually believe they were soulmates. Take all of her words to heart, and completely grow attached to her.
(The start I outlined is just one idea--the general premise is for one unhinged girl to quickly fall for another girl, likely blowing a simple act out of proportion and thinking it was a sign, or held deeper meaning than it truly did.)

Gundam: I'm a Gundam FANATIC. I'm familiar with all the tropes. I'll play in just about any Gundam Universe, and have plenty of ideas regarding them. In particular, handling things during the One Year War could be quite fun.

Gunpla Battle: Going off of anime like Build Fighters, we'd be roleplaying through our characters meeting for the first time, working on models together and forming a blossoming friendship while dealing with crises and issues that arise as they work towards the top tournaments.

Super Powers: I have a few different powered characters that work well in the setting. A Speedster, A girl with invisibility, A regenerator, and a Sentai-style hero who relies on tech/equipment. This can be done in an original setting, or folded into Marvel or DC.
Here are a bunch of other settings I'm basically ALWAYS looking to play with. If any of them tickle your fancy, PLEASE let me know. I'll let you know what I'm thinking immediately. I can do Canon plays and Original plays. For each of them, I already have ideas on what to do.
Disclaimer: I am not interested in playing males from the Marvel and DC Cinematic universe.
When I say a long-term partner, it means that we'll be writing together for quite a while, and we need to both be able to enjoy the play. I don't want things to be one-sided! I'm always eager and willing to hear other people's ideas as well, as something might strike me as fun to do, so feel free to shoot me a message if there's a role you're looking for that you believe I could fill. You can either send a Reddit Chat Request, or an actual private message.

If you're interested in roleplaying with me, please send me a message with a sample of your writing. Seeing how you write will definitely help in finding out whether we are a good match. The Sample doesn't have to be related to anything in this post or even made up on the spot.
submitted by Galuna to discordroleplay [link] [comments]


2023.03.22 12:51 Galuna Several Original and Fandom Prompts.

Hi all. I'm still new to roleplaying on reddit, so forgive me if this listing is lacking in quality.
Here's some information about me.
To prevent you from wasting your time, here are what I expect from a partner up front.
With that out of the way, here's the pitch. I'm looking primarily for a long-term roleplaying partner that I can explore one (or more) of my premises with. If we click really well, then there's the possibility of lots and lots of different roleplays. I write as all genders but prefer not to play a girl alongside a partner playing a guy if romance is involved. I skew very heavily towards FxF pairings. I don't care about what gender you are, or what you were assigned as at birth. I have no problem playing with anything on(or off) the beautiful technicolour rainbow.
I will list the settings I'm currently looking for below. I don't want this to become a huge novel, so I'm going to keep each premise rather simple, but I do have a lot more detail to give. Message me with questions if you'd like to know more.
Fantasy: This roleplay will take place in a Fantasy Setting that I've already come up with a lot of information for. I have a few characters that I'd be interested in playing as, ranging from a Dark Mage to an optimistic, peppy Hero. Generally, it would involve adventuring to new places with a new partnecompanion (your character!) There may also be Video Game Elements in the setting--such as characters openly talking about their 'classes' like it's normal.

Splatoon: While DJ Octavio is in charge of the Octarians, his music keeps octolings mind controlled. One octoling gal is part of a very elite unit, and always shows up hunting a specific agent inkling girl on the opposing side. There's an absolute archenemy vibe. The octoling is a silent sniper, and causes much grief and trouble during fights for the inkling. It practically becomes an obsession--she always targets THIS inkling specifically. That is the target she has been given.
Come DJ Octavio's defeat, despite all her conditioning she comes free from control, but like many octolings has no idea what to do now. How to go forward. Marina scoops them up and helps of course. Integration occurs. One day she passes her former target and is shocked to see her. Naturally, the octoling is unrecognizable. No goggles, new clothes. The inkling is followed into a turf war.
As some fights happen, the inkling gets that weird familiar sense as she comes under sniper fire, and realizes that once again, it's that damn octoling. She basically harasses the inkling in match after match (by going after her exclusively). It's the octoling's only way to feel connected at this point--she was obsessed, and it blossomed into a crush. So. Think for yourself from there.

Yandere: Lexi was just about to leave campus, when she saw some poor girl getting bullied from the rearview mirror of her car. A bunch of people beating on her, messing up her books. She was ready to FIGHT, but by the time she got over there, the instigators had left. She does the next best thing--help up the girl from the ground, fetch her broken glasses, and see what she could do to help. Lexi had no idea just what a profound effect her simple act of kindness would have on this girl. That she would start being viewed as a savior. A savior by an unhinged student who'd immediately grow obsessed with her, worship her, and eventually believe they were soulmates. Take all of her words to heart, and completely grow attached to her.
(The start I outlined is just one idea--the general premise is for one unhinged girl to quickly fall for another girl, likely blowing a simple act out of proportion and thinking it was a sign, or held deeper meaning than it truly did.)

Gundam: I'm a Gundam FANATIC. I'm familiar with all the tropes. I'll play in just about any Gundam Universe, and have plenty of ideas regarding them. In particular, handling things during the One Year War could be quite fun.

Gunpla Battle: Going off of anime like Build Fighters, we'd be roleplaying through our characters meeting for the first time, working on models together and forming a blossoming friendship while dealing with crises and issues that arise as they work towards the top tournaments.

Super Powers: I have a few different powered characters that work well in the setting. A Speedster, A girl with invisibility, A regenerator, and a Sentai-style hero who relies on tech/equipment. This can be done in an original setting, or folded into Marvel or DC.
Here are a bunch of other settings I'm basically ALWAYS looking to play with. If any of them tickle your fancy, PLEASE let me know. I'll let you know what I'm thinking immediately. I can do Canon plays and Original plays. For each of them, I already have ideas on what to do.
Disclaimer: I am not interested in playing males from the Marvel and DC Cinematic universe.
When I say a long-term partner, it means that we'll be writing together for quite a while, and we need to both be able to enjoy the play. I don't want things to be one-sided! I'm always eager and willing to hear other people's ideas as well, as something might strike me as fun to do, so feel free to shoot me a message if there's a role you're looking for that you believe I could fill. You can either send a Reddit Chat Request, or an actual private message.

If you're interested in roleplaying with me, please send me a message with a sample of your writing. Seeing how you write will definitely help in finding out whether we are a good match. The Sample doesn't have to be related to anything in this post or even made up on the spot.
submitted by Galuna to RoleplayPartnerSearch [link] [comments]


2023.03.22 11:58 kiwi_sapphic I am 23 years old, make $67,000, live in Philly, work as a Project Coordinator, and this week I celebrated my birthday in Paris.

I did a money diary this exact week last year about signing the offer letter for the company I work at now. I ended up getting a 5K COL adjustment (62k > 67k) once I moved to Philly. I expressed in the previous journal that I was worried about my taxes since I moved states and work for an NYC company from PA. As many suggested in the comments, it ended up being pretty simple (I used FreeTaxUSA).
SECTION ONE: ASSETS AND DEBT
Retirement Balance - $31,400. A mix of Roth IRA, 401(k), and traditional brokerage.
Equity - N/A
Savings account balance - $11,600 in Emergency Funds; $7,500 in a HYSA that I saved up during college and will use to pay off my student loans when payments resume this summer. Because of this, I consider myself debt free.
Checking account balance - $900; I had a $600 sinking fund for my food/shopping/entertainment in Paris, but I got $300 in cash birthday gifts.
Credit card debt (and how you accumulated it) - $0; I pay my cards off regularly.
Student loan debt - $7,500 for a Political Science and Social Policy Degree with a minor in English. I got a full-tuition scholarship, but had small gaps in aid during my first two years because my school required underclassmen to have on-campus housing and a meal plan.

SECTION TWO: INCOME
Income Progression: I’ve been at this job 9 months, make $67k, and it’s great. The people, the work, the benefits. It’s my first post-college, salaried position. I have pretty much no complaints about it and am hoping to get a merit raise during our summer evaluations.
Main Job Monthly Take Home: $3,400 (paid semi-monthly)
$1200/mo in total taxes (fed, state, local, SSI/med); $1000/mo to 401(k); Employer pays 100% of health premiums.
No other income currently, no parental contributions, etc.

SECTION THREE: EXPENSES (my portions, I live with a roommate)
Rent - $750/mo. Renewing in May; hoping it stays the same or doesn’t increase dramatically
Retirement/Investment contribution - $540/mo to Roth IRA (401(k) contributions detailed in the Income section).
Savings contribution - $460/mo to sinking funds, $200/mo to General Savings/Emergency Fund
Debt payments - None besides regular payments to my cards
Donations - $80/mo to whatever feels right
Food - ~$500/mo ($300 groceries + <$200 dining out)
Electric - $75/mo
Wifi - $65/mo
Cellphone - $300/yr (Mint Mobile)
Renter’s Insurance - $100/yr
Subscriptions - $8/mo; $7 for Apple Music and $1 for iCloud Storage
Annual Subscriptions - $380/yr; $190 for Credit Card Annual Fees; $165 for ScentBird Subscription; $25 for Google Storage
Gym Membership - $10/mo; $50/yr for Annual Membership Fee
I started on a health journey last June (lost 50+ lbs!). Back then, I was in search of any kind of fitness that I would enjoy and actually go to. I ended up getting a $190/mo membership (2 classes/wk) to a RUMBLE (HIIT Boxing) studio and went 2x a week from June - Nov. In December, I bought a flat-fee holiday package that made my classes cheaper ($19/cls vs $23/cls) and more flexible, so I froze my subscription and got a 30 class package.
In January, I started strength training 4x/wk at Planet Fitness and went down to 1x/week at RUMBLE. I love my current routine, but PF and RUMBLE are both a 35 min walk from my house, and I go to the gym early in the morning. So, I’m considering joining the closer (<10 min walk), but more expensive ($72/mo) gym soon.
I’m still slowly burning through the RUMBLE holiday package and plan to cancel my subscription. I’m hoping they do a summer sale so I can buy another class package. If not, I’ll just buy classes ad hoc after I run out.
No pet, car, or therapy expenses currently.

SECTION FOUR: MONEY/TRAVEL DIARY
ACCOMMODATIONS
The flight and accommodations for this flight were booked in September after getting an email from Going (formerly Scott’s Cheap Flights) about $500 tickets to Paris the exact weekend of my birthday. I stayed in a Sonder that I also booked back in September for about $480. I bought a $30, 5 GB international eSIM from Airalo. I was able to post on social media, send iMessages, and check my bank accounts with no problems and no extra data needed.

Day 1
Today is payday and the beginning of my week off. I clear my credit cards, invest my Roth deposit, and go to the gym.
After the gym, I pick up last minute toiletries ($45.35) and plane snacks ($21.48). I end up on a wild goose chase looking for a Universal Adapter ($34.39), so I get McDonald's (I wanted a Shamrock Shake) while I’m out ($9.15 - this feels expensive for McDonald's?)
My mom gives me a call around 8pm and asks if I’ve checked my bank account. Today was payday, so I had, but not since early that morning. She gifted me $200! After, I spend three hours retwisting my locs and go to bed around midnight.
Day 1 Spend - $108.37

Day 2
Today is Sims 4 Expansion Pack (and flight to Paris) day! I can’t install the game until 1PM ET. Lame.I do one last check to ensure I have everything I need, transfer my Paris Sinking Fund ($600) into my checking account, and then play the Sims to pass the time. At 4, I take the Regional Rail to the airport.
I breeze through TSA and read Another Country by James Baldwin until boarding begins. Upon boarding, I’m stopped and informed that my carry-on is “too big.” They were clearly picking people at random to move their bags because as the woman walked down the jet bridge with my bag, she rolled it past a man who had the exact same suitcase as me in another color. Annoying.
They don’t give me a chance to take out my laptop and snacks, this is my first time traveling internationally, I triple checked the sizing requirements, so this stressed me out. I was terrified of my bag getting lost. I vent to my best friend about the bag situation; she helps me calm down. Once we’re airborne, I spend the next 6 hours rotating between reading, watching Wakanda Forever, and listening to music.
Day 2 Spend - $0

Day 3 (my birthday!)
We land in Dublin at 8am, and I activate my international eSIM. I see my older brother gifted me $100 via Cash App. Even though it was just a quick layover, being in Ireland on St. Patrick’s Day made me happy. The Irish were teeming with happiness and excitement. I board my second flight and land in Paris at 1pm, finally am reunited with my bag, and get to the section of town I’m staying in via train ($12.18).
While I wait for a friend to arrive on the train from London, I try French McDonalds per the recommendation of my best friend ($14.95 - seriously, why the hell is McDonalds so expensive?)
Friend arrives and we explore Paris! We then stop at a bakery, I grab a pain au chocolat ($1.60) and slip into a bar nearby. My friend lets everyone know it’s my birthday, and they buy us lots of rounds of shots and drinks. My friend closes the tab for the couple of drinks we actually ordered, and we head to a club that’s having a St. Patrick’s Day party around the corner.
I later try to redeem my Starbucks birthday item, but the barista gently lets me know it’s not valid in France. However, he throws in a free refresher and my friend buys me a blueberry muffin. We head back to the hotel so I can freshen up and change into my birthday dress. We take a nap and head back out for the night on the train ($8.96 RT for 2). We have dinner at a delicious restaurant, which my friend pays for.
Our last stop of the night is an Afro-Caribbean spot that has great music and friendly staff. I tell the bartender it’s my birthday and ask for a drink recommendation. He makes some spicy concoction in a gold bowl with peppers. It’s quite delicious but is strong and makes my nose run! The staff gifts me at least two more shots, and I decide to call it quits on alcohol for the night after that. We dance and laugh the night away with the friendly staff, and I pick up the tab before we leave ($27.81).
Day 3 Spend - $65.50

Day 4
My friend has been teasing a surprise and finally reveals it’s Disneyland! I laugh and realize I hadn’t disclosed the rest of my itinerary — I have a Disneyland reservation for Monday (after my friends went home)! However, I booked a non-park hopper ticket for Walt Disney Studios, so I’m excited to be able to experience them both thanks to my friend!
We had a late, drunk night last night so we started the day a bit late. Grabbed a quick brunch ($6.74) and head to Chessy via the train ($19.68). We got Premier Access (skip the line/lightning lane) for a handful of rides ($79.15), I bought some Stitch merch ($21.39), and we got ice cream ($5.35).
After a few hours at Disney, we head back to Paris to meet up with one of my friends from college who also lives in London. He’s a hyperextrovert and is ready to hit the town immediately. We wanted to go to the Eiffel Tower, but missed the last bus and grabbed dinner nearby ($89.96). My friend from high school started feeling a bit sick, so she went back to the hotel and my college buddy and I spend the night bar hopping, dancing, chatting, and eating until 3am ($37.44).
Day 4 Spend - $259.71

Day 5
Both friends head back to London today but at different times. I start the day a bit late after saying goodbye to my high school friend.
My college friend and I grab breakfast at a nearby restaurant ($41.18). After that, we head out to explore an area of the city near the train station so it’s easy for him to board the 5pm train. We grab some pastries and a baguette ($11.66) and set out to explore. We saw the lock bridge, Arc de Triomphe, took goofy photos, visited the Notre Dame restoration exhibit, and danced alongside a drum parade.
On the walk back to my room, I check my email to see I missed the Eiffel Tower climbing tour I scheduled back in September. I go back to the room, let my phone charge, and pay a fee to reschedule the tour ($10.70). I head out to see the Eiffel and other tourists sites via a Sundown Seine river cruise ($8.99 for 4 bus tickets).
After a few hours, I’m beat and head back to the Sonder. I got a Poke Bowl from a French/Hawaiian/Sushi fusion place we passed by last night and some chicken wings ($22.89). I spend the rest of the night relaxing.
Day 5 Spend - $95.42

Day 6
I really want to sleep in, but the Climbing tour doesn’t allow cancellations within 24 hours and charge no-shows. I head out around 9:30 am. Despite being tired and annoyed, the tour was great. I have a lunch Steakhouse reservation at 2:30pm at Disney, so I’m sort of in a rush and happy the tour ends right on time at 12:30. I hop on the train ($10.70 RT tickets) and make it to Disneyland at 1:30 pm.
With an hour before my reservation, I stop into a bunch of stores and buy merch ($70.60). I make my way to The Steakhouse for lunch ($37.44). I am stuffed, so I walk a couple laps around Walt Disney Studios to get a lay of the land, take photos, and walk off lunch before indulging in some shows and rides.
A couple hours go by and I grab some dessert ($4.28) and rent a portable charger ($4.28). I wanted to ride Crush’s Coaster before my dinner reservation, but it had a crazy wait time and premier access sold out for the day, so I buy premier access for and ride Avenger’s Flight Force instead ($12.84), return the portable charger, and head to dinner at Bistrot Chez Remy ($58.83).
I stay until 9:30 pm for the light show, have snacks ($9.63), then head back to the hotel to shower, pack, and sleep.
Day 6 Spend - $208.60

Day 7
I have a protein bar for breakfast, check out at 10am, and grab a final ticket ($12.29) to the airport. I start to feel lightheaded and try to drink some water, but it doesn’t help much. So, I get McDonalds ($8.91) before boarding my flight and feel a lot better. I grab a Kinder ($1.72) from a nearby store because I’d never tried one. Amazing!
I am excited to get home and get back into my normal meal prep and exercise routine. I make it back to Philly at 7pm. I take a shower and go straight to bed.
Day 7 Spend - $22.71

Week Total - $760.52
Food + Drink - $406.74
Fun / Entertainment - $194.68 (shopping, tour reschedule, premier lanes)
Home + Health - $34.39 (universal adapter)
Clothes + Beauty - $45.35 (last minute toiletries)
Transport - $72.80
Other - $4.28 (portable charger rental)

Lastly, reflect on your diary!
While I’d never spend close to this in a normal week, celebrating my birthday in a way I enjoy is very important to me. I’m excited to travel more in the future.
I feel like I spent too much money on individual transport tickets; I should’ve brought the booklet of 10. But $73 for a bunch of days is still pretty cheap. I had a sinking fund of $600 originally, but the cash gifts from my mom and brother increased it to $900.
Overall, Paris was cheaper than I expected. I was worried $600 wouldn’t be enough. I picked up the tab a lot of places since there wasn’t an easy way for us to split the bill in multiple currencies (USD, pounds, euros), and I’m trying to hit the minimum spend on a new credit card. Had I been more willing to figure out bill splitting, I probably could've stayed under $600.
Relatedly - this trip inspired me to revisit my goal of becoming fully fluent in Spanish. French-speakers were visibly irritated when I spoke English (which I wasn’t upset about and expected). I did practice some French (beyond the basics like bonjour and merci) with my sister before the trip, but it always came out sounding like Spanish. So, after the first day, I resorted to starting conversations in Spanish.
If they spoke Spanish, great! However, many were caught off guard and didn’t speak Spanish, so I would then ask, in Spanish, if they spoke English, then converse in English — which made them noticeably nicer. Definitely gonna work on brushing up my Spanish and work towards fluency. I eventually want to learn French and ASL, too.
submitted by kiwi_sapphic to MoneyDiariesACTIVE [link] [comments]


2023.03.22 11:25 andreastolpeofficial A Process for Your Songwriting


https://preview.redd.it/6n1lbiuqo9pa1.jpg?width=2374&format=pjpg&auto=webp&s=6b0b1760e9a058263e24042dec0519699e2a60d2
Some things in life that should come with a manual, don’t. Living healthy, choosing a college major, being a good friend, choosing a spouse, and raising a child are just a few. It seems that meaningful living simply doesn’t distil well into a one-size-fits-all instruction booklet. Neither does the Smagora wardrobe I recently purchased from IKEA. Songwriting, as it seems, is similarly perplexing.
In Search of Process
I reached a point in Nashville about two years into my staff-writing career when I could go no further without process. I was frustrated with unfinished songs, washy concepts, and uninspired musical foundations. I needed steps I could identify and repeat, without reducing the art to an assembly line production. That’s when I began to see the rhyme and reason behind the approaches used by the great songwriters I collaborated with. They weren’t always aware of their process, but there were tendencies none-the-less. Their typical moves let them come up with great material and finish songs in less time. That’s when I recognized the value of the free-writing I had been doing, and when I began sifting it for the songs it contained.
When we free-write or journal, we press onto the page feelings and thoughts and descriptive language according to whatever floats past our minds. The same language happens out loud in the writing room in Nashville, where instead of free-writing as a paragraph, we free-write out loud one line at a time with imagery like ‘The fields have grown over now, years since they’ve seen the plow.’ Or we might blurt out a more abstract concept like ‘there’s nothing time hasn’t touched.’ Our verbal suggestions for lines of lyric come from the scene in which the song takes place and the message we want to express.
Our own free-writing may wander simply because we haven’t settled on a concept for a song. We’re exploring, and that makes it seem as if there is no song there. But the more we look into specific lines of our free-writing for the song concept they might suggest, the more we can see songs springing from that well of inspiration.
The Song in the Free-Writing
To begin seeing the songs within our own free-writing, I’d like to share an example of some free-writing done without a song idea in mind. The song begins to take shape only when lines are lifted from the free-writing and set in place in a section, such as a verse. The free-writing below is just a few lines written around the keyword ‘rain shower.’

Droplets burst like tiny water balloons on the deck, the wood slabs grayed from too many winters without sanding and staining. That used to be your job. I watched the drizzle paint the window pane, distorting the world like a house of mirrors. I stood staring out the kitchen window. The grass winced under the column of rainwater gushing from the gutter clinging to the roof of the house. That needs fixing too. Blurred headlights pulled into the neighbors drive.

This doesn’t seem like a song, but when I lift lines to establish a rhythm and rhyme scheme, a section of a song begins to emerge:

I watch the rain painting the window
bursting like water balloons on the deck
columns of rainwater gush from the gutters
clinging from the roof
guess they need fixing too
these are the things you used to do
the things you used to do

Or maybe a six-line section of ABCABC like this:

I watch the rain like water balloons
bursting on the deck
grayed from too many winters
The gutters cling onto the roof
gushing on the grass
there’s too much that needs fixing
too much that needs fixing

There was a lot of descriptive language in the original paragraph that was useful for building a song lyric - we just have to grab it. There’s also rhyme already within the writing, and using these ready-made rhyme pairs means we can stay true to the original language that simply felt right when we aren’t trying to write lyrics. To find rhyme within the free-writing we do, we merely need to look for matching vowel sounds, like this:

Read the full article: Click Here
Stay creative,
Andrea Stolpe
submitted by andreastolpeofficial to Songwriting [link] [comments]


2023.03.22 11:21 Traditional-Bear-493 How we’d book… The Firm’s Demise Part Two

How we’d book… The Firm’s Demise Part Two
The Next Chapter - Missing.
The Firm, flood out to ringside, with microphones in hand, and flyers, handing them out to the AEW audience. Ethan Page addresses those in attendance and those watching at home, that Stokely Hathaway has been kidnapped, and that suspended Firm member Matt Hardy is the primary suspect for this investigation, after Stokely disappeared when Hardy returned and delivered a side effect to the manager of The Firm. Page commits himself to finding Hathaway and beating Hardy to a pulp for trying to break down The Firm he has built.
The next week, on Dynamite, Page, Bill and The Gunns are discussing in the parking lot about their 8 man tag team match later tonight, and how they can not let their investigation on the missing Stokely and Hardy affect their performance in the ring. While this is happening, it becomes more and more apparent that they are being watched, by a drone that is hovering above them, as they continue to talk it slowly, and slowly hovers down into frame in the back, watching their every move.
After their 8 man tag team match against La Facion Ingobernables, we see Andrade score a victory over Colten Gunn and LFI leave with the victory, as Marq Quen greets the team in the ring to help them back up to their feet. The Firm are met with a surprise on the screen….
It’s Stokely Hathaway on the screen, however… not speaking. Just staring. (The camera cuts to a Kangaroo in a field, jumping through the grass… RIGHT BACK TO STOKELY… it’s not of the moon, the ocean, the stars, animals dying, decaying and then children playing… BACK TO STOKELY….) … The Firm, confused as to what is being played infront of them watch eagerly as it keeps cutting to Hathaway, but slowly panning out to see him sat in a room, with a figure behind him.
“Stokely Hathaway.” The man says in a weird accent.
“What The Firm have done to you is nothing short of a unbeknownst massacre to your very soul, it has tortured my mind and spirit and I could not watch as they take your reality and …. Break it.” Matt Hardy reveals himself to the camera
Ehehehehehehhehehehehehe YEEEESSSSSSSSSSSS, Break it Stokely Hathaway. I will not let them. I will not let them break your spirit, I will feex your soul, I will feex your mind, I will bring you back to total honour and deegnity. Ethan Page, I have been watching you, now you, shall watch me.” The camera cuts out and we see Page, standing in the ring, filled with rage…. And fear.
Following this, 2 weeks later, on Dynamite. The show opens with Matt Hardy on the screen, walking towards a building at the back of the Hardy Compound. We see Hathaway kneeling before Hardy as he enters the building, with candles surrounding them.
https://preview.redd.it/srv8si01o9pa1.jpg?width=780&format=pjpg&auto=webp&s=f1276da75a898eb48c8519e4cd23484f8f75087d
Stokely, are you ready, for your commitment ceremony, to the deities that watch over our vessels???
I am, Master Hardy..” Hathaway replies.
Then, it is settled, we will now commence, with the spell of a meeelion souls. As soon as my blood leaves my finger, and touches this stone we see on the floor. Our souls will merge together, binding time and space, we will become two vessels, under the Hardy hive mind.
The Final Chapter: Dynamic Deletion
Hardy pricks his finger and rubs it against the rock before he drops the rock to the floor and begins to undergo a transformation. His body shaking…. Hathaways too. They both shout at the top of their lungs “Aahahhhahh….ahhhhhh!!!….Arrhhhhhhhh!!!!” Hathaway bellows. “Ehehhehehehehe Yeeeeeessssssssssssssssss!” Hardy shouts! The transformation is complete and Hathaway and Hardy have become a Hive Mind.
After this, the next week, Matt Hardy challenges The Firm to a battle at The Hardy Compound, Live on AEW Dynamite: Dynamic Delection. Hardy says that the only way to break the soul bond between Hathaway and Hardy is for them to defeat those who put the curse on the broken vessel originally. So the match is set. If Hardy and Hathaway can defeat The Firm, then the Firm will disband forever and the Contract’s curse will be lifted from the Hardy and Hathaway vessel, freeing them from the soul bond and saving their destiny’s. If The Firm win, Hardy promises to obey the rulings of his contract, now under a blood pact ruling.
The match begins with a crow on moonlight. Ethan Page, flanked with the rest of The Firm, arrive on the Hardy compound…
Let the battle commenncccceeeeee” shouts Hardy before he plays the trombone of truth and telekinesis. The match begins and Hardy begins taking the fight to Page while Hathaway leads the rest of the Firm towards the Tower. Bill is chasing Hathaway up the tower but a chair shot sends him crashing into the sandpit. Marq Quen kicks Hathaway in the stomach but a low blow sends Quen stumbling off and flipping onto Page 15ft below with a senton bomb!!!!! Hardy covers Page for the 1…2…3!!!!!! Matt Hardy wins the Dynamic Deletion!!!!! We see Hardy and Hathaway metamorphosis out of each others vessels before both collapsing to the floor. As they awaken, Hardy walks towards the contract that is lying on the floor, amongst the rubble of the Firm, it evaporates into thin air as broken Hardy looks at it, but when the camera pans back to him, he has reverted, to his former vessel.
The firm demised…….the contract destroyed …….. the soul …… unbroken.
submitted by Traditional-Bear-493 to FantasyBookingElite [link] [comments]


2023.03.22 11:16 andreastolpeofficial A Process for Your Songwriting

A Process for Your Songwriting

https://preview.redd.it/ch4shopvm9pa1.jpg?width=2374&format=pjpg&auto=webp&s=2b2d0742a141f254c04fb4873b0f7fa97dd8f601
Some things in life that should come with a manual, don’t. Living healthy, choosing a college major, being a good friend, choosing a spouse, and raising a child are just a few. It seems that meaningful living simply doesn’t distil well into a one-size-fits-all instruction booklet. Neither does the Smagora wardrobe I recently purchased from IKEA. Songwriting, as it seems, is similarly perplexing.
In Search of Process
I reached a point in Nashville about two years into my staff-writing career when I could go no further without process. I was frustrated with unfinished songs, washy concepts, and uninspired musical foundations. I needed steps I could identify and repeat, without reducing the art to an assembly line production. That’s when I began to see the rhyme and reason behind the approaches used by the great songwriters I collaborated with. They weren’t always aware of their process, but there were tendencies none-the-less. Their typical moves let them come up with great material and finish songs in less time. That’s when I recognized the value of the free-writing I had been doing, and when I began sifting it for the songs it contained.
When we free-write or journal, we press onto the page feelings and thoughts and descriptive language according to whatever floats past our minds. The same language happens out loud in the writing room in Nashville, where instead of free-writing as a paragraph, we free-write out loud one line at a time with imagery like ‘The fields have grown over now, years since they’ve seen the plow.’ Or we might blurt out a more abstract concept like ‘there’s nothing time hasn’t touched.’ Our verbal suggestions for lines of lyric come from the scene in which the song takes place and the message we want to express.
Our own free-writing may wander simply because we haven’t settled on a concept for a song. We’re exploring, and that makes it seem as if there is no song there. But the more we look into specific lines of our free-writing for the song concept they might suggest, the more we can see songs springing from that well of inspiration.
The Song in the Free-Writing
To begin seeing the songs within our own free-writing, I’d like to share an example of some free-writing done without a song idea in mind. The song begins to take shape only when lines are lifted from the free-writing and set in place in a section, such as a verse. The free-writing below is just a few lines written around the keyword ‘rain shower.’
Droplets burst like tiny water balloons on the deck, the wood slabs grayed from too many winters without sanding and staining. That used to be your job. I watched the drizzle paint the window pane, distorting the world like a house of mirrors. I stood staring out the kitchen window. The grass winced under the column of rainwater gushing from the gutter clinging to the roof of the house. That needs fixing too. Blurred headlights pulled into the neighbors drive.
This doesn’t seem like a song, but when I lift lines to establish a rhythm and rhyme scheme, a section of a song begins to emerge:

I watch the rain painting the window
bursting like water balloons on the deck
columns of rainwater gush from the gutters
clinging from the roof
guess they need fixing too
these are the things you used to do
the things you used to do

Or maybe a six-line section of ABCABC like this:

I watch the rain like water balloons
bursting on the deck
grayed from too many winters
The gutters cling onto the roof
gushing on the grass
there’s too much that needs fixing
too much that needs fixing

There was a lot of descriptive language in the original paragraph that was useful for building a song lyric - we just have to grab it. There’s also rhyme already within the writing, and using these ready-made rhyme pairs means we can stay true to the original language that simply felt right when we aren’t trying to write lyrics. To find rhyme within the free-writing we do, we merely need to look for matching vowel sounds, like this:
Read the full article: Click Here
Stay creative,
Andrea Stolpe
submitted by andreastolpeofficial to u/andreastolpeofficial [link] [comments]


2023.03.22 09:46 Ok-Lavishness1228 2015 Jeep Wrangler · Suv · Driven 105,000 miles 2015 Jeep Wrangler · Suv · Driven 105,000 miles $25,000 OBO 2015 Jeep Wrangler Sport - 105,000 Miles Ready to wheel, or just drive around town! Been a great jeep, I’m the original owner. Feel free to message with any questions you may have. 3.5 In

2015 Jeep Wrangler · Suv · Driven 105,000 miles 2015 Jeep Wrangler · Suv · Driven 105,000 miles $25,000 OBO 2015 Jeep Wrangler Sport - 105,000 Miles Ready to wheel, or just drive around town! Been a great jeep, I’m the original owner. Feel free to message with any questions you may have. 3.5 In submitted by Ok-Lavishness1228 to Wrangler [link] [comments]


2023.03.22 09:17 dumpydame Best way to support TGG financially?

Hi All! I’ve been wondering this for a while and since it’s maxfun drive right now and I just recently finished grad school and got my first real adult job, I’m ready to pop the question:
What is the best option for supporting TGG financially? I’m hesitant to commit to the monthly plan (even at $5 per month) as I’m coming out of a divorce, living in an expensive city, and my budget is still stabilizing. I’d be happy to join at this level, but I know Adam and Ben have complained about people who join up and then cancel after the drive. Another option sounds like waiting until I’m comfortable and buying a P1 message. So what is better: $5/month, but more likely to cancel when I get stressed by my budget, costs, and new salary in a month or two OR wait and do a P1 when I’m more comfortable OR wait and sign up in a couple months? As well, are there other options that I’m missing here that might be more financially accessible?
It probably sounds dumb, but like a lot of people, this podcast got me through some really tough times over the past few years. I’ve been looking forward to the day when I can walk down to the local recruiting center, join up to become an enlisted member and start paying back all that free content I’ve been enjoying for years!
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2023.03.22 09:15 prizeus Milchalternativen

Milchalternativen submitted by prizeus to VeganDE [link] [comments]


2023.03.22 08:30 OliviaHolmes12 Secondaries article

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submitted by OliviaHolmes12 to u/OliviaHolmes12 [link] [comments]


2023.03.22 07:46 AISecurius Hook technology for offensive and defensive confrontation

Hook technology for offensive and defensive confrontation
The principle of sameness and struggle of contradiction applies to almost all offensive and defensive confrontations.
In the last issue, we published How to ensure the uniqueness of device fingerprints when hardware attributes are no longer used as the identifier of device fingerprints". In the article, we introduced the evolution of hardware ID as the basic attribute of device fingerprint - that is, when hardware attribute is no longer used as the unique attribute of device fingerprint, in order to ensure the uniqueness of device fingerprint needs to add more identification criteria and dynamic variable algorithm based on hardware ID, in fact, this is a typical example of attack and defense confrontation .
Let's take another example. For example, in the offensive and defensive confrontation of device fingerprinting, the black and gray industry must "disguise" itself in order to bypass the device fingerprint to carry out attacks. At this point, there are two main ideas for bypassing the black and gray industry.
  1. How to turn a device into multiple devices.
For example, in a swipe scenario, making the app repeatedly think it is a new phone and thus repeatedly receiving the newcomer bonus.
  1. How to turn a device into another device.
For example, in an authentication scenario, the attacker's phone is spoofed to the victim's phone, allowing the app to log into the victim's account and steal funds, user information, etc.
But there is a spear, there is a shield, black and gray industry bypass ideas naturally can not escape the "eyes" of security researchers.
Today, we will talk about the idea of offensive and defensive confrontation with the theme of Hook.

A first look at Hook technology
First, a brief introduction to Hook technology.
Hook technology is a technology widely used in computer offensive and defensive confrontation. It can monitor various event messages in the system or process and intercept messages sent to the target window for processing.
We can simply compare the person using Hook technology to an angler, and Hook technology is like his fishing gear, the events constantly passed in the system is like a swimming fish, the angler through Hook technology will catch the target events he wants (Hook technology is generally directional), then you can modify the events, and then let it run normally, to achieve the purpose of the technical staff. technology is often used in hotfixes online, API hijacking, software cracking and other technical operations.
For example, we commonly use mouse and keyboard, if your computer is Hooked, then it also means that any operation you do is in the hands of the other party.
Hook technology is not only applicable to x86 systems, but also to mobile platform systems based on simple instruction sets, such as cell phones and other devices. Among them, Hook technology for mobile devices mainly focuses on cell phones.
For Android Hook framework, there are three main categories, one is for Native layer, i.e. system layer Hook framework, using PLT/GOT Hook or inline-Hook framework, such as bhook, xhook, yahfa, etc., one is for Java layer Hook framework, such as Xposed, and one is more special Hook framework - Frida, which is designed for the full platform Hook framework for x86 \ x86_64 \ arm \ arm64 architecture of the system, Hook on the iOS side of the main technical implementation through the Frida framework, and Frida in Hook technology implementation on Android also has a lot of audience, but mainly still Xposed class framework, the main reason is that Xposed on Andorid stability is better, and features are easier to hide.

https://preview.redd.it/3lfvltaij8pa1.png?width=706&format=png&auto=webp&s=238fcb90d86f9dc75fbf68e196a892a65268cc22
Next, we'll talk about how to use Hook for offensive and defensive confrontation with Xposed and two other Hook frameworks (Edxposed and Lsposed) that iterate on Xposed as the core.

https://preview.redd.it/sfwi643nj8pa1.png?width=463&format=png&auto=webp&s=82c9de51b0c034e77aac994b2f483751ca2ff0b4
How to do an attack without knowing its attack - how to do an attack with Hook technology?
With the iterative update of Android version, Xposed framework also iterated with the new Hook framework.

https://preview.redd.it/5ogd4j3qj8pa1.png?width=681&format=png&auto=webp&s=ae612af312bada9f29011718aec2f354a9a72b96
At present, the main Hook framework for the Android platform is based on Lsposed, we will use Lsposed to Hook Android applications to see how to use Hook to attack.
First, the normal use of Lsposed requires several pre-requisites.
  • A phone capable of unlocking BootLoaderLock.
  • Prepare the boot.img of your own phone system.
  • Preparing the Lsposed module installation package with the Magisk installation package.
  • A computer with ADB tools installed.

https://preview.redd.it/94jchrzvj8pa1.png?width=385&format=png&auto=webp&s=4e2bcb1549d361df079a4af24008716abd689f9f
After the above conditions are prepared, you are ready to install and use Lsposed.
Once the installation is complete, we can use Hook to carry out the attack.
The specific process is as follows.
1. Decompile and analyze the target app.
To get the fish on the hook you have to know the properties of the fish. So the first step to successfully install Hook is to decompile and analyze the target app. Here we use jadx-gui to decompile and analyze the app.
actf decompile
Using jadx-gui we can see the decompiled source code. As shown in the figure below, by decompiling the app we arrive at the action it wants to pass the Flag, but note that this information is an uncertain value and we need to verify it further.

actf run results
As you can see from the verification, no matter how many times you click the button, it will only show "Do you really believe in flags when you click?". This message. So, the next step is to take control of our own "catching" process.
2、Write code plug-ins to attack the "weakness" of the target app
At this point, we need to write a Hook plugin, modify some of its parameters, and then you can directly obtain its already calculated MD5 value (MD5 is an encryption algorithm. Also known as: irreversible encryption algorithm. The MD5 value is the password of any file after encryption of the plaintext password, also known as "digital fingerprint", anyone who has made any changes to the file, its MD5 value is the corresponding "digital fingerprint" will change. (Any changes made to the file will result in a change in the MD5 value, the corresponding "digital fingerprint".) What is it.
First we can use Android Studio or Idea with the Android plugin already installed, open a new project and select a project without an interface:.

New hook project
Note that when writing Xposed Hook modules, in order to be recognized by the Xposed framework, you need to create a file called xposed_init in your project's assets directory (if you don't have one, you can just create a new assets directory) and with the following contents for your package
name + your main class name.

Package name and main class name

xposed_init configuration
Next, open the AndroidManifest.XML file and fill it with the following content.

AndroidManifest.xml project location

AndroidManifest.xml configuration
After configuring AndroidManifest.xml, we can start writing Xposed Hook module. The details are as shown in the figure.

The location of build.gradle in the project

build.gradle configuration
In Xposed, there are two methods of Hook, one is before and the other is after, and the principle of its implementation is realized by the slot of art, which can add two slots before and after the originally called method, and then go to execute our hook, which can be understood figuratively as the following figure.

Changes in method calls before and after Hook
As we can see from the figure, the target App is mainly composed of two parts, the first is the MainActivity main class, and there are two methods in the class, one is the onCreate method, which is a method of MainActivity initialization, and the second is the getFlag method, this method is also our target, by Hooking this method, we can Through this method, we can know what the MD5 value representing the flag is.
Our idea is to Hook the getFlag method first. Assuming we Hook the getFlag method, we are naturally most concerned about the incoming string value, and the specific Xposed module code is as follows.

Hook module code
In this way we can get the MD5 value we want, and then modify the parameters to achieve control of the app.
https://preview.redd.it/zy8t1jmal8pa1.png?width=463&format=png&auto=webp&s=acb1378e25b8287c5a334a5a45bcf4dc1f8f4ef5
How to fight Hook attacks?
As the saying goes, if there is a spear, there is a shield. In response to Hook's attack, a defense has also been derived.
Since Xposed will call a specific ClassLoader when Hooking, then it is possible to detect the Xposed framework by loading the ClassLoader again, for example as follows.

Find ClassLoader
1、Use the system API getInstancesOfClassesMethod to get the ClassLoader, through this way can only get once CL, we can traverse the Classloader used within the App.
  1. After traversing all CLs, we can detect its Hook by its member cache (target Hook method cache).

Get the members of the Hook

Hook members
This detection method relies on the VMDebug.getInstancesOfClassesMethod() function provided by Android system, which only exists on Android 9-11, limiting the application of the solution. Moreover, as a counter-detection method, this key function can also be hooked by Xposed, and you only need to control the return of this function to complete the counter-detection.
In addition to the ClassLoader way to fight against Xposed Hook, there are other kinds of more traditional countermeasures, but they all have corresponding countermeasures, and the top image product has a unique countermeasure, and additional anti-detection and countermeasure technology, which can more accurately identify Hook risks.
Of course, at a deeper level, we can also use Hook technology to bring traditional Web attack techniques to the mobile side, and conduct offensive and defensive exercises in the mobile side to complement the skill tree as a red team, as well as against Hook technology and attackers to safeguard their own App security.
Overall, the offensive and defensive confrontation is a protracted war, requiring the continued efforts of security vendors.
In terms of offensive and defensive confrontation, based on years of technical accumulation, Top Elephant has achieved comprehensive security protection for Android, iOS, H5 and applets, effectively defending against debugging, injection, multiple opening, memory Dump, emulator, secondary packaging and log leakage and other attack threats. The unique "honeypot" function protects 16 kinds of data and files of Android, provides 7 kinds of encryption forms, and takes the lead in supporting source code free reinforcement for iOS.
submitted by AISecurius to u/AISecurius [link] [comments]


2023.03.22 07:23 gwarser uBlock Origin 1.48.* announcement thread

Changelog:

Visit GitHub releases page for more information.
Extension will be auto-updated after browser restart! (when available for your platform)
If you want to update manually:
  • Do not use links from release page "Assets" section - these are not signed.
  • Use add-on store or links in release description on GitHub releases page when they are available (basically - they will be add-on store links).
  • Turn off uBO (temporarily) from add-on manager - installation will be blocked otherwise. This is protection against accidental mid-session reloads Issue #717.
Q: Why no release for Firefox yet?
A: Review pending.
uBO is a recommended extension on AMO, and as such it must undergo a formal code review each time a new version is published.
Q: Why Chrome/Chromium is not updating uBlock Origin?
A: Submission pending.
Auto update will occur in stages - few percent every day - to spot and react on possible bugs.
Q: When Opera version will be updated?
A: Submission pending.
Usually it's submitted a week after bug-free version is published in AMO.
Q: When Edge Chromium version in the Microsoft Store will be updated?
A: 1.48.0 is available on Edge Add-ons as of March 22.
Microsoft Store submission is controlled by nikrolls.
This is official version and will be kept updated, see Issue #890 (comment) and following comments.
Warning: importing profile from Chrome may cause issues - you may need to reinstall uBO on Edge to fix this. You can transfer settings by saving them to file in uBO Dashboard -> bottom of the Settings tab.
Previous announcement thread https://www.reddit.com/uBlockOrigin/comments/111vv2y/ublock_origin_147_announcement_thread/
submitted by gwarser to uBlockOrigin [link] [comments]


2023.03.22 07:21 Tigreal Patch Notes 1.7.68 - Org. Server

From The Designers

For the upcoming March season, aside from the usual hero adjustments, we've also optimized the gameplay of some older heroes such as Layla and Freya. We hope they'll be back with a spring in their step, ready to shine upon the battlefield!
We've also optimized 6 lesser-used equipment (Sea Halberd, Necklace of Durance, Twilight Armor, Rose Gold Meteor, Blood Wings and Thunder Belt) and 2 Battle Spells (Aegis and Revitalize) to hopefully make them more viable options in battle.
Additionally, for the upcoming Season 28, we will be launching a new Mythic system with a new rank, new Display Logos for Mythic ranks, and optimized the Mythic Points system into the Stars system. Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars.
We've also optimized the Placement Match experience and added a new Mythic Rank Exclusive Skin Voting system (avaliable after reaching Mythic rank, vote for 1 out of 6 heroes).
Added "Road to Mythic" challenges at Mythic rank that will grant the S28 Profile Namecard Background and Personal Profile Background. Reach Mythical Glory rank to upgrade them. Good luck in the new season!

I. New & Revamped Heroes

[Revamped Hero: Courageous Warrior - Minsitthar]
[Spear of Glory] and [King's Calling] are Minsitthar's core skills, so we've kept their gameplay the same (with some optimizations) in this revamp.
In addition, we've redesigned his Skill 2 and Passive to provide more damage and control to his kit. This redesign focuses on maintaining his roaming role while exploring the possibility of taking the Exp Lane.
We've also given Minsitthar a complete makeover. With this revamp, the courageous warrior shall reclaim his rightful glory!
Hero Features: A courageous warrior who excels in battle with spear and shield.
[Passive: Mark of the King]
Minsitthar's Basic Attacks and skills apply a stack of Mark of the King. Upon reaching 5 stacks, the next attack will detonate all Marks to deal a large amount of damage and stun the target, and restore HP to Minsitthar.
[Skill 1: Spear of Glory]
When pulling back his spear, Minsitthar will pull all enemy heroes in its path to him.
[Skill 2: Shield Assault]
Minsitthar holds up his shield, reducing incoming damage from the front for a period of time.
While in this stance, Minsitthar's Basic Attacks will hit all enemies in a rectangular area and have increased Attack Speed.
[Ultimate: King's Calling]
Minsitthar's Ultimate now prevents all enemies in its area from using all movement abilities.
Summoned Royal Guards can also trigger Minsitthar's equipment effects with their attacks.
Slightly increased the cast range.
Reduced the effect's duration.

II. Hero Adjustments

The following heroes have undergone significant adjustments in this patch: Joy, Freya, Layla, Wanwan, Badang, Esmeralda and Eudora.
The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.
[Joy] (~)
Joy has impressive durability, but her burst potential is a bit lacking in the mid-to-late game. As such, we're making it harder for her to gain durability while increasing her damage to fit her role as an Assassin.
[Passive] (~)
Removed the shield effect.
New Effect: Joy's skills now deal an additional instance of damage each time they hit a non-Minion unit.
[Skill 2] (~)
Max Uses: 5 >> 4
New Effect: Gain a shield when hitting on beat.
[Ultimate] (~)
Number of Skill 2 casts required to unlock: 5 >> 4
New Effect: Gain Physical & Magic Defense during Ultimate.
Damage increase after hitting on beat: 30% >> 40% (max damage when hitting all beats is the same)
[Freya] (↑)
While Freya has great sustainability, she plays more or less the same as other heroes that rely on Basic Attacks. So, we're making it easier for her to chain her skill combos, and in some circumstances, indefinitely. We're also improving the feel of Spirit Combo and Leap of Faith, and that of Freya's combos as a whole. Her shield and damage in the early-mid game have been adjusted to keep things balanced.
[Skill 1] (~)
Skill 1 is no longer enhanced by Sacred Orb nor does it cost any Sacred Orbs.
Can move through obstacles more easily.
[Skill 2] (↑)
Skill casts needed to trigger leaping strike: 3 >> 2
Reworked how the cooldown works: Cooldown is no longer triggered after the leaping strike, instead it triggers after not continuing to cast the skill within a certain period.
Slightly reduced the foreswing time of the leaping strike.
Airborne Duration: 0.5s >> 0.4s
Base Damage: 130-230 (+90% Total Physical Attack) >> 20-230 (+90% Total Physical Attack)
Final Damage: 156-276 (+108% Total Physical Attack) >> 26-276 (+108% Total Physical Attack)
Shield: 160-260 (+70% Extra Physical Attack) >> 60-260 (+70% Extra Physical Attack)
[Layla] (↑)
As a Marksman without Blink, Layla has trouble with survivability. We hope the following changes will allow her to kite enemies more efficiently and increase her skill cap. We've reduced a bit of her damage to balance these buffs.
[Basic Attack & Skills] (↑)
Greatly reduced backswing time to allow her to move and attack more efficiently.
[Attribute] (↓)
Physical Attack Growth: 9 >> 7.5
[Passive] (↓)
Maximum Damage Increase: 135% >> 130%
[Skil 2] (↑)
Changed the slow effect from mark detonations to a 0.25s AOE stun.
Only marks the first target hit.
[Wanwan] (~)
With fewer Weaknesses to hit, more players have been enjoying Wanwan, but it also made it harder for her opponents to counter her Ultimate. Therefore, we want to make it easier to escape her Ultimate while not affecting her power. After the changes, the locked target can more easily get out of lock range, and frontline heroes can move to block Wanwan's crossbow attacks to tank the damage. To compensate, we buffed Wanwan's damage, and how much she gains from Movement Speed bonuses in the early and mid game (Wanwan should get extra Movement Speed to take advantage of this).
[Passive] (↑)
All Weaknesses Hit Damage: 55-97 >> 70-112
[Ultimate] (↓)
Lock Range: 8.5 >> 6
Speed Boost while in the air: 10% Total Movement Speed >> 100% Extra Movement Speed
[Badang] (↓)
Badang has become too dominant in this version with the buff to Knockback effects. We've moderately reduced his damage in the early and mid game for balance.
[Skill 1] (↓)
Base Damage: 160-260 >> 125-225
Explosion Damage: 120-195 >> 100-175
[Ultimate] (↓)
Base Damage: 80-140 >> 60-120
Explosion Damage: 40-70 >> 30-60
[Esmeralda] (↑)
We've slightly increased Esmeralda's damage to make her more competitive compared to other Exp Laners.
[Basic Attack] (↑)
First Damage: 80% Physical Attack >> 100% Physical Attack
Second Damage: 100 +55% Magic Power >> 100 +75% Magic Power
[Skill 2] (↑)
Cooldown: 5.5-3.5s >> 4.5-3.5s
[Eudora] (↑)
We want players to be able to use Eudora's skills based on the situation, instead of always starting with Skill 2.
[Attributes] (↑)
HP Growth: 142.5 >> 160.5
[Skill 2] (↑)
Orb of Lightning bounce's Stun Duration: 0.6s >> 0.9s
[Lesley] (↑)
We've slightly buffed Lesley's damage because the meta has been favouring Attack Speed Marksmen.
Passive (↑)
Base Damage:50 >> 75
[Skill 1] (↑)
Cooldown: 5-3s >> 4-2.5s
[Paquito] (↑)
We've slightly buffed Paquito's durability in the mid and late game to fit his role as a fighter.
[Skill 1] (↑)
Shield: 150-500 +110% Physical Attack >> 150-650 +135% Physical Attack
[Fredrinn] (↓)
Slightly reduced the damage of Fredrinn's Ultimate when not enhanced.
[Skill 2] (↓)
Base Damage: 200-300 >> 140-215
[Skill 3] (↓)
Base Damage: 300-500 >> 210-330

III. Battlefield Adjustments

[New Map]

The brand-new map "Harmonia" is available free for a limited-time! Featuring a new design, with new models, effects, and more. And the "Harmonia" Lord is stepping into the fray, too. Check it out!
[Lord] (↑)
The Enhanced Lord can now use Turret Clash against all turrets it encounters after the 12-minute mark, instead of only the first one.

[Equipment]

[Sea Halberd] (↑)
We don't want Physical Damage heroes to lose much damage output when using this equipment.
[Unique Passive - Punish] (New)
Increase damage by 8% against enemy heroes with more extra HP than you.
[Necklace of Durance] (↑)
Optimized the build path to better fit some mages and supports.
[Build Path]
Mystic Container >> Elegant Gem (Necklace of Durance attributes modified accordingly)
[New Passive] (↑)
Gift (the effect is the same as Elegant Gem)
[Twilight Armor] (Revamped)
We've noticed that most tanks focus on absorbing damage instead of dealing damage, so we've changed this equipment to help against burst damage and also made it more versatile.
[Unique Passive - Twilight] (Revamped)
When taking more than 600 damage in a single hit, the excess amount will be reduced by 300 +5% of Max HP. Cooldown: 5s.
[Rose Gold Meteor] (↑)
Rose Gold Meteor has been overshadowed by Athena's Shield, so we've changed its function to help heroes escape when the passive triggers.
[Attributes] (↑)
Physical Lifesteal: 5% >> 10%
[Build Path] (~)
Magic Blade + Dagger >> Magic Blade + Vampire Mallet
[Unique Passive - Lifeline] (↑)
Shield: 510-1350 >> 840-1820
Removed Effect: Increase Magic Defense by 25 for 3s when triggered.
New Effect: Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds.
Cooldown: 40s >> 60s
[Magic Blade] (↑)
[Unique Passive - Lifeline] (↑)
Shield: 280-700 >> 420-910
Removed Effect: Increase Magic Defense by 12 for 3s when triggered.
New Effect: Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds.
Cooldown: 40s >> 60s
[Blood Wings] (↑)
Optimized Effect: Now when the shield is attacked, it will be restored after 30s even if it's not destroyed.
Cooldown: 30s >> 20s
New Effect: Increase Movement Speed by 30 when shield is active.
[Thunder Belt] (↑)
Thunder Belt is too costly for roaming tanks, so we're reducing its price and boosting its Mana Regen.
[Cost] (↑)
2290 >> 1990
[Attributes] (↑)
Mana Regen: 6 >> 10
[Clock of Destiny] (↓)
Reduced the survivability it granted to burst damage mages.
[Attributes] (↓)
HP: 625 >> 500
[Unique Passive - Time] (↓)
Each stack grants 20 HP (was 25).
[Ice Queen Wand] (↑)
Increased the survivability it granted to sustained damage mages.
[Attributes] (↑)
New: 300 HP
Removed: 150 Mana
[Fleeting Time] (↑)
Optimized Effect: Certain heroes with Ultimates that enter cooldown after their duration is over now also gain cooldown reduction from kills and assists during their Ultimate's duration.
Includes: Faramis, Yve, Luo Yi, Leomord, Baxia, Hanzo, Granger, Edith, Aldous.
[Dominance Ice] (↑)
We want this piece of equipment to be more effective against heroes with high attack speed.
[Unique Passive - Arctic Cold] (↑)
The attack speed reduction is now calculated after all attack speed bonuses.
Lowers nearby enemy heroes' Attack Speed to: 75% >> 70%
[Black Ice Shield] (↑)
[Unique Passive - Arctic Cold] (↑)
The attack speed reduction is now calculated after all attack speed bonuses.
Lowers nearby enemy heroes' Attack Speed to: 90% >> 85%

[Battle Spells]

We've adjusted [Aegis] and [Revitalize] to more clearly differentiate them from [Vengeance]. Heroes of different roles should now have more viable choices for defensive Battle Spells.
[Aegis] (↑)
Aegis works well enough to protect heroes with low HP in the early game, but the shield is too flimsy in the mid and late game compared to how much hero damage ramps up.
Shield: 750 + 50Hero Level >> 750 + 90Hero Level
Removed the effect of granting shield to nearby allied hero.
Cooldown: 90s >> 75s
[Revitalize] (~)
The effect will now move with its caster, making it more suitable for Supports.

[Role Adjustments]

As the meta evolves, certain heroes have gone through a lot of changes compared to their original playstyle and abilities. Therefore, we decided to update their roles to better fit their playstyle.
  • Grock: Tank >> Tank/Fighter
  • Johnson: Tank >> Tank/Support
  • Carmilla: Support >> Support/Tank
  • Kaja: FighteSupport >> Support/Fighter
  • Ruby: FighteTank >> Fighter
  • Fredrinn: Tank/Fighter >> FighteTank
  • Paquito: Fighter >> FighteAssassin
  • Yin: Fighter >> FighteAssassin
  • Benedetta: Assassin >> Assassin/Fighter
  • Harley: Mage/Assassin >> Assassin/Mage >

[Lane Position Adjustments]

  • Silvanna: Exp Lane/Jungling >> Exp Lane/Roaming
  • Cyclops: Mid Lane >> Mid Lane/Jungling
Removed Jungling classification from the following heroes: Lapu-Lapu, Argus, Selena, Masha, Popol and Kupa.

IV. Weekly Free Heroes & New Skins

[New Skins]

1- New Epic skin Vale "Keeper of the Winds" will be available on March 27, 2023. Original Price: 899 Diamonds, 30% off during launch week.
2- Rafaela "Seraphic Selfie" will be available in the Purify Harmonia event on March 31 (Server Time).
3- April StarLight Skin - Edith "Ancient Warden" will be available on April 1, 2023.
4- Miya "Atomic Pop Miya" will be available on April 5 (Server Time) for 899 Diamonds. 30% off for the first 21 days.
5- Cyclops "Yokai Warlock" will be available in Grand Collection on April 10 (Server Time).
6- Eudora "Atomic Pop Eudora" will be available on April 12 (Server Time) for 899 Diamonds. 30% off for the first 21 days.
7- Hanabi "Moonlit Ninja" will be available in Moonlit Wish on April 15 (Server Time).
8- New Epic skin Bane "Soul Defiler" will be available on April 19, 2023. Original Price: 899 Diamonds, 30% off during launch week.
9- May StarLight Skin - Moskov "Violet Spear" will be available on May 1, 2023.
10- New Gloo "Jellyman" skin will be available on May 4, 2023. Original Price: 749 Diamonds, 30% off during launch week.
11- Clint "Crimson Blast" will be available in Grand Collection on May 6 (Server Time).
12- Roger "Phantom Pirate" and "Fire Pirate" will be available soon with a fully revamped design.
13- Hilda "Aries" will be available soon with a fully revamped design.
14- Minotaur "Taurus" will be available soon with a fully revamped design.

[Fragment Shop Adjustments]

Fragment Shop Adjustments on March 22 (Server Time)
a- Rare Skin Fragment Shop
Added: Argus "Dark Draconic", Dyrroth "Ruins Scavenger", Lunox "Ash Blossom", Natalia "Phantom Dancer" and Wanwan "Darting Star".
Removed: Gusion "Cyber Ops", Clint "Rock and Roll", Zilong "Eastern Warrior", Alucard "Viscount", and Minsitthar "Gilded King".
b- Hero Fragment Shop
Added: Hanabi, Edith, Moskov and Alpha.
Removed: Ruby, Gusion, Lesley and Valentina.

[Free Heroes]

8 Free Heroes: Server Time 03/24/2023 05:01:00 to 03/31/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Aamon, Khufra, Vale, Alice, Natalia, Harley, Guinevere and Phoveus.
6 Extra Starlight Member Heroes: Claude, Atlas, Beatrix, Sun, Harith and Grock.
8 Free Heroes: Server Time 03/31/2023 05:01:00 to 04/07/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Lylia, Estes, Martis, Angela, Hanabi, Vexana, Thamuz and Rafaela.
6 Extra Starlight Member Heroes: Irithel, Faramis, Masha, Paquito, Lesley and Bruno.
8 Free Heroes: Server Time 04/07/2023 05:01:00 to 04/14/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Clint, Dyrroth, Diggie, Alice, Fanny, Yin, Aulus and Hylos.
6 Extra Starlight Member Heroes: Akai, Brody, Chou, Aldous, Melissa and Franco.
8 Free Heroes: Server Time 04/14/2023 05:01:00 to 04/21/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Martis, Cyclops, Gatotkaca, Helcurt, Karina, Kaja, Khaleed and Gloo.
6 Extra Starlight Member Heroes: Kadita, Edith, Moskov, Vale, Masha and Beatrix.
8 Free Heroes: Server Time 04/21/2023 05:01:00 to 04/28/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Floryn, Minotaur, Pharsa, Kadita, Thamuz, Bane, Barats and Harith.
6 Extra Starlight Member Heroes: Johnson, Cecilion, Kaja, Chang'e, Roger and Ling.
8 Free Heroes: Server Time 04/28/2023 05:01:00 to 05/05/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Lapu-Lapu, Carmilla, Moskov, Jawhead, Mathilda, Khufra, Akai and Phoveus.
6 Extra Starlight Member Heroes: Luo Yi, Selena, Lolita, Aldous, Bruno and Atlas.
8 Free Heroes: Server Time 05/05/2023 05:01:00 to 05/12/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Vale, Chou, Irithel, Esmeralda, Faramis, Baxia, Lancelot and Bruno.
6 Extra Starlight Member Heroes: Martis, Karrie, Sun, Aurora, Lesley and Hanabi.
8 Free Heroes: Server Time 05/12/2023 05:01:00 to 05/19/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Leomord, Valentina, Terizla, Yi Sun-shin, Phoveus, Karina, Kimmy and Rafaela.
6 Extra Starlight Member Heroes: Natan, Helcurt, Guinevere, Vexana, Barats and Uranus.

[StarLight Shop Update]

The following will be removed from the Shop on 4/30 23:59 (Server Time): Karrie "Dragon Queen", Aldous "The Insentient", Chou "Go Ballistic", Masha "Combat Maiden", Ling "Street Punk", Benedetta "Street Blow", Yi Sun-shin "Azure Sentry", Sun "Simian Curse", Luo Yi "Siren Priestess", and Ruby "Pirate Parrot".
The following will be added on 5/1 00:00: Layla "Bunny Babe", Freya "Dragon Hunter", Zilong "Eastern Warrior", Franco "Apocalypse", Martis "Searing Maw", Wanwan "Teen Pop", Lapu-Lapu "Special Force", Khufra "Dreadful Clown", Pharsa "Peony Bloom", and Cecilion "Stargazer".

V. New Functions & Events

[Ranked Mode]

1- Season 27 will end on 03/24/2023 at 23:59:59 (Server Time).
2- Season 28 will start on 03/25/2023 at 02:00:00 (Server Time). Play Ranked to get rewards, including Lapu-Lapu's S28 skin "Son of the Wild" and S28 Avatar Border "Fearless Armor". Complete rank tasks during the season to upgrade the skin's tag.

[S28 First Recharge Event]

1- Recharge 20 Diamonds to claim the S28 First Recharge Avatar Border for free!
2- Recharge any amount to purchase the S28 First Recharge Exclusive Elite Skin Khufra "Iron Hook" only for 100 Diamonds after discount!
3- Recharge a total of 3 days to purchase a Rename Card (7-Day). Only for 50 Diamonds after discount!

[The ALLSTAR event is here for a limited-time with the best deals of the year!]

1- From April 5 - May 28, ALLSTAR exclusive skin [Miya "Atomic Pop Miya"] and its Custom Action Bundle will be added to the Shop. 30% off for the first 21 days!
2- From April 12 - May 28, ALLSTAR exclusive skin [Eudora "Atomic Pop Eudora"] and its Custom Action Bundle will be added to the Shop. 30% off for the first 21 days!
3- From April 15 - May 8, the Moonlit Wish Draw event will be available. Participate in the draw and you'll have the chance to obtain the new ALLSTAR exclusive skin
4- [Hanabi "Moonlit Ninja'] as well as STUN, M-World, and [Guinevere "Psion of Tomorrow'] skins for a limited-time! Spend ALLSTAR Promo Diamonds to draw from 4/20 - 4/25. Don't miss out!
5- From April 15 - April 19, purchase Mega Draw Bundles (including Moonlit Wish Token + Lucky Number) for a chance to win 10,000 Diamonds daily, and a chance to win a 50,000 Diamond jackpot. Start buying early for the best chance to win!
6- From April 15 - April 23, log in daily during the event to win free rewards.
7- Complete daily and consecutive Recharge Tasks to earn rewards, including up to 5 Moonlit Wish Tokens, ALLSTAR exclusive Emote, Magic Wheel Potions, and loads more!
8- From April 20 - April 25, enjoy a shop-wide Mega Sale with up to 50% off. Spend ALLSTAR Promo Diamonds to buy skins for as little as 1 Diamond!

[ALLSTAR Free Rewards]

Four permanent skins, permanent hero choice, limited-time resources, Diamonds and more, all FREE and waiting to be claimed! You don't want to miss this!
1- From March 22 - 31, join Rafaela's Livestream event to claim a free ALLSTAR exclusive Emote!
2- From March 31 - April 30, join the Purify Harmonia event to claim a new ALLSTAR permanent skin, Spawn Effect, Avatar Border and more for free!
3- From March 31 - April 30, join the Last Encore event to claim a permanent event-exclusive skin of your choosing!
4- From April 1 - 25, join the ALLSTAR Login Gifts event to claim the new ALLSTAR Graffiti, Recall Effect, Draw Token, Elite skin and more for free!
5- From April 5 - 20, join the ALLSTAR Festival event to claim free ALLSTAR Promo Diamonds. Spend them in place of Diamonds!
6- From April 21 - 30, join the ALLSTAR Hero Academy event to claim one of five free permanent heroes!
7- On top of all that, there's Nostalgia, All Heroes Free Access, ALLSTAR reward exchange, and loads more reward-packed events coming soon!

[MLBB X Transformers: March 22 - April 30]

1- MLBB X Transformers draw event: MLBB X Transformers skins Optimus Prime, Bumblebee, Megatron, Soundwave & Ravage, Grimlock and Starscream available for a limited time!
2- Transformers: Scratchcard Event: 1) Event is held from March 22 - 28. Transformers Scratchcard will offer Transformers Passes at a discount! 2) Gain a free scratchcard attempt with each purchase, with guaranteed Transformers-related resources!

[Superheroes Assemble!]

The Dawning Stars series exclusive skins and resources will return for a limited-time from 5/9 - 6/2 (Bruno "Firebolt", Lancelot "Swordmaster", Chou "Thunderfist", Vale "Blizzard Storm", and Esmeralda "The Foreseer")!
1- A permanent prize is guaranteed in the first 10 draws. Enjoy 50% off on your first 1X draw each day and 10% off for every 10X Draw.
2- Vote for your favourite Dawning Stars series skin from 4/24 00:00 - 5/13 to get discounted in the Event Shop during the draw event!
3- More Premium Supply events coming from 5/13 - 5/15 and 5/27 - 5/29. Get draw tokens at a discount!

[Weekly Diamond Pass]

Added the [Savings Box] feature: After purchasing/subscribing to the Weekly Diamond Pass, if you logged in on a particular day but forgot to claim your Weekly Diamond Pass rewards, they will be available the following day in your [Savings Box] (located on the Weekly Diamond Pass page). These can be claimed at any time, so don't worry about rewards you forgot to claim!

[StarLight Lucky Chest]

1- From 4/1 00:00:00 - 4/30 23:59:00, spend 10 Diamonds to participate in the draw for a chance to get a StarLight Card or Premium StarLight Card!
2- Added new "StarLight Last Light" Killing Notification to the StarLight Shop.

[Astral Star]

1- Starting 4/1 00:00 (Server Time), purchase Premium StarLight Membership to get the exclusive name [Astral Star] that will be valid during April StarLight.
2- The [Astral Star] name color is an exclusive Premium StarLight Member privilege, and is displayed in the game where names are shown.

VI. System Adjustments

[MMR Function Optimization]

1- Bonuses and Protection that affect Hero Power are now shown more clearly on the post-game screen.
2- The best title obtained each season is now recorded on your Favorite Heroes page.
3- Adjusted the minimum score required to enter each level's leaderboard, as well as the amount of points gained at each rank.

[Ranked Mode Adjustments]

1- Optimized the Mythic Points system to the Stars system and added a new rank, Mythical Honor, at 25 stars.
2- Added "Road to Mythic" challenges at Mythic rank. Complete them to get the S28 exclusive Profile Namecard Background and Personal Profile Background, and unlock upgraded versions of them at Mythical Glory rank.
3- Every season, you can get 10 Mythic Coins by winning 10 Ranked matches after reaching Mythic rank. Collect 40 Mythic Coins to exchange for the Mythic Exclusive Skin coming later.
4- Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars.
5- Optimized the Placement Match experience. The stars you earn during placements will be applied after you complete your Placement Matches.
6- Optimized Mythic rank matchmaking.

[Recharge Event Rule Adjustments]

After the version update, buying/subscribing to/renewing Weekly Diamond Passes or subscribing to/renewing Weekly Ticket Passes/Monthly Ticket Passes will all count toward Recharge Events and grant the following task progress:
  • Weekly Diamond Pass/Weekly Diamond Pass Subscription: Progress +100
  • Ticket Monthly Subscription: Progress +150
  • Ticket Weekly Subscription: Progress +50 >

[Other]

Changed the Flag Change Card cooldown period to 3 months. Flag Change Cards will also be available for 70% off.

VII. Bug Fixes & Optimizations

1- Optimized game [Terms] and their descriptions in the [Tutorial].
2- Optimized the display for the 'Disarm' and 'Blink Disabled' markers shown during combat. They've been relocated from above a hero's head to beneath their HP bar.
3- Fixed an issue where some menus would cause crashes.
4- Fixed an issue where Lolita's Enhanced Basic Attacks would end when it's not used (also fixed on the Official Server).
5- Fixed an issue where Gloo would remain on Hayabusa after he used his Ultimate.
6- Fixed an issue where Gloo would remain on Wanwan after she used her Ultimate.
7- Fixed an issue where the animation of the knockback on Chou's Ultimate didn't fully match its control duration.
8- Fixed an issue where Odette's enhanced Basic Attacks couldn't trigger Attack Effects.
9- Fixed an inaccuracy with the damage of the second part of Lapu-Lapu's enhanced Ultimate.
10- Fixed an issue where the damage of Wanwan's Ultimate didn't properly scale with level.
11- Fixed an issue where the blocked damage of Badang's Skill 2 didn't properly scale with level.
12- Fixed an issue where the description and numbers on Argus' Ultimate's status icon weren't displayed correctly.
13- Fixed an inaccuracy with the damage description of Edith's Skill 2.
14- Fixed an inaccuracy with the description of Lapu-Lapu's passive.
15- Fixed an inaccuracy with the cooldown description of Xavier's Skill 2.
16- Fixed an inaccuracy with the movement speed description of Pharsa's Skill 4.
17- Fixed an issue where the movement speed of Hylos' Ultimate didn't increase with the skill level.
18- Fixed an issue where Hilda's Basic Attacks did not match the effects.
19- Fixed an issue with Johnson's Skill 1 description where the stated Physical Attack bonus was slightly off.
20- Optimized the visual effects when control immunity triggers.
21- Fixed an issue where Turret Protection takes effect after a long delay when allied minions die within the enemy turret's range.
22- Fixed an issue where Tigreal's passive was not correctly blocking additional damage triggered by Basic Attacks.
23- Fixed an issue with Windtalker not getting the correct cooldown reduction from Basic Attacks.
24- Fixed an issue where players would rarely lose sound in matches.
  • Mobile Legends: Bang Bang
submitted by Tigreal to MobileLegendsGame [link] [comments]


2023.03.22 07:16 Available-Egg6947 MARRIAGE CERTIFICATE ATTESTATION IN KUWAIT

Marriage certificate attestation is the process of verifying the authenticity of a marriage certificate for legal or official purposes for applying for a residency visa or registering a marriage with the Kuwaiti authorities.
Here's what you need to know about the process of marriage certificate attestation in Kuwait:
Step 1: Notarization
The first step in the marriage certificate attestation process is to have the certificate notarized. This involves having the certificate certified by a solicitor or notary public in the country where the certificate was issued. This step is important to confirm the authenticity of the certificate.
Step 2: Legalization
After the certificate has been notarized, the next step is to have it legalized by the appropriate authority in your home country. In the UK, this typically involves getting the certificate legalized by the Foreign, Commonwealth & Development Office (FCDO).
Step 3: Translation
If your marriage certificate is not in Arabic, you will need to have it translated by a certified translator in Kuwait. The translation should be accurate and complete and should include all relevant information from the original certificate.
Step 4: Attestation
Once your certificate has been notarized, legalized, and translated, you can take it to the Ministry of Foreign Affairs in Kuwait to have it attested. This step involves verifying the authenticity of the certificate and ensuring that it meets all the necessary requirements for legal use in Kuwait. Depending on the purpose for which you need your certificate attested, you may also need to have it attested by the embassy or consulate of the country where you will be using it.
The process of marriage certificate attestation in Kuwait can be complex, especially for individuals who are not familiar with the legal or bureaucratic procedures involved. However, there are several resources available to help couples navigate the process, including legal professionals, translation services, and government authorities.
It's important to note that the specific requirements for marriage certificate attestation may vary depending on the country where the certificate was issued and the purpose for which you need it attested. It's always a good idea to check with the relevant authorities in both your home country and Kuwait to ensure that you have all the necessary documentation and that you follow the correct procedures.
Marriage certificate attestation is an important process for couples planning to move to Kuwait, and it's essential to understand the requirements and procedures involved. By following the steps outlined above and seeking guidance from reliable sources, couples can ensure that their marriage certificates are properly attested and ready for use in Kuwait.
Helpline Group of Indian Marriage Certificate attestation in Kuwait is an ISO-certified and Embassy-approved agency operating under the highest standards. Helpline Group rendered long 20 years of excellent service to our clients and is focused on meeting the expectations of our customers, delivering the best outcome. We are a globally integrated firm with a vision to provide the absolute solution for your Marriage certificate attestation for Kuwait visa needs. Helpline prioritizes our customers needs and ensures they are promptly met and efficiently executed within the stipulated time frame. Helpline provides fast and reliable service at competitive prices and provides up-to-date information about their documents, thus making them stress-free. Contact us today!
submitted by Available-Egg6947 to u/Available-Egg6947 [link] [comments]


2023.03.22 04:28 Kevkunnn [US][Selling] Spring cleaning: Reincarnated as a slime LN, One Piece gold foils, 20th CB, Shuzo Oshimi Waltz and Miss Kusakabe, Wotakoi Exclusives, Nozaki Kun, The Poe Clan, Fate/Zero, Hell's Paradise and many more! Lots of manga for 70% retail or less!

*If you are interested and ready to pay, please leave a comment first and then the Paypal email in my direct messages.
Most of the books are contained in the timestamps, feel free to ask for more photos of specific items if you'd like: https://imgur.com/a/Mqqg2hG
Feel free to make offers bundled. Thanks!
Shipping for US: Free for $50+, else $5
Consecutive sets, will most likely not split:
Name Price Comments
20th Century Boys 1-2 $30 G4/G5
Chainsaw Man 1-11 $80 G5
Fate/Zero 1-8 Complete $135 G4/G5
Gekkan Shoujo Nozaki Kun 1-3 $24 G4
Hell's Paradise 1-13 Complete $130 G5
Mobile Suit Gundam The Origin 1-12 Complete $280 G5
Oshimi one-shots: Miss Kusakabe & Waltz $75 G5
Suzumiya Haruhi LN 1-11 Complete $121 G4/G5
The Poe Clan 1-2 Complete $55 G3/G4
That Time I got Reincarnated as a Slime 1-7 LNs $75 G5
The Way of the Househusband 1-6 $53 G5
Single volumes / lots, mostly OOP, open to splitting:
Name Price Comments
Attack on Titan Kinokuniya with Shikishi Board $45 G5 sealed
Baccano! 2 $8 G4
Bloom into You 1 $6.5 G4
Chainsaw Man 11-12 $13 G5
Goblin Slayer 5 7 9 $16 G3
Haruhi Manga 11 $5 G3
Jujutsu Kaisen 17 $6.5 G5
Kaiju No. 8 1 $6.5 G4
Knights of Sidonia Single 2 $5 G4
One Piece Gold Foil 1 2 7 11 $65 for all, $17.5 each G4, https://imgur.com/a/468fyQq
Tokyo Revengers Kinokiniya 1 $21 G5 sealed
That Time I got Reincarnated as a Slime Lot: 1 3 5 7 $22 G3
Vagabond Singles 10 12 32 10: $20, 12: $30, 32: $30. All: $65 G5 sealed
Wotakoi 6: BAM + Kinokuniya + B&N $125 G5
A Zoo In Winter $25 G5

If you are on the mobile app - swipe right on the list for the price/comments!
///
For trade, please refer to: https://www.reddit.com/mangaswap/comments/zmmkne/ustrading_have_red_river_one_piece_gold_foils/?utm_source=share&utm_medium=web2x&context=3
submitted by Kevkunnn to mangaswap [link] [comments]


2023.03.22 04:11 olegeener I'm 32, live in a HCOL city, work in digital marketing & will make $117K since I just got promoted!

Bio
Age: 32Occupation: Senior Digital Marketing ManagerLocation: HCOL, Midwest, US
Salary
Gross income: Currently, $103.5K + 10% annual bonus. Starting next week, $117K + 15% annual bonus! I do some sporadic freelance work for $2-3K per year. Husband is $51K. HHI is $168K (no bonus).
Net income: Current biweekly paycheck is ~$2.8K. Deductions: $75 HSA, health insurance, taxes. Not sure what new paycheck will be! Husband’s is ~$1.5K. Deductions: 401K, health insurances, taxes.
Income progression:
- 2012: After undergrad, got a part time contract job as a community manager (when social media was just barely a thing for businesses). Made $12/hr. Also was a server. All in w/both, $35-45K.
- 2014-2017: Over 5 years, contract gig got more serious. I quit my serving job as I made more from contract gig. Eventually, my role was absorbed by largest client. Started w/them as a social media manager at $55K.
- 2019: After a couple years, took new job in editorial/writing for $51K.
- 2019: Company filed for Chapter 11 bankruptcy 6 weeks after I got there (lol). So got a digital marketing manager job in a new, much more expensive city making $70K.
- 2021: After 2 years & a short COVID furlough, joined my current company as a digital marketing manager (under a former boss) at $102K + 10% bonus.
- 2022: Last year, received COL raise to $103.5K.
- March 2023: As of next week, start promotion to senior digital marketing manager w/$117K salary + 15% annual bonus.
Assets & Debt
First, to start: my husband & I share finances. We’ve been together for nearly 8 years. We officially combined everything after we got married about a year ago. All assets, spend, etc. reflects both of us.
Assets:
Retirement balance: ~$2K & that’s it. I did not grow up w/financially fluent family (they also didn’t have any money), nor did I have an understanding about retirement until recently. I’ve also been prioritizing enjoying some of my spoils/saving for other things, tbh. This is changing soon!
Savings balance: $21.5K. Have some medically necessary procedures coming up (not covered by insurance) so socking away for that. We also rent, so always want to have moving cash accessible just in case.
Joint checking: $5.6K.
Solo checking: $1.4K
Debt:
Student loans: none! Paid mine off in 2020 (~$20K total). (I qualified for a lot of aid; scholarships, grants & subsidized student loans covered my undergrad degree. My parents did not contribute.)
Mortgage: n/a. We rent.
Car: $550 monthly. Bought the car 6 years ago. First decent car either one of us has had. Worth it. (~$3.5K left. We’re gonna pay this off in the spring.)
Credit card: Currently $3K but we pay off in full each month.
Monthly Recurring Expenses
Rent: $2,100 for 2 bed, 2 bath, 3rd floor walkup, including outdoor parking space. We’ve lived here almost 4 years. Rent has not increased.
Electric & gas: $250-$350 depending on time of year.
Internet: ~$70.
Car insurance: ~$200 for two cars.
Phones & service: $155 for two phones + service but I get an $80 subsidy for work, so $75.
Fitness: $209 for unlimited Orangetheory. I go ~3 times/week & it’s great.
Prescriptions: ~$90. I have a daily inhaler & I take Adderall for ADHD.
Subscriptions: YouTube music, streaming TV, random podcasts, etc. my husband supports: ~75.
Savings: We put $1K-$2.5K in savings every month.
Weekly Diary!
DAY 1 – TOTAL: $4.75
DAY 2 – TOTAL: $208.20
DAY 3 – TOTAL: $325
DAY 4 – TOTAL: $0
DAY 5 – TOTAL: $484.57
DAY 6 – TOTAL: $38.49
DAY 7 – TOTAL: $143.67
TOTAL FOR WEEK: $1,204.68
This was an above average spending week. Brunch & shopping is not a weekly occurrence, nor are those medical bills. We typically eat/cook/meal prep at home a bit more too. But there ya have it – hope you enjoyed!
submitted by olegeener to MoneyDiariesACTIVE [link] [comments]


2023.03.22 03:35 Shibo99 [USA-IL] [H] Consoles/Handhelds, JP Imports, Games for Atari Jaguar, TurboGrafx, NES/SNES, N64, Gamecube, WiiU, Switch, PS1-4, Xbox OG/360/One [W] PS3-5/Vita/PSP/N64/GCN/Switch/3DS/DS Offers, PS5 Games listed, Ys Games, Pokemon games, others listed

Please note what items from my list you are interested in when commenting.
Please also pay attention to what system you are looking at as there are sections of Japanese (NTSC-J) games
Have
Working systems come with necessary cables and controller unless otherwise stated.
Systems/Handhelds
System Notes
PS1 1001 fat
PS1 7501 fat
PS1 7501 fat
PS2 fat
PS2 fat
Sega Model 2 rf, power, oem 6 button controller
Sega Model 2 rf, no power cable, oem 3 button controller.
Sega Model 2
Sega Model 3 no av cable. 3rd party controller, 6 button
32x
Black gamecube 3rd party controller
Wii U screen light scratches. all cables, dock, sensor bar
Wii U gamepad right joystick issues. all cables, dock, sensor bar
Xbox 360 S R2D2 C3P0 controller, kinect, 320gb
Wii RVL-001 Eject button doesn't click, but does work
TurboGrafx Express Includes tv tuner, car charger
PSP Black 1001 includes oem charger, soft case. battery holds charge
Original DS Blue NTR-001 rough shape. screens are pretty scratched
3DS XL Red Overall good condition. Screens have no visible scratches. OEM charger, sd card, and carrying case
PS Vita Dev Kit PDEL-1000 Great condition. On 3.570.011 FW currently. No charger included
Atari Jaguar Games
Game Notes
Raiden sealed
Fever Pitch Soccer sealed
Zool 2 sealed
Theme Park Designer Series sealed
Skiing and Snowboarding sealed
Zoop no manual
Cybermorph sealed
Doom manual cover seperated
Troy Aikmen Football cib - box in below average condition
Pinball Fantasies no manual
Rotary controller w/ Tempest cart Tempest is setup, ready. Rotary installed in place of dpad
Super Burnout cart only
Ultra Vortek cart only
Alien vs Predator cib
Ruiner pinball cib
Cannon Fodder cib
Wolfenstein 3D cib
Towers II cib
Flip Out cib. box has some liquid damage
Bubsy cib
Checkered Flag cib
Worms cib
I-War cib
Attack of the Mutant Penguins cib
Brutal Sports Football cib
Hover Strike cib
Rayman cib
Zero 5 cib
International Sensible Soccer cib
Flashback cib
Dino Dudes cib
Dragon Bruce Lee Story cib
Missile Command 3D cib
White Ment Can't Jump cib
Kasumi Ninja cib w/ headband
Supercross 3D cib
Club Drive cib
Trevor McFur in the Crescent Galaxy cib
Fight for Life cib
Power Drive Rally cib
Atari Karts box only
CIB for TurboGrafx includes jewel case, not outer cardboard box unless noted
TurboGrafx Games
Game Notes
Alien Crush cart only
Keith Courage cart only
Power Golf cart only
Turrican cart only
World Class baseball CIB
Victory Run CIB
Vigilante CIB
TV Sports Hockey CIB
Keith Courage CIB (no comic)
Bonks Adventure CIB
For carts with manuals, I am willing to sell manuals/carts independently. Not seperating boxes and manuals.
NES Games
Game Notes
720
1942
10 yard fight 5 screw
A Boy and his Blob
Adventure Island
Adventures of Dino-Riki
After Burner tengen cart
Air Fortress sticker on label
Airwolf
Arch Rivals
Astyanax
Back to the Future bad condition. appears to have spray paint on front of cart
Bad Dudes
Bad News Baseball
Bandai Golf: Challenge Pebble Beach
Baseball
Baseball Simulator 1000
Baseball Stars sticker on label
Bases Loaded
Bases Loaded II
Bayou Billy
Bigfoot
Bill Elliott's Nascar Challenge Box + game, no manual
Black Bass
Blades of Steel Box + game, no manual
Blades of Steel
Break Time National Pool tour Box, manual, no game
Burgertime
California Games
Championship Bowling
Cobra Triangle
Commando 5 screw
Contra Force comes with cart protector
Days of Thunder
Days of Thunder
Destination Earthstar
Super Dodgeball
Donkey Kong 3 5 screw
Donkey Kong Classics
Double Dragon cart + manual
Double Dragon II
Double Dragon III
Double Dribble
Dr Mario
Dragon Warrior
Duck Hunt 5 screw
Ducktales top of label damage. includes reg card
Dynowarz
Family Feud
Fantasy Zone tengen cart
Magic Johnson Fast Break
Faxanadu
Fester's Quest
Freedom Force
Friday the 13th
Galaga: Demon's of Death
Gauntlet tengen cart
Gauntlet
Golgo 13 cart + manual
Gotcha
Gradius 5 screw
Gyromite 5 screw
Heavy Barrel
Hogan's Alley
Hollywood Squares sharpie on label (mostly cleaned, slightly visible)
Hoops sharpie on label (mostly cleaned, but visible)
Hunt for Red October
Hydlide
Ikari Warriors II Victory Road
Infiltrator
Iron Sword
Iron Tank cart + manual
Jack Nicklaus' Championship Golf cart + manual
Jeopardy
Jeopardy 25th Anniversary
John Elway's Quarterback
Jordan vs Bird
Joust
Karate Kid
Kickle Cubicle
King of the Ring cart + manual
Kings of the Beach
Knight Rider
Knight Rider
Legacy of the Wizard
Legendary Wings
Major League Baseball
Maniac Mansion sharpie on label (mostly cleaned, but visible)
Marble Madness
Mario Bros Arcade Classics Series 5 screw
Mario Bros Duck Hunt
Mario Duck Hunt Track Meet
Mickey Mousecapade
Mighty Bomb Jack
Mike Tyson's Punch-Out
Milon's Secret Castle
Mission Impossible
MTV Remote Control
Narc
NES Cleaning Kit CIB w/ box protector
NES Cleaning Kit CIB w/ box protector
NES Play Action Football
Ninja Gaiden 2
Operation Wolf
Pac-man tengen cart
Platoon
Pro Wrestling
Pro Wrestling 5 screw
Punch-out
Qbert
R.C. Pro-Am
Racket Attack
Rad Racer II
Rampart
RBI Baseball tengen cart. includes reg card
Renegade
Roadblasters
Rollerball
Rolling Thunder tengen cart
Romance of the Three Kingdoms cart + manual
Rush'n Attack 5 screw. sharpie on label (mostly cleaned, but visible)
Section Z
Seicross
Sesame Street ABC
Silent Service
Silent Service
Simpsons Bart Vs the World
Skate or Die 2
Ski or Die
Solstice
Spy vs Spy
Star Force
Star Soldier Box + game, no manual
Star Trek 25th Anniversary
Star Tropics Box + game, no manual
Star Voyager 5 screw cart, manual, poster
Super C
Super Glove Ball
Super Mario Bros cart + manual
Super Mario Bros 2
Super Mario Bros 3 cart + manual
Super Off Road
Super Pitfall
Superspike V'ball
Sword and Serpents cart + manual + poster
T&C Surf Designs
Talespin top of label damaged
Target Renegade
Techmo Bowl Cart + manual
Tecmo Super Bowl
Tennis
Terminator 2 Box + game, no manual
Terminator 2
Terminator 2
The Addams Family
The Fantastic Adventrues of Dizzy
Thundercade
Tiger-Heli
TMNT II Arcade Game
TMNT Manhattan Project cart + manual
Top Gun
Top Gun Second Mission
Total Recall
Track & Field
Track & Field
Trick Shooting CIB
Trojan
Twin Eagle sharpie on label (mostly cleaned, slightly visible)
Vice Project Doom label damage
Code Name Viper
Wheel of Fortune sharpie on label (mostly cleaned, slightly visible)
Who Framed Roger Rabbit
Willow
Win Lose or Draw writing on label
World Class Track Meet
Nintendo World Cup Box, no manual - writing on front of box
Wrestlemania cart + manual
Wrestlemania
Wrestlemania Challenge
Xenophobe
XEXYZ
SNES Games
Game Notes
Aaahh Real Monsters
Aladdin
Arkanoid - Doh It Again!
Bass Tournament of Champions
Batman Forever
Battle Clash
Best of the Best Championship Karate
Bubsy
Bugs Bunny Rabbit Rampage
Championship Pool
Cleaning Kit
Clue
Cool Spot
Daffy Duck The Marvin Missions
Family Feud
Fifa International Soccer
Final Fight
Home Alone 2
Inindo Label damage
Jeopardy
Judge Dredd Some label damage
Jungle Strike
Ken Griffey Jr. Winning Run
King of the Monsters
Kirby Avalanche
Lethal Enforcers
Lion King
Looney Tunes Basketball Label damage
Madden 94
Mega Man X
Mortal Kombat
Mortal Kombat 3
NBA Give N Go
NBA Jam
NBA Jam Tournament Edition
NBA Live 95
NCAA Basketball
NFL Quarterback Club
NHL Stanley Cup
Nigel Mansell's World Championship
Operation Europe Path to Victory
Paperboy 2
Power Moves
Primal Rage
Revolution X Not working. Contacts look very stripped.
Road Runner's Death Vally Rally
Scooby Doo Mystery
Space Invaders
Speedy Gonzales Los Gatos Bandidos
Spider-man and the X-men in Arcade's Revenge
Starfox
Street Fighter II Faded label
Street Fighter II
Street Fighter II turbo
Stunt Race FX
Super Bases Loaded
Super Battletank: War in the Gulf
Super Black Bass
Super Empire Strikes Back
Super Mario Kart
Super Pinball Behind the Mask
Super Play Action Football
Super Punch-Out
Taz-Mania
Tecmo Super Bowl
Tecmo Super Bowl III
Tetris 2
The Jungle Book
The Pagemaster
Tory Aikman Football
Warlock
We're Back A Dinosaurs Story
Wing Commander The Secret Missions
Word-Tris Damaged Label
Zoop
N64 Games are cart only unless noted
N64
Item Notes
Battle Tanx
F-1 Grand Prix
Gex 64
Madden 64
NFL Blitz
Star Wars Rogue Squadron
Star Wars Rogue Squadron
Star Wars Shadows of the Empire
War Gods
Wayne Gretzy 3D Hockey
Wipeout 64
N64 HoriPad Mini Black
N64 HoriPad Mini Yellow
N64 HoriPad Mini Red
N64 HoriPad Mini Blue
N64 HoriPad Mini Clear Ocean Blue
OEM Controller Gray
OEM Controller Atomic Purple
OEM Controller Ice Blue Clear
OEM Controller Black
OEM Controller Red
OEM Controller Watermelon Red Clear
OEM Controller Black & Gray
OEM Controller Blue
Hudson Turbo JoyCard Controller
Gamecube Games
Game Notes
Bionicle Disc only
Crash Bandicoot Wrath of Cortex Disc only
Fantastic 4 No manual
Fantastic 4 Disc only
Godzilla Disc only
Harry Potter Goblet of Fire Disc only
Harry Potter Prizoner of Azkaban Disc only
Harry Potter Sorcerer's Stone Disc only
Kids Next Door Operation: V.I.D.E.O.G.A.M.E Disc only
King Kong CIB
Lemony Snicket's Series of Unfortunate Events Disc only
Lord of the Rings Return of the King Disc only
Madagascar CIB
Mario Kart Double Dash Bonus Disc disc only
Mario Kart Double Dash No Manual
Mario Power Tennis Disc only
Mario Superstar Baseball No manual
Mega man Network Transmission Disc only
Metroid Prime Disc only
Monsters Inc Scream Arena Disc only
Nascar Chase for the Cup 2005 Disc only
Nascar Thunder 2003 Disc only
Need for Speed Hot Pursuit 2 CIB, Players Choice
Need for Speed Hot Pursuit 2 Disc only
NFL 2K3 Disc only
One Piece Grand Adventure Disc only
One Piece Treasure Battle Disc only
Over the Hedge CIB
Paper Mario Thousand Year Door CIB, Players Choice
Rocket Power Beach Bandits No manual
Scooby Doo Unmasked CIB
Shrek 2 CIB
Shrek 2 Disc only
Sonic Heroes Disc only
Spiderman 2 Disc only
Spongebob Lights Camera Pants CIB
Spongebob Squarepants Creature from the Krusty Krab CIB
Star War Jedi Knight II Jedi Outcast Disc only
Star Wars Rebel Strike Rogue Squadron III Disc only
Taz Wanted No manual
Teenage Mutant Ninja Turtles Disc only
The Hobbit Disc only
The Incredibles Disc only
The Incredibles Disc only
Wave Race Blue Storm CIB
Wii Games
Game Notes
AC DC Rockband Track Pack CIB
Balls of Fury Disc only
Bass Pro Shops The Strike Tournament Edition Small sleeve version (no plastic case)
Batallion Wars 2 Disc only
Ben 10 No manual
Boom Blox No manual
Cabela African Adventures CIB - game art faded
Cabela Dangerous Hunts 2013 Disc only
Cooking Mama Cook Off CIB
Cruis'n Disc only
Dead Space Extraction CIB
Disney Sing It Pop Hits CIB
EA Active CIB
Golden Compass Disc only
Guitar Hero 3 CIB
Guitar Hero World Tour CIB
Heavenly Guardian sealed
Hollywood Squares Disc only
Hot Wheels Battle Force 5 no manual
House of the Dead 2&3 Disc + manual
House of the Dead 2&3 CIB
House of the Dead Overkill Disc only
Just Dance 2 sealed
Lego Batman 2 no manual
Mad World CIB
Madden 11 CIB
Mario Super Sluggers Disc only
Marvel Ultimate Alliance CIB
MLB 2K10 CIB - game art slightly faded
Monster High Ghoul Spirit Disc Only
Monster hunter 3 tri No manual - art very faded
Netflix disc Disc only
New Super Marios Bros Case and manual only, no game
Ninja Reflex No Manual
Pikmin No manual
Prince of Persia Forgotten Sands Disc only
Rapala Pro Bass Fishing No manual
Rapala Pro Bass Fishing Disc only
Redneck Jamboree CIB
Resident Evil Umbrella Chronicles CIB
Sonic All Stars Racing CIB
Sonic Secret Rings CIB
Sonic Unleashed CIB
Spiderman Edge of Time No manual
Spongebob Squiggleplants No manual
Teenage Mutant Ninja Turtles Smash-Up CIB
Tiger Woods PGA Tour 10 CIB
Tiger Woods PGA Tour 11 CIB
Tiger Woods PGA Tour 12 Masters CIB - art on front slightly faded
Trivial Pursuit CIB
UFC Trainer No manual
Ultimate I Spy CIB
Wii sports Disc + manual
World of Zoo No Manual
Victorious Boxers Revolution CIB
WiiU Games
Game Notes
007 Legends CIB
Disney Infinity 3.0 Disc only
Giana Sisters Twisted Dreams CIB
Lego Avengers CIB
Lego Movie CIB
Mario Kart Wii U System Box System Box + both tray inserts
Monster Hunter 3 Ultimate CIB
Pokken Tournament CIB
Star Fox Zero + Guard CIB w/ Outer box, actual games are sealed
Super Mario 3D World CIB
Super Mario Maker CIB w/ Outerbox + idea book
Tekken Tag Tournament 2 disc only
Twilight Princess HD CIB
Wii Party U CIB
Wii Sports Club CIB
Windwaker HD disc only
Xenoblade Chronicles X CIB
Yoshi's Wooly World Sealed
Switch Games
Game Notes
Atelier Lydie & Suelle PAL version - CIB
Bravely Default 2 CIB
Moonlighter CIB
Sakuna Rice and Ruin Divine Edition Sealed
Skylanders Imaginators Starter Pack CIB
YS 8 Standard Edition Sealed
PS1 Games
Game Notes
Air Combat CIB GH
Asteroids CIB
Breakout CIB
Destruction Derby CIB Longbox (cardboard)
Destruction Derby 2 disc only
Destruction Derby Raw CIB
Driver Missing Manual / Front art of Jewel Case
Driver 2 CIB
Frogger Missing Manual / Front art of Jewel Case
Gran Turismo CIB
Gran Turismo 2 CIB GH some cracks in case
Gran Turismo 2 CIB
IHRA Drag Racing CIB
Interactive CD Sampler Pack Vol 3 Disc Only
Interactive CD Sampler Pack Vol 3 Disc Only
Invasion from Beyond CIB
Iron & Blood CIB
Jeremy McGrath Super Cross 98 CIB
Math Gallery Collection 1 disc only
Nascar 98 CIB
Need for Speed III Hot Pursuit CIB GH
Pac-man World CIB GH
Pong CIB - case hinge kinda broken
Street Sk8ter CIB
Striker 1945 Blockbuster sticker on disc
Syphon Filter 2 disc only (has discs 1 and 2)
Tomb Raider 2 CIB
Tony Hawk's Pro Skater CIB
Tony Hawk's Pro Skater 2 CIB
Tony Hawk's Pro Skater 3 CIB
True Pinball CIB
Wheel of Fortune disc only
Wipeout CIB flat longbox americanized cover variant
World's Scariest Police Chases CIB
You Don't Know Jack CIB
PS2 Games
Game Notes
007 Agent Under Fire CIB
Acme Arsenal disc only
American Choppers 2 CIB
ATV Offroad Fury 2 CIB
Blitz The League disc only
Blowout CIB
Bully CIB
Cars No manual
Dance Dance Revolution Super Nova CIB
Dukes of Hazard CIB
ESPN 2K5 CIB
Fight Night 2004 CIB
Final Fantasy XII Disc only
Frogger The Great Quest CIB
Gran Turismo 3 CIB
Gran Turismo 4 CIB
GTA 3 CIB w/ Map
GTA Liberty City Stories no manual
GTA Vice City Stories CIB w/ Map
GTA Vice City Ultimate Codes CIB
Guitar Hero III CIB
Jaws Unleashed No manual - sharpie on front
Kengo CIB
Lord of the Rings Two Towers Disc only
Medal of Honor European Assault Disc only
Nascar 06 Disc only
Nascar Dirt to Daytona CIB
NBA Live 2005 Disc only
NCAA Football 07 Disc only
NCAA Football 2004 CIB
Need for Speed Hot Pursuit 2 CIB
Need for Speed Most Wanted Black CIB
Need for Speed Pro Street CIB
Need for Speed Pro Street Disc only
Need for Speed Underground GH CIB
Need for Speed Underground 2 CIB
NFL Street 2 no manual
Pinball Hall of Fame CIB
Pirates Legend of the Black Buccaneer No manual
Rock Band No manual
Sly 2 Band of Thieves GH CIB
Sly 3 Honor Among Thieves GH CIB
Sprint Cars 2 CIB
Sprint Cars Road to Knoxville CIB
SSX 3 GH no manual
SSX On Tour CIB
Test Drive Eve of Destruction disc only
The Sims Disc only
Tiger Woods PGA Tour 01 CIB
Tiger Woods PGA Tour 02 CIB
Tiger Woods PGA Tour 02 CIB
Tiger Woods PGA Tour 03 CIB
Tiger Woods PGA Tour 04 CIB
Tiger Woods PGA Tour 04 CIB
Tiger Woods PGA Tour 05 CIB
Tiger Woods PGA Tour 07 CIB
Tiger Woods PGA Tour 08 CIB
Tiger Woods PGA Tour 09 CIB
Tiger Woods PGA Tour 10 CIB
Wave Rally CIB
PS3 Games
Game Notes
Assassin's Creed CIB
Assassin's Creed GH CIB
Assassin's Creed II CIB
Assassin's Creed Revelations Sealed
Batman Arkham City CIB
Battlefield 3 Limited Edition No manual
Battlefield 3 Limited Edition No manual
Battlefield 4 CIB
Battlefield 4 CIB
Battlefield Bad Company 2 Limited Edition No manual
Beijing 2008 disc only
Borderlands 2 disc only
Borderlands 2 disc only
Borderlands 2 CIB
Brutal Legend CIB
Call of Duty Black Ops CIB
Call of Duty Ghosts CIB
Call of Duty Modern Warfare 2 CIB
Call of Duty Modern Warfare 3 CIB
Call of Duty World at War GH CIB
Dark Souls CIB
Dark Souls CIB
Dark Souls CIB - Disc is greatest hits, case is regular
Dark Souls II Disc is greatest hits, case is regular
Dead Space 3 Limited Edition CIB
Destiny CIB
Destiny CIB
Def Jam Icon Case and game, no manual
Demon Souls CIB
Devil May Cry CIB (art is sunfaded a bit)
Diablo 3 No Manual
Diablo 3 Disc Only
Dragon Age Inquisition No manual
Dragon's Crown CIB
Dragon's Crown CIB
Duke Nukem Forever Disc only
Duke Nukem Forever Disc only
EA Active 2 CIB
Facebreaker CIB
Family Game Night 4 disc only
Far Cry 3 CIB
Fifa 14 Disc only
Fifa 14 CIB
Fracture disc only
God of War Ascension CIB
God of War Collection CIB
God of War III CIB
God of War Origins Edition CIB
God of War Saga Sealed
Gran Turismo 5 XL Edition CIB
Gran Turismo 5 CIB
Gran Turismo 6 no manual
Gran Turismo 6 Disc only
Grid Disc only
GTA 4 GH CIB w/ map
GTA 4 GH CIB w/ map
GTA 5 no manual or map
GTA San Andreas Disc only
Guitar Hero 3 CIB
Guitar Hero Live CIB w/ dongle
Heavy Rain Disc only
John Daly's ProStroke Golf CIB
Kane & Lynch Dead Men No manual
Killzone 2 CIB
Killzone 2 no manual
L.A. Noire CIB
Lego Movie no manual
Little Big Planet GH CIB
Madden 13 Disc only
Madden 13 CIB
Madden 25 CIB
Madden 25 CIB
Madden 09 disc only
Madden 07 CIB
Mass Effect 2 CIB
Mass Effect 3 CIB
Metal Gear Solid 4 CIB
Metal Gear Solid 4 CIB
Middle Earth Shadow of Mordor No manual
MLB The Show 12 Disc only
NCAA Football 09 Disc only
Need For Speed Rivals Disc only
NHL 11 CIB
NHL 11 No manual
NHL 13 CIB
NHL 13 disc only
NHL 15 disc only
PlayStation Move Disc only
Rapala Pro Bass Fishing w/ Big Box, rod, game, and rod dongle/receiver
Ratchet & Clank Future A Crack in time GH no manual
Ratchet & Clank Future A Crack in time GH no manual
Ratchet & Clank Future A Crack in time CIB
Ratchet & Clank Tools of Destruction CIB
Resident Evil 5 CIB
Rock Band 2 CIB
Saints Row The Third disc only
Sherlock Holmes: Crimes & Punishments CIB
Skylanders Giants CIB
Skyrim CIB GH (no map, unsure if GH had map)
Sly Cooper Thieves in Time No manual
Smackdown vs Raw 2009 CIB
Socom 4 disc only
Soul Calibur 4 no manual
Sports Champions CIB
Sports Champions CIB
Start The Party No manual
Tekken 6 CIB
Tiger Woods PGA Tour 11 CIB
Tiger Woods PGA Tour 10 no manual
Time Crisis 4 No manual
Timeshift disc only (2x available)
Uncharted CIB
Uncharted GH No manual
Uncharted 2 no manual
Uncharted 2 CIB
Uncharted 2 CIB
Uncharted 2 CIB
Uncharted 3 CIB
Uncharted 3 CIB
Uncharted 3 CIB
PS4 Games
Game Notes
Agents of Mayhem disc only
Anthem cib
Battleborn disc only
Battleborn disc only
Bayonetta Vanquish CIB
Binding of Isaac CIB
Bloodborne CIB
Brunswick Pro Bowling CIB
Call of Duty WWII CIB
Cyberpunk 2077 CIB
Destiny 2 CIB
Deus Ex disc only
Fifa 14 CIB
Fifa 15 CIB
Minecraft Story Mode CIB
NHL 15 CIB
Nioh CIB
Rock Band 4 Disc only
Spider-man sealed
Ys VIII disc only
Zombieland Double Tap CIB
Original Xbox
Game Notes
Outlaw Golf CIB
LA Rush No manual
Greg Hasting's Tournament Paintball CIB
Madden 06 Disc Only
Lego Star Wars Video Game No Manual
NFL Street CIB
Roadkill No Manual
Midtown Madness 3 No Manual
Flat Out 2 CIB
Grabbed By The Ghoulies CIB
Xbox 360 - All collector's / limited editions are 100% complete. Many of the extras are still brand new or were kept in their box
Xbox 360 Games
Game Notes
Army of Two 40 Days Disc only
Assassin's Creed Brotherhood CIB
Assassin's Creed Brotherhood Collector's Edition CIB
Assassin's Creed III Limited Edition CIB
Battlefield 4 CIB
Big Bumpin Sealed
Boderlands 2 Limited Edition Ultimate Loot Chest CIB
Call of Duty Ghosts CIB
Call of Duty Modern Warfare 3 CIB
Dance Central 2 CIB
Dance Central 2 CIB
Dead Space 2 Collector's Edition CIB
Disney Infinity 2.0 CIB
Disneyland Adventures CIB
Disneyland Adventures No manual
DJ Hero 2 CIB
DJ Hero 2 CIB
Elder Scrolls Oblivion Collector's Edition CIB
Elder Scrolls Skyrim Collector's Edition CIB
Fallout 3 Collector's Edition CIB
Fifa 12 CIB
Fifa 12 CIB
Fifa 13 CIB
Fifa 14 CIB
Forza 3 / Halo ODST Double Pack CIB
GTA V No manual - only 1 insert
GTA V Collector's Edition CIB
Just Dance 3 CIB
Just Dance 3 CIB
LA Noire Discs only
Madden 25 CIB
Madden 25 no manual
MLB 2K13 CIB
MX Vs. ATV Alive CIB
MX Vs. ATV Reflex CIB
Naruto Rise of a Ninja sealed
NBA Ballers Chosen One No manual
NBA NK11 no manual
NBA NK13 CIB
NBA NK13 CIB
NBA NK13 no manual
NBA NK13 no manual
NHL 13 no manual
NHL 13 no manual
NHL 14 no manual
Pocket Bike Racer Sealed
Rock Band 2 CIB
Shadow of Mordor Discs and manual. No game art
Skate No manual
Skate 2 Disc only
Skylanders Giants No manual
Sneak King Sealed
Soul Calibur IV Disc only
Table Tennis CIB
Tansformers War For Cybertron No manual - art is sun faded
The Wolf Among Us No manual
Tomb Raider Collector's Edition CIB
Witcher 2 disc 1 only
Xbox One
Game Notes
Doug Flutie's Maximum Football 2019
Dragonball Xenoverse XV
Fifa 14
Fifa 15
Fifa 15
Fifa 16
Madden 15
Madden 15
Madden 16
Madden 17
NBA 2k15
NBA 2k16
NHL 15
NHL 15
The Division disc only
The Wolf Among Us
This is the Police
Wreckfest
Spyro Reignited Trilogy
Tony Hawk Pro Skater 1 + 2
Tempest 4000
Rory McIlroy PGA Tour
Sega CD Games
Game Notes
Slam City Box w/ all 4 Discs, no manual
Fifa Soccer Case and manual, no game
Corpse Killer CIB
PSP Games
Game Notes
Daxter Greatest Hits CIB
Jeanne D'Arc demo disc NFR Sealed
Game shield cover small umd protector (3x avail)
Monster hunter freedom umd only
Spiderman UMD Movie CIB
Star Wars Battlefront Elite Squadron CIB
Yu-Gi-Oh! GX Tag Force CIB no cards
Amiibo are loose unless noteed
Amiibo
Amiibo Notes
Wolf SSMB
32x Games
Game Notes
Moto Cross
Virtua Racing Label damage
Super Famicom
Game Notes
Chrono Trigger CIB
Derby Stallion 3 cart only
Dragon Ball Z CIB
Dragon Ball Z 2 CIB
Dragon Quest I & II CIB
Dragon Quest III CIB
Excite Stage 94 cart only
Excite Stage 96 cart only
Exhaust Heat CIB
F1 Grand Prix Part 3 CIB
Family / Famista Stadium 4 Baseball cart only
Fire Emblem Genealogy Of Holy War CIB
Kirby Super Star CIB
Motoko's Wonder Kitchen cart only
Mountain Stream King Fishing cart only
Pachi Slot Monogatari: Universal Special cart only
Prime Goal 3 cart only
Rockman X2 cart only
Sim City 2000 cart only
Space Bazooka CIB
Space Invaders cart only
Street Fighter II CIB
Super bomberman 2 cart only
Super Bomberman 3 CIB
Super Donkey Kong cart only
Super Goal! 2 (aka Takeda Nobuhiro no Super Cup Soccer) CIB
Super Kyukyoku Harikiri Stadium cart only
Super Zugan 2 cart only
Yoshi's Safari CIB
Yoshi's Safari CIB
Japanese N64 Games
Game Notes
1080 Snowboarding CIB
1080 Snowboarding cart only
Animal Crossing / Doubutsu no Mori cart only
Baku Bomberman cart only
Banjo Kazooie cart only
Banjo Kazooie 2 CIB - excellent condition
Banjo Kazooie 2 CIB - small writing on front of box
Bass Tsuri No. 1 Shigesato Ito Fishing cart only
Blast Dozer cart only
Bomberman 2 Baku cart only
Bomberman Hero CIB
Custom Robo V1 cart only
Custom Robo V2 cart only
Densha De Go cart only
Derby stallion 64 cart only
Derby stallion 64 CIB
Diddy Kong Racing cart only
Donkey Kong 64 cart only
Donkey Kong 64 CIB
Donkey Kong 64 Big box - No expansion pak items (insert, pak, or box). Otherwise CIB
Doraemon 2 Temple of Light cart only
Excitebike 64 cart only
F-Zero X cart only
Famista Family Stadium Baseball cart only
Famista Family Stadium Baseball CIB
Ganbare Nippon Olympic 2000 cart only
Goemon Mystical Ninja cart only
Goldeneye 007 cart only
Harvest Moon 2 cart only
Hey You Pikachu Big box - CIB w/ VRU
Hey You Pikachu Big box - missing inserts and smaller game box. Includes game + vru
Hey You Pikachu cart only
Hiru No Ken Twin Flying Dragon cart only
Human Grand Prix cart only
Human Grand Prix CIB
J League 1999 Perfect Striker 2 cart only
J League Perfect Striker cart only
Jikkyou Powerful Pro Yakyuu 2000 cart only
Jikkyou Powerful Pro Yakyuu 2001 cart only
Jikkyou Powerful Pro Yakyuu 4 cart only
Jikkyou Powerful Pro Yakyuu 5 cart only
Jikkyou Powerful Pro Yakyuu 6 cart only
Jikkyou Powerful Pro Yakyuu 6 Boxed - no manual
Jikkyou Powerful Pro Yakyuu 6 CIB
Jikkyou World Soccer 3 cart only
Kirby The Crystal Shards CIB
Kirby The Crystal Shards CIB w/ extra control guide "hyper copy technique"
Kirby The Crystal Shards cart only
Legend of Zelda Majora's Mask cart only
Legend of Zelda Ocarina of Time cart only
Magical Tetris Challenge Featuring Mickey CIB
Mahjong Master cart only
Mario Golf cart only
Mario Golf CIB
Mario Kart 64 cart only
Mario Party 1 cart only
Mario Party 2 cart only
Mario Party 2 Boxed - no manual
Mario Party 2 CIB
Mario Party 3 cart only
Mario Party 3 CIB
Mario Party 3 CIB
Mario Party 3 CIB
Mario RPG / Paper Mario cart only
Mario Tennis cart only
Mario Tennis CIB
MRC Mutli-Racing Championship cart only
Nushi Tsuri CIB
Nushi Tsuri cart only
Ogre Battle 64 cart only
Olympic Hockey 98 cart only
Ozumo Sumo Wrestling cart only
Pilotwings cart only
Pokemon Snap cart only
Pokemon Stadium cart only
Pokemon Stadium 2 Boxed - no manual
Pokemon Stadium 2 cart only
Pokemon Stadium Gold & Silver cart only
Pro League 64 Baseball cart only
Pro Mahjong Kiwame cart only
Pro Yakyu King of Pro Baseball cart only
Puyo Puyo Sun cart only
Robot Ponkottsu cart only
Shin Nihon Pro-wrestling Toukon Road Brave Spirits cart only
Snowboard Kids cart only
Star Wars Episode 1 Racer cart only
Star Wars Rogue Squadron CIB - outer box has some wear
Star Wars Shadows of the Empire cart only
Starfox 64 cart only
Super B-Daman Battle Phoneix cart only
Super Mario 64 cart only
Super Mario 64 Shindou / Rumble version cart only
Super Mario 64 Shindou / Rumble version CIB
Super Mario 64 Strategy Guide
Super Robot Taisen cart only
Super Smash Bros cart only
Super Smash Bros CIB
Tamagotchi World cart only
Tamagotchi World Boxed - no manual
Transformers Beast Wars cart only
Utchan Nanchan Flame Challenger cart only
Wave Race 64 cart only
Wonder Project J2 cart only
Yoshi Story cart only
Yoshi Story CIB
Yoshi Story Strategy Guide
Japanese Wii
Game Notes
Winning Eleven Play Maker 2013 CIB
Mario Strikers Charged CIB
Wii Simple 2000 Series Vol 2 The Party Game CIB
Donkey Kong Returns No manual
Your First Step to Wii No manual
Super Mario Collection No manual
Mario Super Sluggers No manual
Japanese Vita
Game Notes
Dynasty Warriors Next CIB
Exist Archive the Other Side of the Sky CIB
Fate Extella CIB
Fate Extella Regalia Box Missing extras - Just LE box and Vita case + game
Freedom Wars CIB
God Eater 2 CIB
God Eater 2 Rage Burst CIB
Gravity Daze (Gravity Rush) CIB - "The Best" version
Kaleido Eve CIB
Legend of Heroes Blende of Locus II Limited Edition CIB. CD still sealed
Monster Hunter Frontier G "Beginners Package" CIB
Persona 4 Golden CIB
Power Smash 4 CIB - "The Best" version
Professional Baseball Spirits 2013 CIB
Professional Baseball Spirits 2014 CIB
Ragnarok Odyssey CIB
Soul Sacrifice CIB
Super Robot Wars OG Taisen Saga 3 Pride of Justice CIB
Sword Art Online Hollow Fragment CIB
Sword Art Online Hollow Realization CIB
Sword Art Online Lost Song CIB
Sword Art Online Lost Song Limited Edition CIB - game itself sealed
Uta No Prince Sama Repeat Love Premium Princess Box Sealed
Utawareumono Mask of Truth CIB
Wonderswan
Item Notes
Beatmania cart only
Beatmania cart only
Chocobo Mysterious Dungeon cart only w/ protector
Chocobo Mysterious Dungeon cart only w/ protector
Detective Conan Case Closed cart only
Digimon Adventure Anode Tamer cart only
Digimon Adventure Cathode Tamer cart only
Hataraku Chocobo CIB
Mahjong Touryuumon cart only w/ protector
Nice On Golf CIB - sticker residue on front of box
One Piece "From TV Animation" cart only w/ protector
Rockman & Forte cart only w/ protector
Super Robot Taisen Compact cart only w/ protector
Super Robot Taisen Compact cart only w/ protector
Tarepanda no Gunpey cart only w/ protector
Trump Collection cart only w/ protector
Vaitz Blade cart only w/ protector
Vaitz Blade cart only w/ protector
Wonder Stadium 99 cart only w/ protector
Wonderswan Color
Item Notes
Digimon Tamers Battle Spirit cart only
Digimon Tamers Battle Spirit cart only w/ protector
Digimon Tamers Digimon Medley cart only
Final Fantasy CIB
Final Fantasy CIB
Final Fantasy CIB
Final Fantasy cart only w/ protector
Final Fantasy II CIB
Final Fantasy II CIB
Final Fantasy II CIB
Final Fantasy II CIB
Final Fantasy II cart only w/ protector
Final Fantasy II cart only w/ protector
Hunter x Hunter Determination CIB
Hunter x Hunter Determination cart only
Hunter x Hunter Determination cart only
Inuyasha Kagome's Dream Diary cart only
Kinnikuman Nisei Choujin Seisenshi cart only
Mobile Suit Gundam Vol. 1 Side 7 cart only
One Piece Grand Battle cart only w/ protector
One Piece Treasure Niji no Shima Densetsu cart only
SD Gundam G Generation Mono Eye Gundams cart only w/ protector
Shaman King Asue no Ishi cart only w/ protector
Japanese PS1
Item Notes
Arc the Lad I CIB w/ Spine card
Arc the Lad I CIB
Arc the Lad II CIB w/ Stickers
Bakusou Dekotora Densetsu Art Truck Battle CIB
Bastard Utsuronaru Kamigami no Utsuwa CIB
Beatmania CIB
Beatmania Append 4th Mix CIB w/ Spine card
Beatmania Append Gotta Mix CIB w/ Spine card
Bomberman Land Manual + Disc + Blank jewel Case
Bomberman Wars CIB
Breeding Stud CIB w/ Spine card
Chocobo's Mysterious Dungeon CIB
Cyber Sled CIB
Dance Dance Revolution (DDR) 2nd Remix Append Club Ver 1 CIB
Dance Dance Revolution (DDR) 2nd Remix Append Club Ver 2 CIB
Densha De Go CIB
Derby Stallion 99 CIB
Dragon Quest VII CIB w/ Spine card
DX Jinsei Game II Game of Life CIB
DX Monopoloy No manual
DX Nippon Tokkyou Ryokou Game Let's Travel Japan CIB
Fighting Illusion K-1 GP 2000 CIB
Final Fantasy Tactics CIB
Final Fantasy V CIB
Final Fantasy VIII CIB
Fist of the North Star CIB
Gekitotsu Toma L'Arc: Tomarunner vs L'Arc-en-Ciel CIB
GPM Gunparade March CIB
Gucho de Park CIB
Gundam the Battle Master CIB
Harry Potter and the Sorcerer's Stone CIB
Honkaku Mahjong Tetsumen Special CIB "Best" version
Hots Shots Golf 2 CIB
I.Q Final CIB
Itadaki Street Gorgeous King CIB
Jikkyou Powerful Pro Yakyuu 95 CIB
Kawa no Nushi Tsuri: Hikyou o Motomete Disc only
Kileak the Blood CIB
Kouryuu Sangoku Engi CIB
Martial Beat CIB
Mingo Country Club Golf CIB w/ Spine card
Mobile Suit Gundam Char's Counter Attack CIB
Monster Farm CIB
Moon Remix CIB
Pass Max 2 CIB
Pocket Fighter CIB + Pocket fighter stickered memory card
Pop'n Music 6 CIB
Pop'n Music 6 CIB
Puyo Puyo 2 CIB w/ Stickers
Quest for Fame Aerosmith Big Box Complete w/ Pick
Rockman X4 CIB
Rockman X5 CIB w/ Spine card
Rockman X6 CIB
RPG Maker 3 CIB
SaGa Frontier I CIB
SD Gundam G Generation CIB
Shin Super Robot Taisen CIB
Simulation Zoo CIB
Super Robot Wars F CIB
Tales of Destiny CIB w/ Spine card
Tales of Eternia CIB
Tenchu Shinobi Hyakusen CIB w/ Spine card
Tennis no Oji-Sama: Sweat and Tears CIB
Tetsunoko Fight CIB w/ Spine card
The Chess Simple 1500 Series Vol 9 CIB
The Crown is For You Baseball CIB w/ Spine card
The Fifth Element CIB
The King of Fighters 95 CIB
The Tetris SuperLite 1500 CIB
Thirteen of Black / Kuro No Juusan CIB
Tokyo Majin Gakuen Gehoujou High School Limited Edition CIB
Trap Gunner CIB w/ Spine card
Wedding Peach Doki Doki Oironaosi CIB
Japanese PS2
Item Notes
Canvas 2 Rainbow Color Sktech CIB
D.C. II P.S. Da Capo II Plus DX Box Set CIB
Dragon Ball Z 3 CIB
Everybody's Golf 3 CIB
Final Fantasy XI Special Art Box CIB
Gachinko Pro Yakyuu Professional Baseball CIB
Gekikuukan Pro Yakyuu At the End of the Century 1999 CIB
Gundam Musou Special CIB
Kamen Rider Blade CIB
Kanokon: Esuii CIB
Kao no nai Tsuki Select Story DX Edition CIB
Katekyoo Hitman Reborn! Let's Ansatsu!? CIB
Mahjong Taikai III Millenium League Disc only
Mobile Suit Gundam CIB
Mobile Suit Gundam Climax U.C. CIB
Mobile Suit Gundam Seed CIB
Mobile Suit Gundam VS Z Gundam CIB
Mobile Suit Gundam Z: AEUG vs. Titans CIB
Mobile Suit Gundam: Federation vs. Zeon DX CIB
Mystic Heroes - Chou Battle Housin CIB
Naruto: Uzumaki Ninden Chronicles CIB
Onimusha CIB
Puyo Puyo 2 Perfect Set CIB
Ratchet & Clank CIB
Ratchet & Clank 2 Going Commando (GaGaGa!) CIB "The Best" version
Ratchet & Clank 3 CIB "The Best" version
SD Gundam G Generation Neo CIB
SD Gundam G Generation Seed CIB
SD Gundam G Generation Spirits CIB
Shin Onimusha Dawn of Dreams CIB
Soul Eater Battle Resonance CIB
Sui Year Zun Sweet Season CIB
Taiko Risshiden IV CIB
The Prince of Tennis Smash Hit! 2 CIB
To Heart CIB
Viewtiful Joe A New Hope CIB
Japanese PS3
Item Notes
Power Smash 3 Virtua Tennis CIB
Tales of Vesperia CIB - "The Best" version
Wining Eleven 2013 CIB
Japanese PS4
Item Notes
Cyberdimension Neptunia: 4 Goddesses Online Limited Edition CIB
Want
Pokemon game wants (NTSC/US)
GBC pokemon crystal cart
GBA pokemon fire red cart
DS pokemon pearl CIB or cart only
3DS Pokemon Ultra Moon CIB
Gamecube Pokemon Colosseum CIB (main game, not bonus disc)
PS5 Wants
Neptunia Reverse
Record of Lodoss Wonder Labyrinth
Returnal
Kena bridge of spirits
Star Ocean
Valkyrie Elysium
Potentially other PS5 Offers
Box/Case/Manual wants
2DS XL Pokeball Edition Box & Inserts only
Code of Princess EX - Switch Case
DS Castlevania: Order of Ecclesia - case and manual
DS Chocobo Tales - case and manual
DS Final Fantasy Tactics A2 - case and manual
DS pokemon white 2 Case and manual
DS pokemon black - Case and manual
DS Shin Megami Tensai Devil Survivor 2 - Case and manual only
Harvest Moon DS - case + manual
New Nintendo 3DS XL Galaxy Edition Box & Inserts only
Mario & Luigi Dream League 3DS XL Box & Inserts only
Mario Power Tennis Gamecube - Case + Manual
Phantasy star 1 & 2 plus gamecube - manual only
Pikmin 2 gamecube - manual only
Pokemon Channel Gamecube - Case and Manual
3DS Pokemon Art Academy - Case and manual
Pokemon XY Red 3DS XL Box & Inserts only
Puppeteer PS3 - Manual only
Other wants
Capcom Fighting Collection - Switch
Chrono Trigger - DS complete with map or just the map
Dreamcast light gun - needs to be a US model that will work with house of the dead 2.
Enter the gungeon - Switch
F-Zero - Looks for Gamecube (cib for gcn) and N64 cart
Final Fantasy 1 - NES cart
Final Fantasy XI collectables - open to offers if you have any
Final Fantasy Theatrhythm Final Bar Line - Switch
Fire Emblem games for 3DS
Ikaruga - Gamecube
Katamari Games - Looking for the Vita, Xbox 360, and PS2.
Kirby and the Forgotten Land - Switch
Kirby Return to Dreamland Deluxe - Switch
Legend of Zelda offers - open to offers on non explicitly stated zelda games, merch/items, etc.
Legend of Zelda Spirit Tracks - DS CIB
Monster Boy and the Cursed Kingdom - Switch
Muramasa - PS Vita
Neo Geo Pocket Color Selection Vol 1 - Switch
PS2 Light gun offers - looking for Light Gun games such as the time crisis series and a guncon for ps2.
Rabi-Ribi - PS4/Vita
Ratchet and Clank Quest for Booty PS3 (physical version, I think it's PAL exclusive)
Ratchet and Clank Vita Collection (physical version, I think it's PAL exclusive)
Senran Kagura Peach Beach Splash All service edition - PS4
Super Mario 3D World + Bowser's Fury - Switch
Tales Games for PS3 - Looking for Xilia 2 and Graces F
Tornado Outbreak - PS3
Virtual Boy - looking for a working system and some games (need system before game offers)
Wii U - Tokyo Mirage Sessions #FE - special edition
Wii U - HD Windwaker Limited Edition (the one with the figure/statue)
Ys games CIB (mostly looking for PSP and older)
Zone of the Enders HD Collection - PS3
In the rare event anyone has a IIDX DJ DAO Phoenix Wan controller they want to swap I am looking for one.
Looking to work towards complete collection for Wii U - feel free to send offers for Wii U games you may be looking to trade off. Only interested in CIB items.
Potentially open to PS3-5/Vita/PSP/N64/GCN/Switch/3DS/DS offers. I am primarily interested in JRPGs (especially action RPGs), 2D platformers/action games, arcadey games, schmups, beat em ups, etc., but feel free to send me a list to look at!
Willing to consider Pokemon TCG trades as well (English or Japanese, singles/slabs/sealed)
I am not interested in digital codes for games (primarily seeking to add to physical collection).
submitted by Shibo99 to gameswap [link] [comments]


2023.03.22 03:18 Superb-Property-4863 How asian basketball players Flex

Steven's father: Ohh hello there, why you here.
Timmy's father: Ohh just watching my son play basketball.
Steven's father: You play basketball?Timmy's father: Yes. I have won MVP 20 times
"Bass music plays"
Steven's father: When did you start playing? Timmy's father: 9
Steven's father: Pft That's nothing i beat Stephen Curry's 3 point record before he even broken it.
"Bass Music plays"
Timmy's father: Ohh, what's your 3 point percentage? Steven's father: 0%.
Timmy's father: How does he break the record with 0% shooting.
Steven's father: I blocked Shaq 999 times.
Timmy's father: We barely see Shaq get blocked and he does it easily.

Timmy's father: I am So smart, I outsmarted CP3 Steven's father: I am so athletic, when i tried to dunk, I jumped all the way to the moon. Timmy's father: My handles are so good, I literally broke ankles.Steven's Father: I played all the position.
"bass increases"
Steven's father: AT the same time.
"Bass Increases"
Timmy's father: I am so clutch, i broke Dame's watch. Steven's Father: My acting is so good, I caused 5 fouls in 1 minute. Timmy's father: I won Scoring title for 5 times. Steven's father: I won the championship 10 times.
"Bass increases
Steven's father: As the 15th seed.
"bass Increases"

Timmy's father: I am so good at stealing the ball, I stole the entire stadium.

Steven's father: I am so good at basketbball, I made Ben SImmons retire.
Timmy's Father:I am a better owner that Michael Jordan.
Steven's father: I beat Michael Jordan 1,000 times in a 1v1.
Timmy's father: I am so good, I get rice for Free. Steven's Father: How come I don't get free rice, huh. TImmy's father: Because No one subscribes to your youtube channel.
Steven's father: 'Cries"
submitted by Superb-Property-4863 to StevenHe [link] [comments]